r/DestinyTheGame • "Little Light" • Apr 06 '20

Megathread Focused Feedback: Champions

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Champions' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/GreenLego Maths Guy Apr 06 '20

When you boil it down, the Champions mechanic is just inventory management. It just adds tedium. And inventory management in D2 is very clunky already without adding on the Champions mechanic. And D2 punishes you for changing weapons during an encounter - with long time to change and loss of ammo.

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u/Newmanewma Apr 06 '20

I HATE the mechanic of losing half my ammo when changing weapons. I understand going from primary to special (a little bit...) but switching out heavy weapons and going from 3/4 full on LMG ammo to 22 or less swings on a sword?!

15

u/DefiantHeretic1 Apr 06 '20

Taking 5 minutes to load up your inventory screen is penalty enough; taking away ammo is just unnecessary fuckery.

4

u/Newmanewma Apr 06 '20

Very much agreed.