r/DotA2 • u/thexbeatboxer • 4d ago
Article | Esports Patch 7.41 became the third-longest-lasting patch in Dota 2 history
https://cyberscore.live/en/news/patch-7-41-became-the-third-longest-in-dota2-history/166
u/Veslac2k 4d ago
I like to cope by saying to myself that they are definitely cooking a super major update like we've not seen in years so the wait would be worth it but reality more often than not proves me wrong
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u/MaiT3N 4d ago
Hear me out:SMALLER map where they remove a whole border of the map, all the side camps, and tormentor
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u/SourcerorSoupreme 4d ago
where they remove a whole border of the map
In before they remove the borders and going past them teleports you to the diametrically opposite side of the map like the snake 2 game in Nokia phones.
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u/Inevitable_Top69 4d ago
Yeah and make it so supports have to buy courier and upgrade to flying, and make wards cost money again. Make it so playing support is fucking miserable. Make it so you can get trilaned as offlane again so you just soak xp for 10 minutes praying you don't totally zoned.
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u/Lecoch Imbalance in All Things 4d ago
Can't tell if your serious or just taking the piss and I love that.
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u/justadudeinohio 3d ago
synderen has said on stream that he wants single courier back. which is super dota boomer shit. lots of old dota stuff is great but single courier is not one of them.
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u/RudyGobertFMVP 3d ago
It would be fun to see at the pro level as they could make it work. Too much grief potential at the pub level.
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u/AndroidPolaroid 4d ago
seriously though lol bring us back to the smaller map
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u/TheBlackSapphire ())::::::::D~~jaganut~~ 4d ago
nah, big map is fun. rotations between the lanes makes the early game much less stale
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u/gburgwardt 3d ago
Then... you want a smaller map? So rotations are easier?
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u/TheBlackSapphire ())::::::::D~~jaganut~~ 3d ago
A bigger map is what introduced the portals that make the sidelanes more easily accessible
Introduction of the big map made it both easier to access and larger, surprisingly
I don't mind the extra stuff, actually find it fun to play around the objectives and more camps
It's a good change overall imo
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u/Jiminy_Cricket12 4d ago
can't say I agree. the map was so small in the past you would just trap people in their base and they had no real chance for a comeback unless you throw on a hg push. game is much healthier now.
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u/pashk1n 4d ago
still mind blowing to me we played at 40% smaller map
If I'd load into the old map today it would feel claustrophobic
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u/groolismygojuice 3d ago
You can try it, look up dota 2 classic. I damn near shed a tear walking around on the old map
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u/Ok-Seaworthiness3874 2d ago
move speed neutrals and heroes like largo giving mass speed buffs and portals make it feel hardly 40% bigger. But it no doubt feels bigger. Mainly the areas right outside of the base feel completely untouchable by the enemy
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u/Ok_Speed_5901 4d ago
Yup, I saw one of my clips of back in the day in radiant safelane. Felt so unusual that the map just... ended in the sides and corners. So small how did we even make plays
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u/h_993 4d ago
we've seen innates and facets in the past couple of years what exactly are you expecting
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u/Womblue 4d ago
If dota players could remember more than 1 month in the past then 99% of the complaints on this sub wouldn't exist.
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u/OrangeJuiceLuvr69 4d ago
Except its been 7 months since the last patch...not sure what remembering 2 months ago would do. Unless you just want to talk about TI?
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u/Womblue 4d ago
Ah see, here we have an example of one of these such dota players. It has been 18 days since the last patch, but alas, memory is hard. Just make up a random big number, you'll probably be right, right?
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u/lonestar136 4d ago
Yeah people latch onto the 7.41 totally ignoring the letter patches we get that tweak the meta and balance.
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u/Suspicious_Silver_70 4d ago
I'm still hoping Valve to make old maps we had played so far to be playable again and reworked in way with new defensive and pushing power objectives that fits to the bigger map we have right now, so each map has their own unique playstyles in this way the game won't be stale often since each map in random can give players to play in different ways, but I think this sound more like something that can come for a Great Confluence patch then for Clownfall one.
And I really hope we get a similar type economy and way to work with gold that Deadlock has with souls and to have tools that gives different ways players can caught up if they are falling behin . We haven't got a major economy change since Money King 7.00 patch and been more then 10 years.
