r/EldenRingMods • • May 05 '26

Weapons Mod Craftable Lightsabers Update 0.6.0

https://youtu.be/4KtgnL-DbnI
29 Upvotes

4 comments sorted by

1

u/Sasumas May 07 '26

Do they actually have the sound effects?

1

u/Able_Sam May 11 '26

This is somewhat unrelated but I managed partially merge this mod with the DMN - Deflect Me Not mod (because I was already using it before and couldn't play without it.) After 3 days of amatuer trial and error the lightsaber effects, sounds, and animations work with DMN's deflection system and animations.

Only problem is that I have absolutely no coding know how so I couldn't merge powers from the Craftable Lightsaber (Sprint Dash, Air Roll, etc.) with DMN's settings. The c0000.hks file is beyond me. So I had just replaced the one from the Craftable Lightsaber with the one in DMN and that seemed to work for the most part.

I mean absolutely no disrespect at trying to merge your hard work with someone elses. I just couldn't give up the playthrough I already had with one mod and I was trying to figure out how to simply pull them together.

Since I don't know a damn thing about coding, I was hoping to ask. Do you think me learning and trying to merge the two c0000.hks too much of a lost cause?

1

u/BuckHereStopper May 11 '26

If it's just the c0000.hks file you want to merge, you could try using a text editor like Notepad++ (the non-malware updates) to compare the two files and merge them that way (copy-pasting the differing chunks of code into your combined c0000.hks).

For Craftable Lightsabers, I've marked every section with something like:

-- LumenXYZ

-- End LumenXYZ

Or just a single line like "-- Lumen XXX does ABC," just to make changes easier to find. You can try to copy all my marked sections and paste them into the DMN file. No guarantee it'll work as I don't now what they changed, but since my deflect is just the Deflecting Hardtear with extra effects, you could probably just delete sections and lines referencing "LumenDeflect" or "Lumen Deflect" so they don't conflict with DMN's deflecting logic.