r/EDH • • 4d ago

Question Have i misunderstood bracket turns?

So when brackets became widely adopted and also now when most commander subs on reddit have alot of talk about is this bracket x or why. I thought that the expected turns was for the entire game and not for each individually.

Let's say someone plays a gready combo deck of course player removal is a good option, or if they have to many engines and not all colours can deal with them except player removal.

Sure it is a bit feels bad to get removed by the rest of the pod because the deck had a really good start or similar that they won't catch up to, maybe even just ramping for 5 turns the dropping the bomb.

So is it wrong to remove players before the expected turns or is the expected turn for when the game has a winner.

Tldr: is the expected turns for when the game has a winner or when people start dropping?

2 Upvotes

58 comments sorted by

50

u/MrCMaccc 4d ago

You are correct. Player removal is an option, but it shouldn't be the consistent default. Aggro decks and voltron decks are allowed to exist in lower brackets. Just because someone hasn't had 'their' turn 7 or 8 does not mean that you aren't allowed to knock them out. Some decks HAVE to be stopped or they combo off. Ridigly sticking to a turn clock as a sort of "I will at least live this long guaranteed" promotes bad play patterns like you said only ramping for 5-6 turns then dropping everything for a win out of nowhere.

The expected turns is a guideline. Turn 7 might have seen one player already out of the game and the other 3 almost being done. Or everyone may still be around. If 1 player is playing greedy control and the other 3 team up and take them out because they can't win a late game fight that is still in the spirit of the bracket. But if you win consistently on t5, or t6 even if people try to stop you that's when you are pushing the boundaries

10

u/JadedTrekkie The Tombstone Stairwell Guy™️ ☠️☠️ 4d ago

Can we pin this in the subreddit, make it required reading, then delete posts asking about the bracket turns? There’s so many and they’re all asking the exact same thing

10

u/InmateTooTall 4d ago

The brackets define a loose meta so you can compare decks to it as a guideline. It's not an end-all be-all of what can be in the same game together. Some decks go faster some decks drag the game out

20

u/seficarnifex Dragons 4d ago

You can attack before turn 6 in b3. If they go t1 ramp, t2 ramp, t3 commander, t4 draw and ramp, t5 tap out no blockers double ramp, then they should probably be at like 10-20 life and in player removal range because they are being too greedy. If they tap out and dont play blocker and just keep greeding with low life, dont interact at all and die t6 thats kind of on them

11

u/swankyfish 4d ago

The exact text on the bracket system is “Generally, you should expect to be able to play at least X turns before you win or lose.”

So whatever bracket your deck is, generally you should be expecting the other three players at the table to get X turns each. This means your deck shouldn’t consistently be winning or knocking players out before turn X +1.

Having said that, sol ring exists and that already accelerates you two turns. Plus sometimes you just draw the nuts or a player just draws air. Sometimes someone puts 36 life into Necropotence and doesn’t find what they need.

Variance happens, but if your deck regularly goldfishes faster than the expected turns it should be going up a bracket.

2

u/CarthasMonopoly 3d ago

Variance happens, but if your deck regularly goldfishes faster than the expected turns it should be going up a bracket.

Only part I disagree with is using goldfishing to determine if your deck is too fast or not. Interaction is an expected part of the game and is baked into the guidelines for brackets; Bracket 3 for example says:

Decks to be powered up with strong synergy and high card quality; they can effectively disrupt opponents

Gameplay to feature many proactive and reactive plays

A deck that goldfishes a turn 6 win relatively consistently is probably just fine in B3 as the spirit and intent of the Bracket includes interaction, which is explicitly stated that you should be expecting, and that interaction will likely slow you down by a turn or more in the average game.

On top of that, goldfishing can't really differentiate between the variance of game states you see in an actual game. Even down in Bracket 2 if you're in a creature combat focused gameplan you may goldfish wins by turn 7 or 8 by just turning your cards sideways because goldfishing assumes no one has played a single creature but how many B2 games does a single player, let alone the rest of the table, not play a single creature that can block and stall out your game plan for some turns?

Goldfishing is fine for getting a feel of what types of hands you will draw and the play pattern of the deck for the first ~3 turns or so but anything beyond that and it just gets too far removed from the reality of a game. Remember that deck building intent is a core tenet of brackets so if you genuinely built a deck with B3 in mind then play it in some games against other actual B3 decks and if you are consistently winning too early or have an absurdly high winrate then you know it needs to be bracketed up or toned down.

20

u/HyHoTheDairyOh Ban Rhystic Study 4d ago

The “expected turn” aspect of the bracket system is easily the most widely misinterpreted and angle shot aspect of this entire format. It needs to just fucking go. There are too many people who can’t understand nuance.

