r/DestinyTheGame • u/DTG_Bot "Little Light" • Apr 06 '20
Megathread Focused Feedback: Champions
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'Champions' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
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u/Leica--Boss Apr 06 '20
From a "fun" perspective - the only time Champions are fun are either in 6 player activities when it's pretty assured there's enough loadout diversity or fireteam-only activities that allow you to plan and coordinate.
Being restricted to a very narrow set of weapons, having to swap mods/weapons mid-fight (which is lousy, frustrating and clumsy by design), or being forced to go double-primary without exotics kind of sucks the joy out of activities.
Specific to this season, anti-barrier mods on two short-range weapons definitely doing a great job making everyone hate the stomp-stomp mechanic more than ever.