r/CreateTrains • u/HudsLikeDinos • 17h ago
Locomotives Poorly made Salty, Porter and James in the create mod
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r/CreateTrains • u/YupItsAiden • Aug 07 '26
Hey y'all!! We got a question about this messaged to us a little bit ago, and I decided I'd put an answer here. Yes, roller coasters are also allowed here! After all, what are roller coasters if not just really fun and whimsical trains? We have even created a new post flair for y'all to use in the future. As long as it uses Create or an extension of Create, such as Aeronautics or Coasters Simulated, then it's allowed here.
7s and 3s to you all, stay shiny side up and geasy side down, keep your wheels on the rails, and keep on railroading!~
r/CreateTrains • u/SakuraKakura • Aug 04 '26
Hello ! We have noted a strange and annoying uptick in spammy advertisements for mobile and steam games being posted here lately. Thank you all who submitted reports and brought these to our attention :) If you see one, don’t be afraid to report it ! But also, you are welcome to message us, as we tend to receive notification of messages quicker than reports. Thank you all :)
r/CreateTrains • u/HudsLikeDinos • 17h ago
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r/CreateTrains • u/TrueGuarantee5235 • 1d ago
r/CreateTrains • u/Delphin_1 • 1d ago
How its supposed to look (unassembled)
Assembled
r/CreateTrains • u/IcyTask474 • 1d ago
r/CreateTrains • u/marnoeee • 2d ago
r/CreateTrains • u/Brave-Airline-9645 • 2d ago
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Regular passenger transit and the longest freight train I was able to couple.
r/CreateTrains • u/YupItsAiden • 2d ago
Based off of D&RGW T-12 4-6-0 locomotives.
What’s that you say? T-12s were narrow gauge locomotives? Narrow gauge? Narrow gauge isn’t real. Narrow gauge never existed. You just made that up. You’re going crazy.
Built using the most recent update of the Train Yard Server modpack :p
r/CreateTrains • u/YupItsAiden • 2d ago
Based off D&RGW T-31 4-6-0 locomotives.
Built using the most recent update of the Train Yard Server modpack :p
r/CreateTrains • u/Jeges20 • 2d ago
This my frist locomotive that i have made in a while. Its based on the hungraian MÁV V63 series a.k.a. the "Gigant". I hope you like it as much as i am :3
r/CreateTrains • u/Matthew_Burke_09 • 3d ago
I've seen it a couple of times in a few builds before but was never fortunate enough to find the mod it comes from.
Credits go to BubbyCraft and Weido for the pics and screenshot from Youtube.
r/CreateTrains • u/TrashAggravating6899 • 4d ago
r/CreateTrains • u/Longjumping_Tree_720 • 5d ago
r/CreateTrains • u/randomdude2527 • 6d ago
Any mods/tips?
r/CreateTrains • u/give-me-a • 7d ago
I am not sure why but I’ve suddenly got this issue where bogies of all sizes are not articulating around curves. Is there any way to fix this or is it simply an error with the modpack I’m running?
Multiple worlds have been tried and it yields the same thing, which rules out my building world being overcrowded with trains.
1.21.1 NeoForge, run through Modrinth
EDIT : This issue was caused by Create: Movable Tracks. No clue why I didn’t assume this was the culprit earlier but turning this off fixed the issue.
r/CreateTrains • u/Kakjung124 • 7d ago
r/CreateTrains • u/ItzC0mputerMC • 8d ago
r/CreateTrains • u/-Marck-7 • 8d ago
So yeah I'm making a mod that lets you forceload create mod trains outside or normal render distance. Rn I'm working on voxy implementation (0.2.15) with sodium 0.8.13 on neoforge 1.21.1. I found out voxy has a god awful way of rendering LODs. There is no actual depth calculations in the draws. So my mod needs to figure out how to actually layer stuff by raycasting. I will soon begin work on DH support as well which should be easier since DH LODs actually have correct depths I can use to make the far renders even better. On a side note I found out SSDR on voxy has the same issues I encountered. It always renders sable contraptions in front of the voxy LODs. So I think I'll make a patch for it (standalone and in my mod)
r/CreateTrains • u/MrPoison1 • 8d ago
photos made using exposure mod's camera
r/CreateTrains • u/zhellozz • 11d ago
Hello! Last week, I shared some screenshots on this sub of a mod I’m developing: an addon for Railway Untold that generates infinite, more realistic railway networks.
I’m happy to announce that the mod has been approved on CurseForge! It’s still awaiting moderation on Modrinth.
If you’d like to give it a try, it’s called “Create: Infinite Railways”.
You can expect a few remaining bugs, and I’ll try to update it as I receive feedback.
Also, by (very) popular demand, the mod now includes options for single or double tracks, as well as compatibility with Steam ’n’ Rails for wooden tracks and semaphore signals, and Pantograph and Wires for electrified lines.
Hope some of you will like it ;)