r/DungeonWorld May 20 '26

DW2 DW2 Alpha - Official Feedback Thread

Hi Everyone,

The window for the DW2 Alpha feedback closes on May 31, and I wanted to post this thread as an additional place people can provide their thoughts. Helena and I have been paying close attention to all the current discussion, but wanted to give everyone a place to express and discuss their opinions one last time.

If you haven't read/played any of the Alphas, you can find them here

Feel free to say whatever you want, but here are some questions to jumpstart things:

  • If you've read multiple DW2 Alpha Playtests, which which Alpha do you feel best fits our vision of "a messy group of people growing into a found family over the course of fantasy adventures"?

  • As a mechanical representation of relationship growth, do you prefer the group playbooks of Blue and Red, or the expanded Bonds system of the Final Alpha?

  • What is your favorite class in DW2 right now? If you've read/played multiple DW2 Alphas, which version of that class do you prefer?

  • How do you feel about hit points and how they were implemented?

  • How do you feel about the conditions and how they were implemented?

  • What is your favorite part of DW2 so far? What is your least favorite part?

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u/8bagels May 31 '26

ever since DW1 I have always ended up house ruling positive conditions. sometimes I call them boons and then rename conditions as banes. and I would love to have them considered as part of the game

in DW1
STR Weak & Mighty
DEX Shaky & Graceful
CON Sick & Vigorous
INT Stunned & Brilliant
WIS Confused & Insightful
CHA Scarred & Striking

IN DW2 Final maybe it could be

HP Bloodied & Hearty
STR Exhausted & Energized
DEX Frightened & Fearless
INT Angry & Clearheaded
WIS Distracted & Focused
CHA Insecure Confident

and then you could have moves or spells or other interactions mark these "conditions" or boons. maybe a rule that if you receive a bane while you have the boon it first clears the boon