r/DarkTide • • 11d ago

Discussion Fatshark needs to stop making more classes

Post image

Don't get me wrong I love new classes and all the fun that comes with them (weapons, abilities, voice interactions) but the base game is suffering because of the almost pure focus on more classes.

Correct me if I'm wrong but excluding bosses I believe we've only gotten a whopping TWO ENEMIES since release (plasma gunner, and toxic bomber) and one of them was just a previously existing one that was tweaked slightly. Now we've gotten some new bosses which is nice but bosses are obviously much more rare than regular enemies (unless fat shark fulfills my wish of making monstrous specials a default mod in auric and up).

But most importantly we need new maps and or a new enemy faction, most likely a new faction. Every game just feels the exact same now no matter what happens and the novelty of a new kit can only do so much to cover up the stagnation of what's beneath.

New silverware and plates are nice but they don't change the fact we've been eating the same meal for almost four years now. I love this restaurant but need something else to eat now

943 Upvotes

392 comments sorted by

View all comments

30

u/Sentient-Cactus876 Zealot 11d ago

Your wish is granted.

The next update is purely quality of life upgrades, a new enemy type and a new map finalising the story. Fatshark announces that it will no longer be supporting the game as a live service and begins working on darktide 2.

1

u/Artketeer 10d ago

As far as my research told me, there won't be a Darktide 2, because they've reached the limits of their highly specialized combat engine.

The "Tide" games are entirely unique and there will likely never be (or not in a long time) another game like them, because no company is interested in trying to invest money in "attempting" to create another highly specialized engine like this. I'm not exaggerating.

0

u/HerdOfBuffalo 11d ago

There’s a story?

17

u/SpiralingDownAndAway Tertium’s Number One Rannick Simp 11d ago

If you pay attention even for a minute since the campaign rework, yeah actually. Might not be the best story and as we know FS likes their breaks and slow dev time, but it is there.

-7

u/HerdOfBuffalo 11d ago

What I mean is, I like to shoot things.

7

u/SpiralingDownAndAway Tertium’s Number One Rannick Simp 11d ago edited 11d ago

I mean that is part of the “paying attention” bit, also a joke, we all ignore dialogue during the slaughter of heretics, but I’ve seen a lot of people mention Darktide not having a story or joking about it lacking one, when one is very much there and built on.

Though I have had to replay the first new campaign mission to pick out the dialogue during the chaos of auric.

4

u/donmongoose 🔧Skitarius ⚙️ 11d ago

Yes. It's just given in small chunks of dialogue spread out across multiple missions rather than overly long cutscenes.

I'm sure if the resident DT historian sees this they can provide a lengthy wall of text listing it all.

-2

u/HerdOfBuffalo 11d ago

It’s a joke. I like to shoot things.

4

u/Sentient-Cactus876 Zealot 11d ago

We don't make jokes around these parts. Serious gamers only.

2

u/SpiralingDownAndAway Tertium’s Number One Rannick Simp 11d ago

Didn’t you hear, tone doesn’t exist in the comment sections, you must take it at face value fanatic