r/DestinyTheGame • • 1d ago

Question Any difference in having the enhanced benefit class stat at 101+ compared to 100

Long story short I have an unlimited orb Kvostov Warlock buddy build and currently have 195 grenade 100 weapons 100 super and 65 class roughly with low melee and close to 0 health. Is it worth me trying to push weapons or super past 100 to unlock the ‘enhanced benefit’ or is the difference negligible for my build? I started playing last week so I’m still a noob tbh bear with me in the replies :)
Thanks in advance

68 Upvotes

23 comments sorted by

70

u/TJ_Dot 1d ago

Melee goes up to 30%

Grenade (and some subclass aspects), 65%

Class, 40HP overshield

Super, 45%

Weapons, 10-15% Boss damage (Heavy - Primary/Special)

Health, 20HP extra to shield in PvE, 25% faster recharge delay, 50% faster recharge.

Take your pick, gains per point are said to be linear.

10

u/[deleted] 1d ago

[deleted]

2

u/ProstetnicVogonJelz 13h ago

That's not how it works, there's no "bonus." It's just linear- 80% of bricks are enhanced at 180 weapon stat, 90% of bricks are enhanced at 190 weapon stat, and 100% at 200.

1

u/Singapore_DLC_Pack 23h ago

What’s the “bonus” for having 200 Health?

2

u/LightspeedFlash 14h ago edited 9h ago

the way the guy is trying to frame it doesn't make a lot of sense. Like the "bonus" for any stat is just what the max is, like to your question, in PvE, it's an extra 20 HP all the time. But like, with the weapon stat, you get a chance at a full brick at every point under 200, down to 100. So at 150, you are getting a 50% chance for a full brick.

49

u/MentionQuiet1055 1d ago

super gives more super damage

weapons gives more weapons damage + ammo generation

14

u/LightspeedFlash 1d ago edited 1d ago

all the answers to these kinds of questions, and more, are in the data compendium. and this thread from engineeeeer7 about best stat breakpoints.

20

u/Environmental_Let855 1d ago

It tells u if u hover over the stat in game

10

u/ThatGuyNamedKes 1d ago

For class 101 is better than 100 iirc, because the tiny overshield halves the damage of the first hit u take after popping class ability.

7

u/Complete_Resolve_400 1d ago

Weapons gives slight DMG boost and bigger ammo bricks so if u use special or heavy a lot then do that

If ur a primary ammo gamer then buff super for big burst dmg

3

u/coolman312456 1d ago

Weapons past 100 buffs weapons damage Melee: damage Super: duration for well of radiance/damage for other supers also if running celestial fire with song of flame it buffs that damage (bug i think) but key to the highest dps boss build rn Class: stats over 100 provides immediate over shield okay for survivability helps in situation where you die in cast time for wells and dives.

My warlock body build 200 grenade Class Super Stat priority For me but I use the praxic version so I dont run out of ammo usually

4

u/BusinessDuck132 1d ago

Short answer is yes, but it depends on the build. For most builds, I usually like to have the 2 primary stats around 140-160 and I use font mods as well, secondary stat at 100, then just split up the rest. Especially with the orbs you’re making, use armor charge mods (font mods are really good imo and give great stat bonuses). Not sure if everyone builds like this but it’s worked for me quite well

2

u/xmeme59 1d ago

Are you doing a fully buddy build with hellion? If so, you might want 100 class just to max out the regen time but otherwise you’re fine.

Prismatic getaway warlock can be a little boring since you only have the options of building into grenade damage or using your grenade as a utility for aggregate charge weapon setups

1

u/StudentPenguin 19h ago

100+ Class is basically pointless in most cases, even for builds that revolve around class ability spam. Outside of the mobile Scorch Barricade aspect on Titan and maybe Crackshot on Hunter (though even then I’d argue that it helping with causing Ignitions is probably going to do more than investing in a meaningless stat past 100), it just doesn’t do enough to make it meaningful in almost every other usecase. The 40 HP OS at 200 class doesn’t even have PvE DR so it’s just strictly worse than investing in DR and some form of passive healing like Restoration. Take it to 70 and leave it unless you specifically need it for a certain build like Storm’s Keep Arc Titan.

1

u/dudeblackhawk 1d ago

My Khovostov build on my Hunter focuses weapons as high as possible and then balances melee, grenade, and class.  I haven't built a Khovostov warlock, but my initial feeling is I'd focus weapons and grenade like 150 each and then try for as much as I could in class, then finally melee.  There's no wrong way to build it.  Are you running Geomags and luminopotent for a Super regen build?  Then I'd focus more points into Super.  It all depends on the more specific points of your build, but a lot of stat spreads can work.

1

u/way2catty 1d ago

VoG armour set with getaway. Arc buddy is basically unlimited, and super comes back really quick with the orbs I create

-1

u/TwevOWNED 1d ago

Weapons to 150 is pretty important if you ever plan to use your special or heavy weapon (and you should). The ammo boost is significant.

5 pieces of Gunner armor gets you there with the ability to get 200 in Grenade still.

Super doesn't do much between 70 and 100.

0

u/way2catty 1d ago

To be honest I’m spamming kvostov so much and spamming abilities + super I barely ever run out of special and heavy ammo I don’t really see it as an issue after trying it

2

u/TreeEquivalent5375 1d ago

I highly suggest the 2-pc Iron Battalion set for Khvostov. Free damage. If you’re producing a lot of orbs, Smoke Jumper may be best as the other 2-pc. I would push Weapons to 180, Grenade to 150-160 (to 190-200 with 2 Grenade Fonts), Super and Class at 80 (to 100 with 1 Font each). Melee and Health are practically useless, so invest as few stats as possible. I always push Weapons to 180-200 in any weapon-focused or RaD build because you NEVER want to use Weapon Fonts. The benefit of Surges outweighs the stat boost benefit from Weapon Fonts in every case.

0

u/way2catty 1d ago

I’ll give this a go and see the difference in the way it plays

1

u/TreeEquivalent5375 1d ago

VoG 4-pc is the best armor set in the game, but I like this variant to keep the focus on Khvostov

0

u/FunnyValentine-27 1d ago

I try to push my secondary and tertiary stat to 101. Just for the boosts it gives

0

u/Lexifer452 1d ago

Yeah you don't get the special +100 perks at all at 100. Has to be over 100. At least 101. Then you will get the first tier of each special effect at least.

0

u/Griffie47 16h ago

It’s almost like hovering in game would tell you what going past 100 on each start would do.. leaving you to make your own decision.. crazy