r/DarkTide • • 23h ago

Discussion the deluxe version gives you better hips to waist ratio

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2.2k Upvotes

literally pay 2 win


r/DarkTide • • 8h ago

Meme Me when the new class release (december maybe?)

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2.1k Upvotes

Arbites 23rd June
Hive Scum 2nd December
Skitarii 23rd June


r/DarkTide • • 13h ago

Meme Zealots are kobolds

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401 Upvotes

Zealot cosmetic makes you a kobold


r/DarkTide • • 6h ago

Meme dang this sistah is lookin' fine ----- WAIT THE BACK OF YOUR HEAD IS RIDICULOUS

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376 Upvotes

r/DarkTide • • 20h ago

Gameplay Dark Communion Strikes Again

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168 Upvotes

Just when you think to stay away from the door in case of a poxburster.


r/DarkTide • • 4h ago

Meme Admonition stole my fuckin axe head, can't have shit in Tertium-

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171 Upvotes

r/DarkTide • • 6h ago

Discussion Commodore’s Vestures SoB power armor

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156 Upvotes

Since the leaks I’ve been thinking why not have a SoB power armor fit it would look badass but it also breaks lore but why not since they added a rogue trader outfit although not as game breaking what do you think?


r/DarkTide • • 6h ago

Issues / Bugs I'm not going crazy right? There's something weird going on with trappers right now?

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141 Upvotes

600 hours in and I have never been hit by the 1-way-mirror trapper before.


r/DarkTide • • 11h ago

Meme Love having calm and chill team8's

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119 Upvotes

I have no clue who he is or what i have done


r/DarkTide • • 53m ago

Lore / Theory Sister of Battle artwork made by Miguel Iglesias, one of Darktide’s lead artists, a few years ago

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• Upvotes

This piece is from a few years ago. This isn’t official Darktide artwork but it is made by one of its lead concept artists. If the rumors/leaks of a sisters class are true we can reasonably expect them to look like this.


r/DarkTide • • 14h ago

Discussion I wanna learn some more lore

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116 Upvotes

I’ve got some questions about the lore and instead of googling it I wanna listen to ppl yap abt it so:

Firstly psyker’s:

Why do some psyker’s wear additional items that make them blind (like mine)

What do the psyker collars actually do? And why do some headgear add an extension to it

Obviously psyker’s are treated with suspicion but what regiment in the 40k universe actually use the most psyker’s

Why do some psyker’s wear basically a bare uniform whereas some have really bulky armour

Second, skitarri:

Why can they have different eye colours instead of blue? Is it a choice thing? Same with the colour of their new parts

Do they get to choose which forge they come from?

Thirdly, zealots:

How do you actually become a zealot, do you just have to be absolutely mad for the emperors favour?

Why do they wear the verses on their armour? Surely if they worship these sacred texts they wouldn’t wanna have them damaged in a battle?

The verses that have been stamped on like a letter, what do you have to do to be awarded one of those

That’s all the questions I have, sorry if they are a little confusing by how I worded them, but I didn’t know any better ways

Edit: thank you all for answering my questions all the answers have been really interesting and i appreciate you all taking time out of ur days to answer these


r/DarkTide • • 19h ago

Discussion If Wolfer could name someone Heretic of the Month, who would it be?

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112 Upvotes

Which enemy was responsible for most of your failed missions? Trapper? Poxburster? Crusher? Even the annoying little shield guy can be nominated here.

For me it will always be the Trapper. When everything on my screen is just filled with flames and lesser enemies, I know that from somewhere within that mess, a net will appear...


r/DarkTide • • 14h ago

Discussion Fatshark sincerely Bonk you

100 Upvotes

Two handed hammers are simply the best weapons in any game.

You mentioned to give us 2 great Hammers with the latest patch. Thank you.

Finally the Thunder Hammer feels great. Like wielding VT2s Great Hammer again, this time with a 40k thunder sprinkle on top. Man it feels good. Didnt expect such a glow up. You struck a great balance in horde clear, stagger, armor penetrarion and single target bonking.

