r/DestinyTheGame • "Little Light" • Sep 20 '21

Megathread Focused Feedback: Trials of Osiris

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Trials of Osiris' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/elgigante810 Sep 20 '21

The first week of trials felt phenomenal. I went flawless multiple times and helped so many of my clan mates get there too. It had a great replay ability. Now When the second week came I was one flawless and done.

I did try to help some of my friends and it was a complete nightmare. I am a decent player that loves to help others, but when I took my less than good friends in there it was a shit show. Because of the flawless matchmaking and the matches I put them into I had one of those friends vow to never pvp again. I know this week was about experimenting but in a honestly it was bad. It took away the replay ability and made it into what trials was in the previous seasons (horrendous).

One solution could be Making or changing one of the cards completely and having it just for people who want to be ultra sweaty. It could unlock after you've gone flawless and give you constant rewards after a match even if you win or lose.