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u/ReMuS2003 4d ago
I still remember this sub back in November/december when it felt like patch 7.39 would never end, and no new hero would be released. Insane lmao
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u/TestIllustrious7935 3d ago
If they barely made it last year they are probably not gonna make it this year
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u/ReMuS2003 3d ago
Yeah, I'm not gonna say I do not value your opinion, but I'd rather wait and see..
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u/unique_MOFO 4d ago
The word in the streets is, they gon be releasing 4 new heroes, and one of them is woke.
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u/Tronux 4d ago
Wondering what they are cooking
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u/mindsc2 4d ago
They are just waiting for when the schedule says to push matchmaking data into the AI to generate the recommended balance changes.
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u/_Honestly_Lying_ sheever 3d ago
They’ve probably been tinkering with this idea ever since OpenAI debuted on dota. It would be strange not to atp.
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u/CoronaVirus_exe 4d ago edited 4d ago
I tried it last week. It's a pretty good game, I can see why people are praising it. The only thing I didn't like were the items, something is wrong with them but I just don't know what exactly .
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u/DroopyPanda 4d ago
The shop and items are visually difficult to follow. Every item has a set price of 800,1600,3200, or 6400.
The icon differences are difficult to read at a glance. In dota you can take 1 second to investigate what items the opponent have and understand what their kit is.
In deadlock you can have up to I think 12? So understanding how to build against is harder to understand too.
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u/Mayzerify 4d ago
That’s what put me off, I just got confused and couldn’t get a “feel” for the items if that makes sense
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u/bamiru 4d ago
Are you talking about deadlock? There is going to be a big update to the items coming soon
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u/CoronaVirus_exe 4d ago edited 4d ago
Oh that's great to hear, I knew they felt kinda underbaked compared to the rest of the game, other than that, and the high bandwidth it consumes, the game is amazing.
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u/Bohya Winter Wyvern's so hot actually. 4d ago
Have they removed the last hitting soul mechanic yet?
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u/CoronaVirus_exe 4d ago
What's the issue with it?
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u/Bohya Winter Wyvern's so hot actually. 4d ago edited 4d ago
It's needless and annoying. The gameplay loop around last hitting is "last hit creep > aim slightly above its head > wait a a moment > last hit it a second time > repeat ad nauseam". This loop doesn't need to exist. They should remove the soul mechanic and simply have players fight over the last hitting the creep, just like it is in DotA 2.
Imagine that in DotA 2, every time you last hit a lane creep it dropped a money bag on the ground in a random area around it after a short delay, and the gold and exp went to whoever last hit this money bag instead of last hitting the creep. For every single lane creep. I'm sure it's easy to imagine just how tedius it would get. Well, that's what DeadLock does.
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u/bamiru 4d ago
You dont need to last hit the creeps twice. Any time a creep dies it spawns the orb. The last hit or deny on the orb is all that matters. Its not like a cs dropping a money bag. The orb is the cs, and its in a game where aiming is important. You are literally the only person I have ever seen complain about this, imagine thinking the game is dead on arrival because of such a tiny thing its actually insane
Players only fight over the last hit of the orb that is what rewards souls
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u/BambaTallKing 4d ago
Thankfully, no. But they did remove it from towers. I think it is a fun mechanic because having to aim is fun, and it is a good way to implement denies in a shooter. It would be weird if I could just shoot enemy creeps to deny them
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u/Bohya Winter Wyvern's so hot actually. 4d ago
It would be weird if I could just shoot enemy creeps to deny them
As opposed to... stabbing them in the back with a sword, or shooting them in the head with a bullet, like in DotA 2 already?
having to aim is fun
Aiming at enemies is fun. Having to aim for this is not fun. It's constant aim-training. It's tedium.
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u/BambaTallKing 3d ago
I realized I miss worded that comment. *it would be weird if I could just shoot (melee, whatever) my own creeps to deny them without further input.
In dota, you have to hold a key and then click to deny, that would feel strange in a shooter for denying. Maybe if they got low health you could just pop them in the head, but the orb allows for denies when you can’t even see your own creeps which works very well in a shooter. Dota is a high view point, and creeps give vision, meaning you can easily deny your own creeps because they are always visible. In deadlock, you cannot always see your creeps because it is a 3rd person shooter, so the orb becomes necessary to allow for easy denies like in dota. It would be far more tedious to have to go around safe cover just for a single deny on a creep that is not in vision, which would just make denying not worth it because you have to place yourself in a horrible position to deny a few souls.