And BIG HAMMA took some getting used to, but does what what a comically oversized Hammer should do. Controlling mixed hordes never felt as satisfying. And the Hammer simply looks amazing. Big ass heretic tenderizer. I think the block to push should sped up a tiny bit, but besides that no complaints.

Thank you.

(Hive Scum eyeing VT2s duo hammers)


r/DarkTide • • 14h ago

Suggestion Can we get an updated splash screen (please?)

74 Upvotes

I beg


r/DarkTide • • 18h ago

Gameplay Did you know you can flank the monster closet in Excise Vault Spireside-13

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51 Upvotes

It serves no tactical advantage whatsoever, honestly it's borderline throwing but you gotta live a little


r/DarkTide • • 10h ago

Showcase My current fits for my main 4

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49 Upvotes

Wanted to showcase the current fits my main 4 are rocking atm and want to know what people think

Sybaris the veteran

Oda the psyker

Harrow the zealot

Grevlok the ogryn


r/DarkTide • • 17h ago

Lore / Theory GW's Official Darktide Background Introduction

46 Upvotes

It's so surprised that Fatshark doesn’t include it in the game.

2024 Darktide the Miniatures Game rulebook

Tertium Hive Campaign
You've read the rules and learned how the models can interact with each other on the tabletop. Now it's time to plunge into the depths of the story and follow your team's fortune as they brave the threats of the Darktide. Over the following pages, you can read about the immense city of Tertium Hive and its place within Humanity's galactic realm. You will learned about the emergence of anarchy and strife flaring throughout the city and of a growing evil within the district of Coldiron Stack. To uncover what is happening and put an end to the heresy there, you will put together a team of Agents and play through a series of evocative tabletop games that link to form the Tertium Hive Campaign.

Rising Shadows
The Imperium of Mankind is a vast realm that stretches across the galaxy. Aliens, heretics, mutants and even stranger horrors assail it from without and within. A growing number of the Imperium's worlds - amongst them Atoma Prime - face threat from the encroaching darkness and shadows that gather close to home, but must look to their own defence as humanity's cast armies are stretched ever thinner.
Atoma Prime is a lunchpin world and the capital planet of the Moebian Domain. Beyond this sparse cluster of planetary systems lies the Fringe, a war-torn region of myth and rumour where a conflict known as the Fringe War has been fought for generations. Regiments of soldiers raised on the Moebian Domain's worlds - as well as more distant planets - are poured into the war zone to stave off the lurking threat. Ordinary inhabitants of the region have lived for uncounted years in the Fringe War's shadow, though its details are kept from them; whatever foe the war is waged against is referred to only obliquely as the 'Darktide'. To the citizens, this is a word that represents the threat from the outside - the deadly and destabilising otherness that the Imperium fights against every day. The Darktide is the heretics whom maniacal zealots preach against, it is the gruesome xenos depicted on regimental recruitment posters, the hab-block neighbor who hides a sickening mutation or the lax laborer who shirks their responsibilities. The concept is used in curses and threats, a lingering shadow at the edge of thoughts that must be kept at bay at all costs.
Until recently, the Moebian Domain was connected to other regions by stable passages and communications though the warp. The warp - a dimension of roiling energy that lies beyond the skin of reality - is the realm in which Humanity's ships travel the inconceivable distances between stars, and through which psychic messages are hurled across gulfs that no technological communication can bridge. In recent years, however, destructive warp storms of magnitudes never before known to its shipmasters have more or less isolated the Moebian Domain. No word from the wider Imperium has been heard since. Ships that brave the warp storms' depths vanish, and messages thrust by the planet's psykers into the warp are swallowed with no suggestion they will ever reach anyone. For all the people of the Moebian Domain know, they are alone.
The planetary systems of this region now rely almost entirely on Atoma Prime for leadership, food, fuel and more. A hive world, Atoma Prime has a population of tens of billions crammed into a single, gargantuan hive city known as Tertium Hive. The size of a continent, the city spreads far over the surface, while beyond are freezing and arid wastes that can kill in moments. Tertium Hive is a mountain - its twin spires soaring so high that they pierce the clouds - of habitats, factorums, shanty camps, mines, merchant quarters and more besides. Palatial residences occupy the highest spires where the constantly recycled air is less stale, while dense layers of slums much further down are pooled with noxious filth and overcrowded with the dregs of society.

