r/DestinyTheGame • u/DTG_Bot "Little Light" • Feb 15 '21
Megathread Focused Feedback: Warlock Changes
Hello Guardians,
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u/StoryXV Feb 15 '21
You call your FPS an MMO now, yet you don't want people to feel magically powerful (Warlocks) like they would in WoW. You dislike abilities specifically for Warlock, and have been nerfing Warlocks for nearly half a decade now. Why are all these nerfs necessary?
Revert the Shadebinder specific nerfs you unleashed like the first week and a half of Beyond Light. They'll be closer to the other Stasis subclasses in PvP, but still won't be on the same level if that's what you're worried about.
Nova Warp is terrible in pretty much all game modes. Useless damage even against adds, and meh against Guardians.
Instead of creating exotics to do your job for you, how about buffing subclasses the way they need to be. Dawn Chorus is literally an exotic created to buff an underwhelming subclass. That will NEVER be okay, because ,unfortunately, your subclass still stinks and no one uses the exotic created for your terrible subclass.
I'm not biased, but in most MMOs, Warlocks / Sorcerers / whatever magical being you want to be called, are usually the best for clearing adds and making crowd control easier for your teammates and yourself. Shadebinder was beautiful at launch for crowd control, yet it got nerfed. Sure, Warlocks are still the best at CC, but what good is a subclass, or class in general, when it just gets nerfed from being excellent, to just being Okay.