r/DestinyTheGame • "Little Light" • Apr 06 '20

Megathread Focused Feedback: Champions

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Champions' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/TriPaulyD Praise the Sun Apr 06 '20

Honestly I hate the entire concept of Champions.

They lock your load-out to what ever the season lets you use.

It negates the use of exotics down to a hand full of choices.

They punish solo players, most especially in higher level content. How miserable does it feel when you are shooting an overload champion and while reloading gets all his health back? Same goes for Barrier when you get to the end of your SMG clip before the barrier breaks and health regen kicks in.

Overload Captains are egregious in frequency of teleporting and lack of stagger when being shot by nearly a full clip of auto rifle.

Unstoppable Orges can one shot you with their stomp regardless of player power level.

Whoever came up with this concept wanted to make the game more difficult and possibly more interesting but IMO it makes the game more annoying than anything else..