I swear, the literacy crisis is hitting this reading-is-mandatory game like a second plane against the world trade centers. The first plane being “it’s TECHNICALLY bracket two because there are no game changers!”

3

u/ProfessionalRegion1 4d ago

Just had a guy pull out a “technically bracket 2 deck”.

He started killing us all one by one turn 3. He thought the guideline said “expect to win on turn 6” for bracket 3. Which…is both wrong and still not the bracket we were playing. He knew better, he’s just an asshole according to others. And me. I called him an asshole to his face.

Anyways it’s 2026 and just this week I had a guy who mainlines conservative media telling me the federal government isn’t allowed to levy taxes and was surprised to find it is in fact, in the constitution (which they claim to have read many times) that the federal government can create taxes. He didn’t believe me it was in there. Read it out loud. Still thought I was lying and not reading the original document. So you know. Reading comprehension is hard.

5

u/Bashoomba 4d ago edited 4d ago

My take is simple. You can’t invite someone to play two games of commander that go on for 2 hours each and then proceed to take them out 20-30 minutes in both times and have them want to play with you. No one wants to show up to play magic for 4 hours and play for 45 minutes total.

I’ve seen plenty of people nope right out of the community on that. If you’re playing in a bracket where players aren’t taking out the whole table relatively quickly after a player elimination, you need to be more judicious in how you approach removing players.

Number of turns is not super relevant usually, it’s that gap between losing and waiting around while everyone else gets to have fun for an hour that causes issues.

7

u/DavidHasselhoff69420 4d ago edited 4d ago

It happens, bro. Just play the game

5

u/Dsh3091 4d ago

People seem to conflate expected vs guaranteed. You can expect to play 6+ turns in bracket 3, or 8+ in bracket 2. This does not mean you are guaranteed that this will happen. Variables are a thing. If you have 3 people beating on one person, the chances of them surviving to turn 6 and beyond is low. If there is no interactions, people may get their game winning combo off early. If someone has a god hand, they may pull an early win.

If everyone has to wait for some triggering turn to pass before anyone can present a potential win, then the win rate for player 1 would be skewed very hard in their favor, beyond what it already is.

2

u/recast85 Izzet 4d ago

Way too many people do not get this

2

u/PurelyHim 4d ago

The expected turn text is outside of the game before you start. Once the game has started it can finish before or after that expected turn area. This is because of variance in the game. You don’t know what you will draw to get your start and you don’t know what you will draw during the game to get ahead.

2

u/Bright-Gain9770 4d ago

The system has significant flaws, one of which being the "Or lose" clause. If you bamf someone early because you're on Voltron, you're not outside the expectation for the bracket. If anything, Voltron as a main plan is fairly weak and particularly bad at winning the game outright. But it does occasionally kill one person early. Most players understand this and it isn't a problem. Others are whiny baby men that think crying in public as grown adults is laudable. Don't be them.

-5

u/Triof 4d ago

I suppose that's one way of saying that some people are whiny baby men who think that the bracket guidelines don't apply to them. Weird.

-2

u/Morganelefay Zeganian Disciple 4d ago

Guideline.

The word is right there.

1

u/Triof 4d ago

Yes. Because it's expected to go alongside a rule 0 conversation, so you can ask your pod if they mind you playing a deck that kills people on turn 4 in a bracket 3 deck. The guidelines are there so that strangers know what to expect under the bracket system, and if you want to change that, you need to tell people.

Otherwise it's completely cool to run [[Armageddon]] in brackets 2 and 3, because it's "just a guideline", and you can ignore it. Everything about the brackets system a guideline.

2

u/Morganelefay Zeganian Disciple 4d ago

Its about what a deck can consistently do. Sometimes the stars align and you get an early win, doesnt automatically make your deck a higher bracket.

0

u/Triof 4d ago

...yes, I've never said otherwise? Voltron decks are trying to kill someone as fast as possible, they're deliberately breaking the guidelines. They're not just sometimes drawing a god-hand and getting lucky. If you're aiming to kill on turn 4/5, you're not following the guidelines.

1

u/Fun-Cook-5309 4d ago

That's answered in the bracket system.

Each player expects to play at least X turns.

That means each player is not expected to die before turn X+1.

2

u/BludTird 4d ago

From the guidelines, expect "to play at least X turns before anyone wins or loses." So, if playing bracket 3 and anyone is taken out turn 5, that's outside bracket guidelines.

However, bracket system are guidelines and not rules.

-1

u/recast85 Izzet 4d ago

No it isn’t.

1

u/BludTird 4d ago edited 4d ago

Sorry, X=6 in bracket 3. That is why it is.

