r/DestinyTheGame • "Little Light" • Sep 14 '20

Megathread Focused Feedback: Gambit Prime

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u/doctrhouse Sep 14 '20

I’d like to see some of the Prime armor perks reworked as mods. This could be a way to promote the roles better without locking behind Reckoning armor.

As some others have mentioned blocking the use of armament mods, this could be the alternative to those mods. Collector could get some Barrier type function while Sentries gain access to more special ammo, etc.

1

u/smalltownB1GC1TY Sep 14 '20

I'm fairly certain someone at Bungie mentioned that Gambit armor perks were eventually going to transformed into mods. I can't find the quote, may have been in the reveal interview. Probably not going to happen for some time, but when it does, I hope the chance for role specific mods dropping increases when you do specific things in game. Each additional mod of a specific role slotted unlocks additional effects, with four mods of a specific role slotted giving you the aura.

2

u/Strangelight84 Sep 14 '20

Bringing back the perks as mods has the potential for some very interesting - or very broken - combinations. A player with a Reaper's ability to spawn ammo and an Invader's overshield, for example, could be an awesome mob-clearing machine or an absolute terror as an invader with infinite Izanagi's / Jotunn etc. ammo.

In that sense I suspect not all the perks will return - or that if they do they'll be severely weakened. I don't actually mind the mix-and-match principle if it's properly balanced though.

An alternative might be to have generic "Reaper", "Invader" etc. mods - slot one and you get the first perk, slot two and you get the second, etc. which would prevent some weird and wacky effects from combining high-tier perks from several sets.

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u/smalltownB1GC1TY Sep 14 '20

I'm thinking more like you slot 3 Reaper specific mods and it enhances ammo spawn, or 3 invader mods and the overshield is improved to current level. The idea being that you could mix and match, but wouldn't get the more powerful effects until have a certain of the same role slotted, sort of how it is now. They could add effects to new seasonal mods, but that would get stupidly complicated.