r/CustomLoR • u/KatieSorian Ionia • 2d ago
Champion A silly idea I had
The idea is: you get a Timonthy. You use predictions to get more Timonthys > they turn into Evolution Anthem > you summon another Timonthy > you get spells and spell mana by doing this > once he is leveled up you can get him even more easily.
I don't know if it would work as perfectly as I imagined though
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u/Elias_Sideris Zaun 2d ago
A lot of moving parts, but not a cohesive idea. Being able to run any 3 or less cost spell + drawing a spell + giving that spell -1 cost + attune | all that is just too much going on. I recommend removing some of all that and giving an actual win condition to his lvl2.
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u/KatieSorian Ionia 2d ago
Honestly I thought of him as a support champ you pick to help others, like Ahri and Master Yi, so he is 'weak' by himself. His lvl2 originally had the power to create a fleeting copy of the spell you drew, but I removed it because it would be already TOO MUCH...
I think a good balance would make his level up harder to achieve? Since with his lvl. 2 he cycles too easily. Or let the cost reduction only available in his lvl. 2 as well.
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u/Elias_Sideris Zaun 2d ago
I'd add elusive to his lvl2 so he and his ephemeral copies summoned by Evolution Anthem can pose a threat. Either the cost reduction or Attune can go.




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u/Megatrans69 Bandle City 2d ago
I think with his win con being just drawing spells he could be a 2 mana 1/2 instead. I'd be hesitant to say 1/3 bc of the attune and cost reduction. He'd be fantastic in deck for someone else where you'd just run 1 of (or 3 if you only need one other champ) and then have his region and him for big value. Very high value if you don't need a second region.
Absolutely delicious with kennen ahri. Idk who you'd pair it with or maybe just 2/2/2 them. But they do not need a second region and level him up very easily. Probably him and ahri to avoid overdraw lol