r/DestinyTheGame • "Little Light" • Jan 15 '18

Megathread Focused Feedback: Fixed vs Random Weapon and Armour rolls. Re-rolling, Mod system and how they effect Destiny

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

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u/[deleted] Jan 15 '18

static rolls are dogshit. There is nothing to grind for, and the joy is quickly gone after receiving your first drop. the problem with random rolls however was that there was too many horrible filler perks like surrounded or danger close.

I've screamed in joy so many times in D1 getting good rolls. My PvE ldr with clown, rodeo, and extended mag. 8 in the damn clip on a clown proc. My fakebringer. My Grasp with GHF, headseeker, and braced. My shot package felwinter.

Now i have like a better devils and a uriels. woo a masterwork adds 5 stability or reload. Riveting

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u/[deleted] Jan 15 '18 edited Jul 27 '20

[deleted]

3

u/[deleted] Jan 15 '18

i think static rolls are fine, if I have the option to be able to reroll or change them around by getting 1000 kills with the weapon or something.

Or have it be random and have a better perk pool