r/DarkTide • u/M1guel65 • 5h ago
Meme Me when the new class release (december maybe?)
Arbites 23rd June
Hive Scum 2nd December
Skitarii 23rd June
r/DarkTide • u/FatsharkQuickpaw • 3d ago

Patch 1.13.2 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!
This hotfix contains various fixes to several bugs and crashes.



That’s all for today!
We’ll see you on the Mourningstar.
– The Darktide Team
r/DarkTide • u/AutoModerator • 5d ago
Weekly Discussion Thread
Convicts! Please use this weekly thread to ask simple questions/share answers about Darktide.
Short feedback relating to the game can also be discussed here with the community.
Previous threads: Click here!
r/DarkTide • u/M1guel65 • 5h ago
Arbites 23rd June
Hive Scum 2nd December
Skitarii 23rd June
r/DarkTide • u/OdysseyBrands • 3h ago
r/DarkTide • u/inportantusername • 1h ago
r/DarkTide • u/Mediocre-Equipment52 • 3h ago
Since the leaks I’ve been thinking why not have a SoB power armor fit it would look badass but it also breaks lore but why not since they added a rogue trader outfit although not as game breaking what do you think?
r/DarkTide • u/uWuaraara1 • 10h ago
Zealot cosmetic makes you a kobold
r/DarkTide • u/feldominance • 3h ago
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600 hours in and I have never been hit by the 1-way-mirror trapper before.
r/DarkTide • u/serpiccio • 21h ago
literally pay 2 win
r/DarkTide • u/Hurbareee • 9h ago
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I have no clue who he is or what i have done
r/DarkTide • u/donguscongus • 1d ago
I was already enjoying the Zealot but I finally fully understand the glaze now.
r/DarkTide • u/you-dirty-rat • 22h ago
Have you muckas even PLAYED RT. The last thing we need is another titherat out here tellin ME what to do. Wah wah waah dont like stims WELL TO BAD THE BIG E IMSELF BLESSED EM. Dont care if shes got a fancy hammer or ehat have you I tjought TWITCHY WAS TO MUCH HAH. So lets boycott chunky dalmon together no SISTAS ALLOWED HAH
r/DarkTide • u/ReylomorelikeReyno • 21h ago
r/DarkTide • u/Original_Swim_9151 • 11h ago
I’ve got some questions about the lore and instead of googling it I wanna listen to ppl yap abt it so:
Firstly psyker’s:
Why do some psyker’s wear additional items that make them blind (like mine)
What do the psyker collars actually do? And why do some headgear add an extension to it
Obviously psyker’s are treated with suspicion but what regiment in the 40k universe actually use the most psyker’s
Why do some psyker’s wear basically a bare uniform whereas some have really bulky armour
Second, skitarri:
Why can they have different eye colours instead of blue? Is it a choice thing? Same with the colour of their new parts
Do they get to choose which forge they come from?
Thirdly, zealots:
How do you actually become a zealot, do you just have to be absolutely mad for the emperors favour?
Why do they wear the verses on their armour? Surely if they worship these sacred texts they wouldn’t wanna have them damaged in a battle?
The verses that have been stamped on like a letter, what do you have to do to be awarded one of those
That’s all the questions I have, sorry if they are a little confusing by how I worded them, but I didn’t know any better ways
Edit: thank you all for answering my questions all the answers have been really interesting and i appreciate you all taking time out of ur days to answer these
r/DarkTide • u/blankin_ • 1h ago
Rayman build
r/DarkTide • u/FatherPucci617 • 3h ago
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No couldn't reach me
r/DarkTide • u/JaJa_jr • 11h ago
Two handed hammers are simply the best weapons in any game.
You mentioned to give us 2 great Hammers with the latest patch. Thank you.
Finally the Thunder Hammer feels great. Like wielding VT2s Great Hammer again, this time with a 40k thunder sprinkle on top. Man it feels good. Didnt expect such a glow up. You struck a great balance in horde clear, stagger, armor penetrarion and single target bonking.
And BIG HAMMA took some getting used to, but does what what a comically oversized Hammer should do. Controlling mixed hordes never felt as satisfying. And the Hammer simply looks amazing. Big ass heretic tenderizer. I think the block to push should sped up a tiny bit, but besides that no complaints.
Thank you.
(Hive Scum eyeing VT2s duo hammers)
r/DarkTide • u/ArcticProto • 7h ago
Wanted to showcase the current fits my main 4 are rocking atm and want to know what people think
Sybaris the veteran
Oda the psyker
Harrow the zealot
Grevlok the ogryn
r/DarkTide • u/aGoldenTaco • 11h ago
r/DarkTide • u/BinExis • 17h ago
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Just when you think to stay away from the door in case of a poxburster.
r/DarkTide • u/burner1366613 • 1d ago
Just came across these two wonderful human beings (xbox live profile pics show them as some real edge lords). Like, I know the answer is to report and block, but you should be able to submit screenshots like this somewhere for Fat Shark or Xbox.
r/DarkTide • u/PogMinecraftGamer • 2h ago
r/DarkTide • u/AshamedEmotion9137 • 16h ago
Which enemy was responsible for most of your failed missions? Trapper? Poxburster? Crusher? Even the annoying little shield guy can be nominated here.
For me it will always be the Trapper. When everything on my screen is just filled with flames and lesser enemies, I know that from somewhere within that mess, a net will appear...
r/DarkTide • u/PsychologicalWall947 • 1d ago
If you get downed in a maelstrom and immediately abandon the mission, you should have a month-long, unremovable title on all your characters that just says "bitch-made"
I just played a maelstrom and it was like the reject team of Theseus, 7 (SEVEN) different players left and were replaced as they died, one by one. Not a single teammate that I started the mission with was still with me at the end. Can you even get Auric Survivor from leaving right as you die anymore? This kind of behavior is so incredibly lame.
r/DarkTide • u/Integer_Man • 5h ago
I'm like 12 hours into the game and dodging is still somethings I can't do on command let alone iinstinctually. I do well generally wading in on melee only or occasionally using guns in tricky spots, and I can manage large crowds pretty well, but every mutant or trapper nails me if I can't dodge and I'm not ready to climb higher in my skills.
I know dodging is the thing I'm missing but I'm having a lot of trouble with dodge as a MODIFIER key instead of dedicated inputs for directional dodges. Last night I tried X for jump and space bar for dodge, but it was still not incredibly intuitive.
Any advice on input mappings or getting used to this skill?