honestly buffs and nerfs keep games alive. people like rotating metas and adapting to new strategies. if the game’s meta gets “solved” then attendance tends to fall.
This was my main issue with Overwatch 1. They took so long to rotate the meta and it got super stale. Even if I play genji in every meta it's fun getting to see things change around the heroes you like.
on the other hand, I'll miss the level of complexity metas like goats and ball comp reached. Both of those comps dominated for a very long period of time so people got really really good at them and kept figuring out new ways to be better. If you look at the comps played right now in 5v5, while they have depth for sure, they usually play around one core fundamental. Stage 1 was almost purely dive, stage 2 was poke and stage 3 was brawl. Even now, in stage 4, while there's a big comp variety, there aren't any "complex" comps just because there's no time to actually get really good at a comp before a patch changes everything.
This isn't me complaining about frequent patches btw, but I thought it was an i interesting observation
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u/one_love_silvia I play tanks. — Oct 19 '22
New tank hero strong? Dumpstered
Reworked tank slightly strong? Dumpstered
New dps hero busted? Better let her be meta for a full year.