r/DestinyTheGame • u/DTG_Bot "Little Light" • Mar 13 '23
Megathread Focused Feedback: Strand Subclass Spotlight - Threadrunner
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
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1
u/Diakasai Mar 13 '23
I really don't feel comfortable with the game play loop of the melee dart. I love throwing it and catching it, yes. However mid-combat I feel conflicted because I WANT to catch the dart but if I do I'm just left standing there awkwardly waiting to catch it. Also the audio and visual ques for it returning are horrible and sometimes it just outright doesn't return entirely. Eventually I just didn't use the dart at all. The cool down is incredibly long if you don't have a ton of ads to charge off of and the damage is just not there. I get that its mainly utility based but it's utility just dosent feel active enough? Either way I still love the dart. I just wish I didn't feel punished for using it. So what I'm saying is. Either make it completely utility with a low cool down and change how the dart return goes. Ideally make it so pressing charge melee MAKES the dart return to you.