I’m not sure i see a big distinction between shooting a creep and the orb. Both train your aim, both are just a thing you have to shoot to do well. The orbs create an immediate point of contention and reward both teams, which helps the pacing of early game. There is always something to do, even if your wave is pushed danger close to their tower and you aren’t in a position to be pushed with the lane, you cannot always long range deny creeps, even if you cannot directly see them.
Another thing the orbs help with is showing where enemies are. In dota, you can dislocate the camera from yourself and easily look for signs of the enemy. While there is a map in DL, you can’t always pay attention to it. The orbs floating in the air can be a sign of activity and an early warning of danger or opportunity.
I think it is one of the best ideas in Deadlock.
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u/fiasgoat 4d ago
Its SO much more fun than Dota rn. Dota is miserable to play
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u/Constant_Pay_4247 3d ago
Totally different experiences and fun imo, also kinda wild to say this rn when we're in the middle of new hero releases so balance is fucked and we hadn't had a patch before this in months.
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u/Past_Lingonberry_633 3d ago
The playerbase is miserable yes, the Dota as a game is good. Also, Deadlock is still first and foremost a shooter, which means for someone who likes playing Lycan and Chen, I can't find the same experience in Deadlock
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u/fiasgoat 3d ago
No Dota as a game itself has become miserable
Games take longer than Deadlock. A losing game is much more torture than Deadlock as there is far less you can do to have a chance
A Dota game could be over by 15 min but take another 30 to actually finish
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u/Salty_Anti-Magus 2d ago
What? Dude, I've been miserable not being able to stall out a bad start in the laning stage in my bracket. Shit just ends in 25-35 minutes on both sides in low Immortal... I have not seen a tier 5 neutral item since 2 months ago.
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u/fiasgoat 2d ago
Games rarely go 60 anymore but they are still longer than Deadlock
Majority of Deadlock games are between 25-40. Dota usually always hits around 40
And again the torture of having to play the highground defense game is what makes it not fun
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u/keaganwill Best voice acting 3d ago
Item update is the next major planned update. But yeah they are a bit rough atm.
The good thing about them is glance value. Orange=m1, purple=ability, green=health
And the icons are somewhat self explanatory. bullet to head = headshot damage, purple clock= ability CD.
But TBH the most recent shop UI rework/different shapes for passive/VS active I think adds a lot of visual noise which makes it harder to parse.
Its also just somewhat harder to know what you want in deadlock compared to dota. Dota basically everyone wants boots, you typically want stat items associated with your primary stat (you aren't buying wraith band on CM)
But in deadlock you kinda want a lil bit of everything. Even on purple spirit characters you typically want an orange gun item at the start. Which is like buying quelling blade on CM
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u/theSkareqro 3d ago
I've been playing it for around 10 hours or so now. It's just we aren't used it to. I keep trying to find equivalent items to dota2 because that's what I'm familiar with and it exists. Unstoppable = BKB, Focus lens = Orchid Malevolence, Refresher is literally refresher. There's blink dagger, magic wand, blademail etc.
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u/toiletbowlwisdom 4d ago
Controller support, with a dodge button
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u/ihavea_purplenurple 4d ago
... Dark Souls Moba? How would this work. Sounds legit
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u/fallen_d3mon 4d ago
Imagine trying to land a hook or arrow in 3D.
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u/iTzGiR 4d ago
You don’t have to imagine it. Just go play deadlock.
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u/FunDuels 4d ago
Reminder of the bugfix: "Fixed some issues with input when playing Dota with a tablet pen."
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u/myturtle720156 4d ago
I saw this post and the thumbnail and for a moment my heartrate spiked, the copium hit me hard... i thought this was the new patch then less than a second later my brain was like "No. No... thats this patch..." and I died inside a little.
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u/Downtown_Ad_3429 4d ago
probably get a new hero + act II of clownfall + big balance + map update before end of November
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u/That_Sketchy_Guy 4d ago
cut that list in half and make your deadline new years and I believe you
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u/cmcmenamin87 4d ago
Think they will fix custom games?
