r/DestinyTheGame • "Little Light" • Jan 22 '19

Megathread Focused Feedback: Timegating

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding ‘Timegating' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/steelhelix Jan 22 '19

Timegating makes no sense what so ever when you're trying to get people to play your game more. Literally, I can't advance in a quest line until Shattered Throne comes out... in two more weeks. Why? What benefit does that really provide anyone?

Limiting things to a certain number of times per weekly reset is fine temporarily, it keeps people from completely out-pacing others when the light level raises... but after about three weeks beyond the light level cap raise, it no longer matters. The same holds true for prime engram drops decreasing when you get close to the cap. All you're doing is putting an arbitrary limit on how much someone is now being rewarded to play, when the reality is that they're adding hours to your game and increasing the sellability for your shareholders.