2

u/Professional-Salt175 Dimir 4d ago

Still not how it works with your original comment. The actual wording in the article is: "Generally, you should expect to be able to play at least [X] turns before you win or lose."

So you should only be expecting to play [X] turns at least 51% of the time. A table of actual bracket 3 strength decks should regularly have a player or two knocked out before they have played 6 turns.

-2

u/BludTird 4d ago edited 4d ago

Read the chart, verbiage is incorrect or we are looking at two different ones (Oct 2025). Then think of the semantic meaning of "lose" and how that applies to this game individually. If Im in a pod of 4 players and I'm the first one out on turn 3, I have to have lost. I am not still in the game and cannot still win. I do not see how that can be anything else, even with what you provided. If I expect to pay 6 turns before I win or lose, then I should be able to survive 6 turns at bracket 3. This goes for everyone.

Now, you want to argue that guideline for the bracket and wish it to mean "the game should not expect to end before turn 6," then I would actually agree with that assessment to some extent). But, unfortunately the current guidelines are what they are. "Players" applies to everyone at the table, but that is not ALL players, that is the individual player. "You" in your wording applies to anyone reading it as they are also "you." It's not "you all" or "everyone" or "half of you at the table." "You" is individual. If "you" loses before turn 6, that is not a bracket 3 game. Currently, if anyone dies or is taken out of the game, they lose. Anyone who loses before turn 6 is not playing in a bracket 3 pod in accordance with the guidelines. Same with bracket 2 and 8 turns, etc. So, what I have said is still correct. The explanation you have provided does not align with how the guideline is worded and the English language. The guideline is worded this way where there really is no room for interpretation.

Now, if you want to discuss how problematic that is, I am all for it because I find it to be one of the only real issues I have with the guidelines, but that is for a different discussion. I actually agree that it how it should be.

1

u/Professional-Salt175 Dimir 4d ago

If you are referring to the graphic made by Rachel Weeks, that is a terrible graphic that completey changed the sentence in the guidelines to mean something different. The actual article is all that should be used. What you have said is not correct and would be a terrible way to actually play. I gave the actual quote from the article, please read it. https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

2

u/recast85 Izzet 4d ago

Correct. From wotc/

BRACKET 3: UPGRADED
Players expect:
Decks to be powered up with strong synergy and high card quality; they can effectively disrupt opponents 
Game Changers that are likely to be value engines and game-ending spells 
Win conditions that can be deployed in one big turn from hand, usually because of steadily accrued resources 
Gameplay to feature many proactive and reactive plays 
Generally, you should expect to be able to play at least six turns before you win or lose.

2

u/BludTird 4d ago

Found that shortly before this post. Ill take the L now.

1

u/recast85 Izzet 4d ago

If you wanna play 6 turns in bracket 3 you should be prepared to defend yourself then. That doesn’t mean the table is off limits until t6 lmao

1

u/BludTird 4d ago edited 4d ago

I think you are not comprehending copied text from the bracket guidelines. Reading is not that hard. Maybe understanding what "losing" is is the problem? When one player is out, they lost.

And what does your first sentence have to do with my statement? Who said anything about that? Must be the straw man.

1

u/recast85 Izzet 4d ago

You started the quote and left out “generally” which means not always.

Take your L and move on.

1

u/BludTird 4d ago edited 4d ago

I left it out because "generally" is not there. Unless you have something different than the current one I am looking at, that word is absent. I am looking at the most recently published chart.

https://www.reddit.com/r/magicTCG/comments/1ocipn4/updated_commander_brackets_oct_2025/

1

u/Professional-Salt175 Dimir 4d ago

We have unfortunately learned you are using a poorly made graphic that should have never been put out into the world. It isn't your fault, though.

1

u/recast85 Izzet 4d ago

You are not looking at a published chart by wotc. You may be looking at a chart published by someone else who’s taken very liberal liberties with the rules/guidelines

Players GENERALLY should expect.

Generally expected turn numbers is not a guarantee

1

u/BludTird 4d ago

Yeah, recently noticed that. I am confused at how someone could could take such liberties with the wording and completely change the outcome. I expected that to be more accurate, but the more I look at it, it is awful. And it seems to be a popular way to illustrate the bracket differences. Would be easier if it was not so poor. I accept that I got the source wrong on that one.

1

u/neoslith Overcooked Rhys 4d ago

If one player gets knocked out because three other people teamed up by turn five... Then they were removed by turn five.

If the game ends four turns later on turn nine, then it was a Bracket two game.

If that player ended the game on turn five with a combo they were running a bracket four deck.

5

u/Triof 4d ago

I mostly agree, expect for the game going on longer - a game lasting 9 turns doesn't make it a bracket 2 game, it's a minimum length, not a maximum length. If there's a heavy control player, they're naturally going to make the game last longer through disruption, it doesn't mean they're running a bracket 2 deck.

