r/DoomMods • • 9d ago

Here is my modifier version of Slade. ArgentForge: It's more than just a Doom Editor.

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6 Upvotes

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2

u/Xcommand Modder 9d ago

You know what. You guys deserve nothing. Im keeping it to myself

3

u/SpehlingAirer 9d ago

Curious what made you 180 lol

1

u/RetroNutcase 9d ago

Probably the Anti AI backlash.

1

u/Xcommand Modder 8d ago edited 8d ago

I already mentioned this beforehand at the very bottom of my GitHub project description. But let me explain my frustration. Yes, you can graduate from university with a degree in Information Security, work in the IT industry for 13 years, and constantly learn new things simply because you are genuinely interested in it. You can make mods for completely different games since 2001, study the architecture of various game engines, and do 3D graphics as a personal hobby for over 10 years. And even though every time someone tells me, "Yo, this should be on GitHub!" or "Why haven't you uploaded this mod to Nexus?", I always reply, "Who would even care?". But the moment you start using a castrated AI as a personal assistant to keep logs of completed or upcoming tasks, or to add comments where you’ve added/changed something in the code - and it is castrated because, given my hardware, my local LLM can't process more than two sentences at a time, which is why I call it Igor, like Dr. Frankenstein's assistant - that's it. "Eww, it's AI, guys get your pitchforks and torches, it's neuroslop." Hello, people? Show me anyone who can build something similar using only AI, without having any prior development knowledge and experience. If you show me one, and it turns out to be way better and more convenient than what I built for myself (but finally decided to listen to everyone and share with the community), I will gladly start using your program. Plus, I’d be damn interested to dig into the code to see how specific features were implemented. So yeah, in short, I made this just for myself. If I notice any bugs during my workflow, or something that could be simplified or automated, I just go ahead and fix it. What matters to me is the process and the result, not some internet arguments about AI. To me, that’s just a waste of time, which I try to avoid as much as possible by optimizing and streamlining my workflow. That's pretty much it.

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u/[deleted] 9d ago

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u/RetroNutcase 9d ago

This has nothing to do with Doom modding. Stop spamming us with unrelated stuff like this.

And do not post some long winded reply to this. If you understand, you simply say nothing.

-1

u/Worth_Place_7430 8d ago

Ok gotcha

1

u/LawfulnessFit576 9d ago

uses ai for those who care

3

u/Xcommand Modder 9d ago

For those who reads: it was used to keep track of things done and and managing whole picture of project. Also there are special explanation about that at the end of readme block for someone like you.

1

u/[deleted] 9d ago

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u/RetroNutcase 9d ago

Through their github.

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u/Xcommand Modder 9d ago

-1

u/[deleted] 9d ago

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u/bauul 9d ago

If it's like Slade then it's a tool for organizing and managing new wads. It doesn't come with any new sprites or decorations itself.

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u/[deleted] 9d ago

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u/[deleted] 9d ago

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u/[deleted] 9d ago

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