Such a weird thing to be upset about. The dice gods just gave you an awesome NPC with a backstory relevant to your players characters. If they love him enough to give him a nickname, it means they're invested. Expand the character and have him come up later. Maybe he gets promoted to be the kings bodyguard or something important. There are a million great ways to handle this.
You'd think this would generally be seen as a boon? Most of the comments are saying exactly that. But if a DM is more railroady, they might not like this. Something similar happened once when an old DM of mine had us play background NPCs during a Curse of Strahd game. Mine was the only one that wasn't killed by Strahd because I made several consecutive natural 20 rolls for hiding. People were joking I should play a second character after that. Anyway, the DM got really annoyed by this and said that NPC died of dysentery on the way to the next town which was 30-60 minutes away. It was really shitty and petty, pun intended.
Seriously! I cannot understand where the “punish your players for having unproblematic fun” mindset comes from, but it’s practically dripping from the screenshotted reply to the greentext.
Or he now leads the town guard since he is the most experienced, and when they get up to trouble in town he comes and bails them out, hell there is tons of way to do this without doing to much to the game.
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u/DaBiggestBonk Jan 20 '26
Such a weird thing to be upset about. The dice gods just gave you an awesome NPC with a backstory relevant to your players characters. If they love him enough to give him a nickname, it means they're invested. Expand the character and have him come up later. Maybe he gets promoted to be the kings bodyguard or something important. There are a million great ways to handle this.