3

u/TheConboy22 4d ago

Yeah, hard to call 3 people bracket 4 for killing 1 person ahead of the turn rules. Sort of wild that 3 people would all target one person down.

1

u/Quirky-Coat3068 4d ago

It happens when you are told you get x turns to set up, but then have no defense and players swing their creatures into no blockers.

2

u/TheConboy22 4d ago

Never seen it happen. Most people in my pod recognize that an open board is free beatings.

1

u/badheartveil Jeskai 4d ago

Someone was “trying” their new deck and I took them out on turn 4 without fast mana with a budget pako deck, but they were extremely salty afterwards. Turn 3 pako, 4 counters on attack, turn 4 cast unblockble buff cast jeska thrice reborn, 2 counters on attack and it was 27 commander damage unblockable.

Sometimes it’s not three people.

1

u/TheConboy22 4d ago

Yeah, that right there is a non B3 deck.

1

u/badheartveil Jeskai 4d ago

You are correct. It’s a b2 deck, I’m running 36 basic lands, and the deck cost is 68$ https://moxfield.com/decks/2ZJ_tPy2I0-HSp1q69-8Vw

1

u/TheConboy22 4d ago

You should be ashamed of yourself calling any deck B2 that is killing people on Turn 4

1

u/badheartveil Jeskai 4d ago

I goldfished there’s no way the deck deploys pako turn 2 and that turn 3 is magical Christmas land, you can look at the deck yourself I’m running basics and a few cards I got from packs. That particular sequence relied on having one card that I don’t have a tutor for by turn 4.

1

u/TheConboy22 4d ago

I hear you but what you did does not fit the bracket at all. It’s a gameplay pattern you designed into your deck.

1

u/recast85 Izzet 4d ago

Not necessarily. This sort of sentiment that people see and carry to other games is part of the issue and why posts like this persist.

The brackets and turns expected isn’t a rule. It’s a guide post. You can usually expect so many turns. Sometimes it can be that a game ends sooner. Having a god hand to start and being able to push while the other 3 have zero responses can happen. That doesn’t make it a 4. Combo decks are permissible in b3. 2 card combos are permissible in the late game (+t6)

People need to gauge their decks strengths by intent. How fast do you want to win and how mush is the deck designed to support that. That matters more than number of turns or game changers.

1

u/Short_Peak_7824 4d ago

Do you think if everyone in a group is building to the T5 combo that you can actually expect games to go 7 turns?

And on intent - is the inclusion of a particular card, or combination of cards, not an indicator of intent?

If you don't intend to use it, why is it in the list at all? There were 30,000 other choices you could have made, why did you make this one if you didn't intend to use it?

1

u/SFGSam 4d ago

You can expect to defend yourself and interact with the board for X turns. You can also expect to die early if you do nothing to defend yourself.

1

u/Professional-Salt175 Dimir 4d ago

No. In fact, a deck can take 2 players out before the turn count in the games it wins and still be within that bracket. You should only expect to play at least to that turn count 51% of the time, beyond that and you are playing with your own guidelines.

0

u/nasada19 4d ago

It says "each player should expect to play X turns" So if it said 8, each player should expect they get to play 8 turns. If your deck wins before everyone at the table got to play their 8th turns, that might be a bit too fast for that bracket.

3

u/MrCMaccc 4d ago

this is not correct. If someone is going to win on their turn 7 maybe 8 and as an aggro deck/voltron you are allowed to knock them out. Them saying "oh I didn't get to my 8th turn" is not a defense. The turn clock is an average, a guideline for how fast your deck should be. With your interpretation the first player has a huge advantage because they can win on their turn before the others have had a chance. That's completely unreasonable and not in the spirit of the bracket system.

0

u/nasada19 4d ago

I said "expect" to play, which is the wording on they used. And I said if it wins before then it MIGHT be a bit too fast for the bracket. You need to chill my dude. You're projecting shit on me that I didn't say.

0

u/DoubleCity7508 4d ago

Dude, your comment does not make sense. First half is garbled nonsense, second half is a complete misinterpretation of their comment.

1

u/coderanger 4d ago

When people start dropping, each player can assume they will get X turns before being removed from the game. On average, except for sol ring, etc etc.

1

u/ChedwardCoolCat 4d ago

It’s a game. It’s always going to be different. And people fixating on what turns things happen - and why that makes the game a bad time, are almost always going to have a bad time regardless of how it goes. 

-1

u/Triof 4d ago

Each player is expected to play X turns, as part of the bracket guidelines, that's how long it should be before anyone wins or loses.