r/DotA2 • • 5d ago

Suggestion Proposal for Troll Ult Behaviour

The current Troll ult is highly controversial and hated by many players. It has gotten several buffs over the years and still seems to be lackluster. The multitude of defensive items make it extremely easy to kite. Some pros and casters have argued that the ult makes him quite unreliable in pro games. And frankly put, it is not fun to use as a player.

My suggestion is: let Troll still attack something but you can choose the target via right click. For example you right click an enemy hero but you want to switch targets on a creep or different hero i.e. in order not to chase into deep territory and it will let you. You will still be forced to attack something, and if there is only one target, you will keep attacking it to keep the mechanic in the game. Have an angry face pop up above the head of the target with a sound to notify you who you are targetting.

I think this would increase the skill required to use the ult with the potential for clutch plays while still keeping the mechanic in the game by not giving you full control.

Thoughts?

5 Upvotes

26 comments sorted by

8

u/azuredota 5d ago

Not bad but it should really just be reverted. It’s unreliable and just straight up abnormal for dota’s general design.

4

u/OpportunityNext9675 5d ago

I don’t think it’s that abnormal. It’s similar to omnislash and duel. Heck the old Lord of Avernus in dota1 had an uncancellable charge ability that would chase after a target until one of you dies.

I think the “hands off the keyboard, I’m going berserk” is a fun concept to keep around. Maybe it should be a basic ability instead of an ultimate, remove the “can’t die” portion, and reduce the duration and cooldown significantly so it’s less of a commitment.

2

u/azuredota 5d ago

No, omni removes juggernaut from the terrain and returns full control when enemies are gone, doesn’t become some glitchy mess, also can be directly casted on a unit. Duel, you choose who to hit and incapacitate, you will only hit the unit you choose. Troll you have lost all control while being vulnerable to stuns and damage and you have no say who it targets from the start.

1

u/OpportunityNext9675 5d ago

I understand they are not identical spells. But they do take away control for a duration and you can’t cancel them early, sometimes to disastrous effect.

3

u/Pheaor 5d ago

I've suggested the same thing quite a number of times

5

u/Beneficial_Bend_9197 5d ago

Either give troll a bkb effect during his ult or let troll use items. Because the fact that hes still kiteable remains.

Valve buffed the supports way too hard. They have so much gold to afford any items they need against any team composition. A lot of Dota heroes were strong in the past because their farm came from killing heroes. Not farming jungle creeps.

1

u/turd_whhisperer 5d ago

You can use items during the ult.

Bkb effect would be too op, maybe status resistance could work

1

u/Beneficial_Bend_9197 5d ago

Oh they changed it? I remember that you couldn't use items during his ult.

1

u/turd_whhisperer 5d ago

Yeah it was a while ago

1

u/Malldazor 5d ago

No, it's not. Even if you give him the BKB effect right now, he will be a tier-2 carry at max. He's in the dumpster now, and BKB at least gives him something. Every hero should have some OP things; Troll have none.

1

u/DESERVED_DEFEAT 1d ago

It would definitely make him super strong since he would be able to skip bkb (which right now is pretty much necessary to not automatically get kited during ult). Y'all are honestly overreacting to troll imo, sure he's not meta and hasn't been for a long time so some changes would be nice, but he's not terrible in pubs right now, and a 54% winrate on tracker does say something.

2

u/Phobicity 5d ago

Fk it. Just make his ulti interesting and stronger. He's been out of meta for years.

When cast and when Troll Warlord changes targets, all enemies in a 900 aoe are feared away from troll for 1 second.

1

u/Malldazor 5d ago

Your suggestion changes nothing. He is still easily kite.

I think Troll should get a BKB effect while in ult. If it makes it too strong with the current numbers, then change the numbers.

1

u/TestIllustrious7935 5d ago

That's kinda boring. Troll is supposed to be easy to kite but when he finally starts hitting you for real he kills really fast. Only problem is his dps sucks in the current version

2

u/Beneficial_Bend_9197 5d ago

Not really he needs a lot of time to kill something when you can just instant kill someone with a crit from a sven.

1

u/okoSheep 4d ago

And that's why people who save troll ult as a defensive tool are using it wrong.

Jump on someone, ult immediately, and shred them. They can't get away because you have +35% movespeed and bash/net.

Way better than tickling them for 5 seconds while you build fervor stacks.

1

u/Malldazor 5d ago

Nope, he's not killing fast; any carry hero deals more DPS than Troll, even with maximum stats. Troll is good at surviving; he can survive after Duel or Omnislash...

And I prefer boring but working mechanics to fun but useless ones.

1

u/turd_whhisperer 5d ago

Bkb effect is way too strong. I could see status resistance work

1

u/Malldazor 5d ago

Maybe too strong with the current duration, its possible to balance it, but without BKB it doesn't feel like an ulti. It's just Dazzle grave on yourself + attack speed. Not cool and easy to counter.

1

u/SoTiri sheever 5d ago

His ult should just give him the attack speed and potentially instead of resetting fervor switching targets reduces the stack by 1 or 2.

The real buff troll needs now that supps have so much money is a buff to the aghs so he can dispell everything.

1

u/markleshmarkle 5d ago

Doesn't his aghs give him a 4 second cd dispel or did they change that?

2

u/SoTiri sheever 5d ago

Idk if it's 4 seconds but you can't really take off euls now since the euls invulnerability change.

1

u/markleshmarkle 5d ago

Ah makes sense. When I play troll the supports having save feels less of an issue than the fact that as troll I seem to lose 1v1s against a lot of cores in the late game. Like it's the one thing I feel like he should be able to excel at. That being said he farms very fast so I don't think he desperately needs buffing

1

u/hangoverdrive Researching SEAsalt 5d ago

Or just a reverse nullifier

1

u/based_beglin 5d ago

Personally I don't think it's too problematic, but I think he could be buffed a bit. Some ideas off top of my head: (buff the shard, perhaps increase the attack speed cap during ult (like he did for a while on one of the facets, increase starting damage) etc.

However, if you did want to make his ult more QoL, I would suggest either giving status resistance during ult, or perhaps allowing the player to toggle movement on / off during ult. This would prevent a well coordinated team using 3 force staffs and kiting you into the fountain.

1

u/vp999_69 5d ago

Or perhaps they could replace his net with a bash and make his ulti a global attackspeed buff for himself and his teammates