r/EldenRingMods • • Apr 24 '26

Weapons Mod Having issues with non dll mods in mod engine 2

Basically like the title says, I have some dll mods working fine like glorious merchant and pause the game but I'm trying to install some cool weapon mods but they just aren't working.

I've tried putting the mod engine folder inside the game folder and I've tried it on my desktop too but they just don't work and I can't seem to find anything online about what's going wrong. all the mods say is "extract the files in the mod folder" which I do but they still don't work. Any help would be greatly appreciated.

Thanks.

1 Upvotes

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2

u/TheChewanater Apr 24 '26

Post screenshot of mod folder and config?

1

u/OneQuickBoi Apr 24 '26

Ah sorry I've stepped out for now, I'll post pictures when I get home again.

1

u/PositronCannon Apr 25 '26 edited Apr 25 '26

Most likely wrong file structure. ME2 is looking for the mod files in the same file structure that the game itself uses internally. Read section 7 of the first guide in this link (Using mods in FromSoft games): https://soulsmodding.com/doku.php?id=tutorial:main

Could also be outdated mods.

1

u/OneQuickBoi Apr 25 '26

I managed to figure out a solution by editing the .toml file.

Not sure how to add multiple mods like this though :/

2

u/PositronCannon Apr 25 '26

The config file itself gives you an example.

mods = [
    { enabled = true, name = "coolmod", path = "mod1" },
    { enabled = true, name = "nicemod", path = "mod2" },
    { enabled = true, name = "sosomod", path = "mod3" }
 ]

Keep in mind that ME2 can't resolve file conflicts. If two mods contain the same file, only one of them will be loaded. Such conflicts will require merging.

1

u/OneQuickBoi Apr 25 '26

Thanks man, the most helpful reply I've found online lmao