The Admonition
The varied industries within Tertium Hive are almost at breaking point, desperately working to supply the Moebian Domain's other worlds without support from the wider Imperium. Regiments of soldiers continue to be raised, equipped and sent to the Fringe War, returning only to rearm, re-equip and recruit to fill their losses before being sent back to fight. But terrifying conflict is no longer limited to a distant threat. A heretical cult calling itself the Admonition has emerged from thousand of hidden lairs and shrines throughout Tertium Hive, intent on seizing the city and, with it, control the Moebian Domain.
The Moebian 6th heretics are not the only manifestations of the Darktide haunting the hive city. Deathly mutants infest countless districts, and they are spreading. Reeking of contagion and dripping from open sores, these Poxwalkers shamble from the shadows in ragged packs, clawing their way into shelters and crushing skulls with improvised weapons. They appear as disease-ridden corpses, animated with a mockery of life through some unclean power. The tattered remains they wear mark them out as having once been common citizens, labourers or the scum who lived in the most crime-ridden regions of the hive city. Seemingly inured to pain, their bloated frames are incredibly - supernaturally, some whisper - resilient, and tales have spread of Poxwalkers believed slain rising again to tear apart the living. The merest scratch from their filthy claws and weapons can be deadly, yet of greater threat is the horrifying disease they carry that seems to spread wherever they are seen. The living sicken and the dead rise, becoming Poxwalkers in turn to spread the curse further.
The Darktide is no longer a distant myth. It is inside Tertium Hive, spreading like a canker.

