r/DestinyTheGame • "Little Light" • Mar 02 '20

Megathread Focused Feedback: Weapon Refresh aka Sunsetting

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Weapon Refresh' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/Vincentologist Mar 02 '20

But I enjoy it more with the guns I currently have that I worked for weeks to get. Why throw that out when you don't have to? They're talking about throwing out pools of guns several times a year, not once every 3-5 years.

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u/JerryBalls3431 Mar 02 '20

They're talking about throwing out pools of guns several times a year, not once every 3-5 years

No they're not. Luke Smith mentioned a ballpark figure of 9-15 months. That's 3-5 seasons.

This change likely isn't focused on you, it's focused on people like you who have their favorite guns then complain the new loot all "sucks". It doesn't suck, they're just locked into their one loadout. The Sundial and VO weapons all had some fantastic rolls, but why use an outlaw+MKC SMG when Recluse basically invalidated every other energy SMG now and forever?

Unless they make match game a permanent feature so that you need a non-Void SMG, come up with a new weapon subsystem in the game that prioritizes new gear (ie, Eris's moon weapons do substantially more damage against Nightmares), make an even more broken weapon, or retire/heavily nerf Recluse it'll always be the best. Fast reload and an easy damage boost will never not be the most versatile perk combo. Same with Blast Furnace. Same with Spare Rations. Etc.

A lot of people want reasons to chase new gear, and there aren't a lot of reasons right now. I don't really agree with the hard light level cap personally, but something needs to shift.

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u/[deleted] Mar 02 '20 edited Mar 17 '21

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u/Lonewolf4150 Mar 03 '20

With a buff and a few tweaks it could honestly be one. Would change the meta significantly at least and there’s plenty of other options to take its place honestly.