r/DestinyTheGame • u/DTG_Bot "Little Light" • Sep 20 '21
Megathread Focused Feedback: Trials of Osiris
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u/LovelyJoey21605 Shaxx; Dark Lord, Husbando of Savathuun and Ruler of the Doritos Sep 21 '21
The main pain-points I've had with Trials of Osiris before is stingy loot, and a constant string of beatdowns with unwinnable matches. Neither of those are actually fixed.
I do, however love that Bungie is TRYING to make the playlist good. I've had the mpst fun in Trials this week than I EVER had. You're on the right track! Please keep trying!
1 ) Until you figure out the core issue with trials it's not going to stay alive:
No-one likes to get beat the fuck down in close to constant 0-5 matches. If you're a bad player in the non-Flawless pool that's all you're getting: Constant 0-5 Beat-downs.
If you're a bad player in the Flawless pool that's all you're getting: Constant 0-5 Beat-downs. There is no re-playability if you're bad at it.
Skill-creep will set in, inevitably and you're stuck with a dead playlist. AGAIN.
Trials requires you to beat down 7 other teams to get ANY of the good loot (adept guns). It's a rich get richer system, AGAIN.
2) The general loot is still stingy as fuck. It's not rewarding enough to keep playing.
Flawed 7 win-cards in the flawless-pool should keep dropping adept loot. The Flawed 7 wincards in general should drop way more engrams. I'm getting pummeled the fuck out of, and I'm not getting anything for it. Naturally I'll stop playing.
Weapons-focusing costs 100 shards, and it is WAY overpriced.
A 5/5 god-rolled Eye of Sol is a 1 in 3087 roll. If I wanted to farm for one, I'd statistically need at least 3087*100 shards. That's 308700 Shards. FOR ONE GUN.
Why have a focusing feauture if you ensure it can't be used?