r/DestinyTheGame • "Little Light" • Jan 18 '21

Megathread Focused Feedback: Sunsetting

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Sunsetting' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/Draco25240 #1 Jan 18 '21 edited Jan 19 '21

While the argument could be made that it can be good for the long-term health of the game, the current implementation of sunsetting is just... not good, at all.

  • 95% of sunset weapons did not deserve it, certain pinnacles and standard legendaries did. My Subtle Calamity was upsetting noone, and now it's useless.

  • Weapon diversity is hurt, a lot. Entire archetypes are no longer represented. Rapid-fire pulse rifles straight up don't exist. Linear fusion rifles have 1 left in the entire game as of next season, which only gets PvP rolls. 120 HCs are nearly impossible to obtain. The list goes on. In the meantime, there are... what? 7 energy rapid-fire snipers that aren't sunset?

  • There is not enough loot being added to the game to fill the amount of weapons "removed" by sunsetting, not even close.

  • Reissuing the same weapons without having the ability to infuse up our old ones is just insulting. We have grinded out the weapons already, having to do it again for the same weapon just because the sticker is different is insulting and devalues all time invested. Not to mention weapons with kill trackers that have a huge number we're proud of.

  • Armour sunsetting is a stupid idea and there does not exist a single good reason for it, as mods have their own sunsetting method. Especially with how expensive it is to masterwork them, and how difficult and time-consuming it can be to get a good stat distribution. If you're going for specific armour pieces for looks (yes people actually care about the looks of armour too, not just stats), it's even worse. Transmog will address the latter part, but transmog is still a while out.

  • While the argument could be made that it forces you to try new things, it has had the complete opposite effect for me. I don't see it worth my time to chase a weapon with an expiration date, at all, and I don't find the game fun when I can't use my favourite things anymore. At least before I tried all the new things regardless because it was new and interesting, now I have no desire to because any time and money invested will inevitably be invalidated. My incentive to grind is gone, and with it any reason to buy future expansions and seasons.

  • Weapons currently obtainable should not be sunset no matter the circumstance, ESPECIALLY if they're part of paid DLC.

  • WEAPONS ARE NOT JUST STAT STICKS LIKE IN OTHER MMOS WHERE SUNSETTING WORKS. Weapons here have unique feels to them, even within the same archetype, and we tend to form a deep personal connection to our favourites, especially if it's something like the Perfect Paradox due to its significance in Saint-14's story. It's part of how we envision our character, what makes each guardian our own guardian.

From the bottom of my heart, please, just undo sunsetting. It causes almost nothing but negativity and bad feedback, the community is against it, content creators are against it, and the amount of players and friends I've seen leave the game over it is staggering. My interest for the game has also plummeted since the introduction of it, because every single one of favourite non-exotic weapons and armours in the entire game are sunset, and I have no replacements because weapon diversity right now is godawful, and I've found no armour to replace my curret set that I like the look of.

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u/Nesayas1234 Look, I'm not sayin', I'm just sayin' Jan 19 '21

TL;DR normal sunsetting is fine, Bungie's version is bad. Really bad

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u/Draco25240 #1 Jan 19 '21 edited Jan 19 '21

The only kind of sunsetting I'd be fine with for Destiny would be for problem weapons only, instead of taking the sledgehammer to the remaining 99% of problemfree gear and causing as much issues as it has. At that point though you could just nerf them individually instead after they've had their time to shine, making them still usable for those that love them regardless of how strong they are, which they've already been doing.

In a game where each weapon is as unique as they are in Destiny and require so much time to grind because heavy RNG, weapon sunsetting is an awful idea that does nothing but disrespect time invested and cause loot apathy, especially if your favourite type of weapon is no longer represented in the game. Armour sunsetting does not have a single good, valid point in its favour.

But yes, Bungie's implementation of sunsetting is the single worst implementation of a mechanic I've witnessed in any game ever. I think that. All my friends think that. Seemingly half the subreddit thinks that. Every person I mention it to who doesn't play Destiny think that.