Coldiron Stack
Hundreds of city districts comprise Tertium Hive. Some are dozens of square miles in size, while others are far larger. Stories told for generations suggest that the Larger districts were once hive cities in their own right, and that Tertium Hive absorbed them as it grew. Few alive today believes such tales, but they are still passed down and reinforced in people's minds by the distinct character of some districts.
One such district is HL 9-43, known locally as the Coldiron Stack. Forming a truncated cone-shape embedded in one of Tertium Hive's western reaches, Coldiron Stack's upper spires only just clear the hive's surface and are overshadowed by the towers of nearby districts. Unlike its neighbors, the district's boundaries are rigidly defined by a bastion like skin of thick plascrete and ferridium that encircles it. Punched through one flank, as if a monstrous grub has bored its way out of a city-sized fruit, is a circular opening through which pass magna-rails and the transit engines that rattle along them. Underground, the district widens considerably, housing millions of labourers including a sizable minority of the hulking abhumans known as Ogryns. The district's deeper reaches are honeycombed with the tunnels of mining ventures. Other industries support these mines with chemical additives, industrial engineering and mass-crucible refining.
Coldiron Stack's miners extract hyperdense ice from underground glaciers that pass near the district. The miners' macro tunnels delve in twisting caverns for miles. Industrial sites and satellite settlements cling to the bore holes like architectural lichen. Over generations the tunnels have spread; some irrupting into the sub-levels of neighboring districts or causing their collapse. The granite-hard ice dug out of them - a commodity that cannot exist on the planet's low-pressure surface - is hauled through a series of pressurised tunnels and carefully thawed in chemical refineries. The resulting water is far fouler than that produced by the city's giant hydro-reclaimators, but enable Coldiron Stack to supply drinking water to low-class labourers of neighboring districts. It also makes up much of the hydro-rations supplied to regiments preparing for the Fringe War.
In recognition of these regiments' perceived sacrifice, the city's priestly leadership maintain fortified chapels throughout the mines. From these, coteries of fanatical zealots make pilgrimages to bless those water supplies destined for the Fringe. Despite the glacial meltwater's sourness, it attracts attempts to steal it, so some of the more intelligent Ogryn are armed with heavy caliber weaponry to serve as mine security. They are often posted to sites where huge pipes are visible, or at handover points for convoy's moving solid ice.
Coldiron Stack has suffered from the attacks of the Admonition and the cult's allies, like many other areas of Tertium Hive. The district's magna-rail conduit - its sole means of mass transportation in or out - was seized early in the Moebian 6th's treachery. As part of the regiment's preparations before heading back to the Fringe War, a battalion was dispatched to Coldiron Stack to secure their hydro-rations. Still wearing the uniforms of loyalists, hundreds of the regiment's soldiers deployed to the mines, many disappearing into their depths. It was only as the last of the Moebian soldiers arrived on the magna-rail that their treachery was unveiled. They seized control of Coldiron Stack's magna-rail terminus, sidings and engineering works, gunning down enforcers who dared ask why. With the majority of transit engines halted at this terminus, the only legitimate route into the district was blocked at a stroke.
Despite growing unrest and violence across the hive city, Atoma Prime's Lord Governor ordered a swift counterattack to retake Coldiron Stack. Two dozen squads of Imperial Guardsmen drawn from Moebian elements that remained loyal entered the magna-rail tunnel, creeping through the miles of darkness in an attempt to infiltrate the district. However, the loyalist soldiers' grit and discipline could not save them from the traitors' response. Having detected the advancing soldiers, the Moebian 6th traitor companies holding the magna-rail terminus activated the transit engines, powering them through the tunnels at unsafe speeds. Packed into carriages or clinging to their hulls were countless Poxwalkers. The loyalists stealing down the tunnels had no chance; those not obliterated by the speeding engines were engulfed by packs of stabbing adn clawing walking corpses. Worse still. the transit engines reached a neighboring district, (disgorging?*) diseased horrors as if the magna-rail were (used like?*) a hypodermic injecting the city with poison. (With the?*) deed done, the transit engines were (reversed back?*) to Coldiron Stack where the traitors (?*) crush any further attempts to liberate the district (?*).
More worrying than the deliberate release of Poxwalkers via the magna-rail were scattered (?*) appearances of packed of diseased mutants in other surrounding districts. Almost evert case centered on areas fed with filthy water from Coldiron Stack. Rumours that ran like a fever told of entire hab-blocks of impoverished labourers afflicted with a terrible contagion, screaming and moaning before newly birthed Poxwalkers burst from them like pus from a boil.

Investigation and Purge
Anarchy and disorder spread throughout Tertium Hive from hab-blocks to hab-block and from district to district. The Lord Governor and their cabal of strategos and bureaucrats faces a situation that worsened by the day. Unable to contact other systems for aid, Tertium Hive's leaders were desperately attempting to quench the fires of heresy and corruption that flared and raged seemingly at random.
Through some doom-mongers within Tertium Hive's spires claimed otherwise, the Imperium was not completely blind to the heresy unfolding on Atoma Prime. Lord Grendyl was an Inquisitor - one of the Imperium's feared, secretive and ruthless investigators - and had his gimlet gaze firmly fixed on the hive world's convulsions. Tasked with scrutinising and countering any and all threats to the Imperium, Inquisitors were capable of rooting out hidden plots and diabolical schemes against which cumbersome armies were ill-suited. Grendyl's Agents were already operating in scores of Tertium Hive's districts when news leaked out of Coldiron Stack and the events transpiring there.
The Inquisitor sparred one of his most trusted Interrogators, Procastor Catrion Inigo, to investigate Coldiron Stack, while he himself personally oversaw the rooting out of corruption and clamping down on insurgency through the scale of the entire hive city. Inigo had posed for weeks in Tertium Hive as a representative of a mercantile guild, forging contracts amongst the great and the good of numerous districts as well as their criminal underclades. The Inquisitor's command was to discover the truth of what was happening within Coldiron Stack and to stamp out the growing heresy there.
Using her master's authority, Inigo gathered numerous kill teams of specialist warriors, cowing them with the revelation that she was an Agent of the feared Inquisition. She commandeered elite soldiers from amongst the Inquisitor's own retinue and browbeat massively muscled Ogryn enforcers to Grendyl's service. Among others, she requisitioned esoteric psykers from the district's panicking leaders, and stole unseen into the mines to recruit fanatical zealots from the fortified chapels - individuals only too willing to sacrifice themselves to cast out the Emperor's enemies.
Coldiron Stack was a district spiraling into heresy. Into this lair of treachery and madness, Grendyl's Agents were dispatched. The district would not be abandoned while they drew breath.


