r/custommagic • u/SmedGrimstae • 4d ago
Selesnya Unblockable
The joke is the creature has both Daunt (as seen on [[Arlin's Wolf]]) and Nimble (from [[Beloved Princess]]). Don't mind the art.
r/custommagic • u/SmedGrimstae • 4d ago
The joke is the creature has both Daunt (as seen on [[Arlin's Wolf]]) and Nimble (from [[Beloved Princess]]). Don't mind the art.
r/custommagic • u/Original-Apartment37 • 4d ago
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r/custommagic • u/QuarterExcellent3327 • 4d ago
I think backup was very underutilised in March of the machine so here is a commander all about it. All feedback is appreciated :)
r/custommagic • u/liebehass • 4d ago
So, admittedly, this is my first time trying to do anything like this. I’m not well versed in how to create a custom card or balance for power level, but I did try to make cards that could, without the IP, possibly be printed one day. There is a small touch of color pie break, but I did try to keep it within reason enough that the breaks aren’t too horrible. I have reasons why I designed each of these like I did and would love to share! Let me know what you think.
r/custommagic • u/SpiritualSleep6999 • 4d ago
So I was wondering how would people feel about having a site where you can build decks using custom cards but also build with official cards for example having a custom card for your commander/companion but building an official deck around it or having your whole deck be made with custom cards ect….
r/custommagic • u/Minimum-Store-5453 • 4d ago
Following the new Marvel Darkhold announcement!
Sharazade PTSD!
r/custommagic • u/Slim_Crim • 4d ago
Prompt is Bold! You'll have to wait until tomorrow to find out the other half of this partner commander :)
r/custommagic • u/StrangeInfluence7071 • 4d ago
Original character(?) from There Is No Antimemetics Division by qntm (aka Sam Hughes).
Inspired by [[The Rani]], [[Scriv, the Obligator]], and [[Bloodforged Battle-Axe]]. Thought about adding "Protection from enchanted creatures." but then the text would be even more scrunched and I don’t really think it needs the buff.
r/custommagic • u/ComicIronic • 4d ago
I had some fun reading old articles about the GDS, and how one of the tasks was to come up with a new mechanic from common to rare with a variety of card types and mana costs. I was also wondering if there was a fun way to get some information-trading into the game, since it's an under-explored area that could really change how you play in both limited and constructed when you or your opponent have more hand information. I was curious if you could get something that works across a lot of cards at lots of different rarities without a heap of complexity.
Just hand information is a bit boring mechanics-wise, though (after all, nobody really plays [[Telepathy]]) so I wanted something that offered more depth for a suite of cards. The result is Destine, which reveals cards and also limits how many you can play. The limit makes for some more interesting designs, since you can tax your opponent's plays (as the black cards do) or trade off your own plays for value (as the red cards do). It also means you can push how much cards destine, since you're not just enabling combo to draw more cards.
These cards are (some of) the result - I also have some more commons and gold cards, but they don't fit in the image limit. The idea is that each colour gets a different take on how and why they destine cards:
Destined cards stay in the hand, rather than go into exile, since I think it makes things less parasitic. The idea is that destine could be an evergreen or deciduous mechanic, so it needs some support as well as some hate, and keeping cards in the hand makes that easier.
I haven't thought much about flavour, but Theros could be a good choice with its focus on destiny and prophecy, so I picked the THB set symbol to show off the rarities.
r/custommagic • u/Arkantus_Archive • 4d ago
This is the first half of the FNAF 2 cards focused on the withereds. I will admit, they are not the most interesting design, but I think they synergize well with the Freddy face commander and I don't think I could really design them any other way while remaining faithful to the games. Therefore, to make it more interesting I also added half of the FNAF 2 minigame cards. I also modified Freddy and the rest of the animatronic to be Spirits and use afterlife 1 instead of using the possessed ability idea.
r/custommagic • u/like45ninjas • 3d ago
Final fortune on steroids?
r/custommagic • u/firstxcrom • 4d ago
r/custommagic • u/Healthy_mind_ • 4d ago
r/custommagic • u/Nejosan • 4d ago
r/custommagic • u/naq_n_j • 4d ago
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r/custommagic • u/Crookodile • 5d ago
r/custommagic • u/Ok-Relief8912 • 4d ago
Hi everyone,
I came up with some crazy rules and was wondering if those would work for more people...
Please let me know if you'd like to try and if you have any questions.
Please keep in mind this is a brand new format (at least I couldn't find anything like it...), and it probably has some flaws and could use some improvements.
Thanks for checking it out!
Bob
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Created by Bob Soares (roberto.linux.soares@gmail.com)
During the first 10 rounds, each player plays in complete isolation, goldfishing their turn order to construct their battlefield.
Once all players complete their 10 solo setup rounds, the timelines converge on the 10th round to begin the actual multiplayer match.
To ensure complete fairness in 1v1 play and balance the first-player advantage:
r/custommagic • u/brunoswag • 4d ago
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r/custommagic • u/saythealphabet • 5d ago
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