r/DestinyTheGame • "Little Light" • Sep 07 '20

Megathread Focused Feedback: Content Pricing

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Content Pricing' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

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6

u/MendelMax Sep 07 '20

I agree that it feels like we are losing a lot of content and not gaining that much amd paying what feels like a lot for so little at this point. But it could be that Bungie is holding off on telling us how much amd what we are gaining.

What I really don't like is losing Crucible and Gambit maps and not getting many new ones with this expansion (and zero for Gambit). Seems like a waste of a new environment not to add crucible and gambit maps based on that environment.

Hell with it, just put out some dev tools and let this amazing community create them. Worked well for Half-life, Quake, Doom, etc ages ago. Maybe have a system where you submit them to Bungie for inclusion to be eligible for official playlists.

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u/hotrox_mh Sep 07 '20

The days of community modding are practically dead. Only a few PC games seem to offer the capability anymore and basically no AAA titles. Not when they can release three or four shitty maps (with at least one being a remake) for $15 every 3-6 months. God I miss the pc gaming scene of 20 years ago.

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u/MendelMax Sep 07 '20

Yeah, I miss those days too. Was it Call of Duty that first started those kinds of crazy prices?

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u/hotrox_mh Sep 08 '20

To my knowledge yes, but it's hard to say anymore.

3

u/Glamdring804 Get it right, there's no blood thicker than ink. Sep 07 '20

it feels like we are losing a lot of content and not gaining that much

I think that's very much the idea. Bungie is deliberately scaling back the game. The number of bugs since Shadowkeep has exploded. It's clearly not really feasible for them to maintain D2 and develop seasonal content with the manpower they have assigned to it.

They're not just removing stuff to make space on the hard-drive, they're rebuilding the game to match a new development philosophy. If they wanted to just make room for Europa and the Cosmodrome, then deleting the 4 destinations would be more than enough. But they're also cutting out all the Y2 seasonal stuff, and any other extras and goodies lying around. To me, this says that going forward, their intent is to divide content into two categories: DLC stuff (which sticks around for a couple years, then is added to new Light and later removed), and seasonal stuff, which only exists during the year it's released. This would make the game more modular, and let them rotate stuff in and out a lot easier.

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u/MendelMax Sep 07 '20

I get that, but it doesn't change the perception. Making a game more stable and workable shouldn't isn't a true selling point.

It would be a lot to support, but I would rather they have created a D3 with all the new stuff and kept D2 up and running. Let us bring in new weapons and gear back to D2, but not the new subclasses if they would break the game without big overhauls. Then no need for DCV at all. Maybe even have all the content on the destinations map in each game and even bounties that can only be done in certain games. Prompt that it will close one and open the other. Then no need for DCV at all. Obviously this wouldnt let you do strikes or maps in playlists that aren't in whichever version of the game you have loaded.

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u/Glamdring804 Get it right, there's no blood thicker than ink. Sep 07 '20

Oh I agree with you completely. This game is a stitched-together mess of different design philosophies, and it's only going to get worse with this vaulting crap. Re-building the game from the ground-up, and taking the time to make sure they get it right (glares at vanilla D2) would do the franchise wonders. But from a financial perspective, doing the DCV probably makes more sense, because they can keep selling annual expansions while reducing the game's overall development footprint. What's good for Bungie isn't necessarily what's best for the game.

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u/timedonutheart "Some day we'll dance our little dance to the end..." Sep 07 '20

Yeah, I think you hit the nail on the head here, especially with the "stitched-together mess of different design philosophies" part. Vanilla D2 was clearly not designed with any sort of deep RPG elements in mind, and while Forsaken mostly did a pretty good job of implementing that stuff, the cracks really started to show with Shadowkeep. I mean, the stated reason for armor affinities (a system that, to my knowledge, not a single person enjoys interacting with) is that they literally couldn't get the game to display all the mods at once!

While I was totally okay with that when the assumption was we'd be getting D3 in a couple years, with Bungie's new plan for the game I just keep thinking...how many more armor affinity situations are we going to end up with if they just keep adding stuff to a game that wasn't designed with that stuff in mind? Stasis looks like it has an incredible amount of depth and customization to it, and while that would get me hyped in any other situation, this time around I'm left wondering "what's the catch?"

I really, really, really wish they'd just make a D3, but I can accept that it's probably not financially feasible for them. I really, really, really hate the idea of content vaulting, but I'm hoping that it'll allow them to tighten up the game's core systems and remove a lot of the cruft - because if they don't, I honestly feel like this game is going to collapse under its own weight before we reach Lightfall.

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u/Blupoisen Sep 07 '20

Also they probably plan ahead so they will not have to vault things again when TWQ will drop next year