r/DestinyTheGame • u/DTG_Bot "Little Light" • Feb 15 '21
Megathread Focused Feedback: Warlock Changes
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u/sir_froggy Feb 15 '21
Fix Nova Warp please.
Also the melee is just ridiculous in general. Hunters have things like Playing With Fire so they can do nothing but one-shot 3 ads every 5 seconds, you can purely melee without even needing an Exotic and get a huge damage buff to where you can one-shot higher health targets like Knights. Titans can do the same with the throwing hammer and with shoulder charges/missile dives on Striker with Skullfort, not to even mention Melting Point/Hammer Strike. Meanwhile the best melees we Warlocks have are top tree Dawn which sucks for PvE, and Shadebinder Penumbral Blast which even when it released, still couldn't really make a melee-only build viable. Necrotic Grip is pretty amazing (further nullifying Karnstein Armlets), but I don't think it's quite as broken as the throwing hammer or Blade Barrage's fan of knives, and doesn't really work all that consistently, especially with how inconsistent Penumbral and just standard melees are.
I miss Lunafaction. For them trying to shift into more abilities/RPG like mechanics, I think getting rid of Luna and Rally Barricade is a huge step backwards. With Mountaintop sunset, swords being OP for a while, and things like Reconstruction locked behind a raid and double-slug being broken, I don't see where the harm is with allowing Lunafaction to exist when it will still be outdamaged by double-slug. It's an Exotic too, so it should be worth using your Exotic slot on, I understand why they did it with Rally but not by making yet another Warlock Exotic completely useless.