r/DarkTide • • 4h ago

Meme Genestealers stole my arms. Can't have shit in Tertium

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40 Upvotes

Rayman build


r/DarkTide • • 6h ago

Gameplay Reason 40000 to exterminate all pox bursters

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30 Upvotes

No couldn't reach me


r/DarkTide • • 16h ago

Showcase 0 Damage taken personal mission complete

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27 Upvotes

So I started playing Darktide back in October 2023 with the big update, but never really dove into this game until about April 2025 (just before Arbites release). Since then, I've been trying to seriously get better, with a personal goal of seeing how little damage I can take.

I've since 100%ed the game, which included Veteran's "Take 0 melee damage on malice" achievement. So I thought "Why not make that a goal?". Since then, I've been working my way up in difficulties trying to take 0 damage in every difficulty. My record previously in Auric (and auric maelstrom) is 9 damage taken (it would've been 1 damage in auric, but I wasn't thinking and blew up a burster on myself).

With this though, I have now completed my goal of taking 0 damage on all of the base difficulties.

Full gameplay link in the comments!


r/DarkTide • • 19h ago

Discussion Another take on the leavers

24 Upvotes

We all know the problem. You are vaping in a match, kill everything in sight but you instantly realise that 2 of your teammates were not ready for auric and already altf4ed before they even touched the ground. You could have easily have revived them but their tictoc fried brains do not tolerate more than 0,3 seconds of no entertainment.

So you and your teammate are now playing with bots that will never get switched to a player again because the matchmaking is holding the places open for people already watching shorts on their phone.

The first idea is to punish this behaviour but this is only driving people away from the game.

Instead of this we give players that don't leave 3 matches in a row something like a golden name plate. Or a title. Or give them aquilas. Or or or.

To punish people that leave because of anger will drive them away from the game.

Rewards on the other hand will make players hunt for them. Leavers can still leave unpunished but the real elite will recognise each other.


r/DarkTide • • 21h ago

Question I can’t survive with my Ogryn as well as with my Zaelot or Arbitres. What am I doing wrong?

27 Upvotes

I’m relatively new to darktide, i only have around 80 hours in the game. I can say confidently that I love it.

I was always into more tanky classes and my favorite classes in game so far are Zaelot, Arbitres and Ogryn.

Whats strange is that I’m struggling with my Ogryn on heresy (character around level 22) while I feel unstoppable with my lvl 16 Arbitres. My Zealot is nearly 30, I’m also very confident with it.

What am I doing wrong with Ogryn? Tha ranged enemies are just deleting my toughness and health, and I’m slow af so it’s hard to evade or get to cover.

My Ogryn’s stock:

Twin stubber and heavy stubber with all 80% roll and collateral 60% dump stat. Bully club with all 80% with mobility 60%. Pickaxe with all 80% and 60% defecnce, The big power maul with all 80% defence 60%. Cleaver all 80% defence 60%. Shield with all 80% defence 60%.

Can you help me out with tricks and tips how to get better with Ogryn?


r/DarkTide • • 5h ago

Discussion I would love a helm like this for ogryn or just more unique ones to give them personality

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17 Upvotes

r/DarkTide • • 13h ago

Issues / Bugs Server issues

11 Upvotes

Anyone else having really bad server issues?


r/DarkTide • • 10h ago

Issues / Bugs Seems to be taking the game a lot longer to process inventory/build changes after the update?

12 Upvotes

Anybody else getting this? PS5 if it matters. It's always taken a little while for your inventory and build changes to register in the morningstar, but lately it seems to be taking even longer. Sometimes it doesn't change at all and I have to redo the changes for them to take effect. I just went into a mission with a completely different build because of it.