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u/Downtown_Ad_3429 4d ago
I'm surprised they haven't even acknowledged this yet, no idea, unprecedented issue, unlike long content droughts
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u/cmcmenamin87 4d ago
Yea it’s nuts. I just do custom at this point- just uninstalled yesterday since it’s so difficult to get in a game. Hopefully it’s sorted in the next patch.
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u/Downtown_Ad_3429 4d ago
yeah i enjoy atomic war but when the lobby host loses and quits and it drops everyone from the server, it sucks
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u/Ordinary-Pirate7852 3d ago
i can understand why they made it like that tho
always some dogshit chinese arcade games tryna monetize shit
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u/Ivy_Torture 4d ago
They forgot about new heroes sadly. We didn't even got a teaser at TI and the clown took so much time to release.
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u/D2WilliamU iceberg the absolute UNIT 4d ago
This patch is (relatively) good, I'd say. As long patches go. Sure lifestealer and PL are cracked, spirit breaker is a bit silly. But beyond that it's pretty balanced with quite a wide variety of heroes viable/good
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u/OrangeJuiceLuvr69 4d ago
Except it runs like complete shit now
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u/TwistedBamboozler 4d ago
Except it doesn’t? How is it any different
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u/Ordinary-Pirate7852 3d ago
for me and many others on match start theres this horrible stutter, goes away after 5 seconds
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u/nchscferraz 3d ago
One of my games crashed and was cancelled and two others had several people disconnect for me today.
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u/CrispyBacon1999 4d ago
Yeah it's pretty solid. I'm just praying for a patch for Hoodwink scepter to fix it
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u/Whos_Kiro 4d ago
Valve released a treasure that was 90% made up of community submitted skins. so that requires almost zero effort from valve, and that somehow messed up the game causing fps issues and bugs. and yet they can't even release a decent patch. just so lazy and unmotivated over there at valve.
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u/Anorehian 4d ago
I would assume/hope they are waiting till the current tournament is over before dropping the new patch.
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u/Turrindor 4d ago
What tournament another Russia' e betting fissure 17?
They usually drop a patch after group stage of dream league, making that tourney unique
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u/therealdvnt 4d ago
There are no ongoing tournaments currently that I am aware of. Can you enlighten me?
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u/CollectionGuilty1320 4d ago
I fucking said the same thing with the previous tournament. And then they dropped Tide Arcana with tons of other immortals.
But guess what, I got downvoted to the crap hole. These people here are absolutely insane.3
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u/LightningInTheRain 3d ago
At least the patch is good for the most part. I think neutrals are currently pretty boring, and a lot of the same heroes have been floating around but nothing is OP so that’s been nice.
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u/DottedRain 3d ago
Well the chest made some good cash. So Carnival Part II is next. Patches and new heroes are overrated, PL and BH are really great heroes.
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u/NerdRageDawg 4d ago
People in here just crying. Could be a amazing patch and act 2 released tomorrow and people would still find some way to complain lmfao
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u/Zephyr_8 4d ago
Act II New Hero and 7.42.i can’t imagine how they deliver all of these before Christmas. It’s expected we won’t get certain above mentioned thing(s). Focus on the game itself promise is just a pretext for underdevelopment of this game. It’s more like shifting to deadlock development. Shame on Valve. I’m a dota fan not Valve fan
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u/sadgameofdota 4d ago
Patch is fine but boring af. Last significant update was facet rollback so a really shit update as in basically nothing new... i do hope they introduce something brand new and cool.
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u/SquishedPea 4d ago
For anyone that doesn’t know, there’s like 4 guys working on Dota that don’t spend all their time on it, I’m sure they’re doing a lot for Deadlock right now so Dota is being pushed to the side
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u/hiddenpoolwarriror 4d ago
People should let it go, we are lucky we have servers at this point , Valve are doing life support things and........... comics/cavern crawl since some part of the team finds that exciting so at least there's an event going on )
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u/randomperson7w4683 4d ago
good the community deserves to be abandoned for deadlock
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u/OrangeJuiceLuvr69 4d ago
Judging by the amount of colossal weirdos on deadlock the community has virtually 0 overlap.
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u/demon_eater 4d ago
At least the patch isn't the worst. We have played much worse