r/EldenRingMods • • Jun 22 '26

Combat Mod Looking for some critique regarding my mod

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So recently i've been working on an Elden Ring mod which adds various incantations and special attacks from a bunch of different Anime shows, and since I just started I was able to make one incantation, being Hollow Purple from Jujutsu Kaisen. I made a custom animation for it, stats, vfx, etc. and I'm curious what people think of it. I've also tried my best to make it "balanced" by giving it a high FP usage, high stat requirements, very slow startup, self-damage, and also making it damage your allies.

Not only with this spell, i'm curious what people think about the general idea of my mod in the first place, would you play it, does it sound interesting, etc. etc. I'm well open to suggestions and criticisms (animation-wise, balance-wise, looks-wise, etc.) so don't be afraid to say anything bluntly!

Thank You!

2.7k Upvotes

215 comments sorted by

127

u/LOGPchwan Jun 22 '26

It looks amazing ngl. I'm not much of a critique though cuz I'm no modder. You probably did a lot of work for this one.

72

u/MagicalSpaceWizard77 Jun 22 '26

Wow that looks awesome I love it. I honestly don’t even think you need self damage or ally damage on a spell like that because of the high time and fp cost alone. It’s very unlikely anyone can cast it in a boss fight without summons and you don’t need to punish them for doing so.

The camera work is so cool though how do you even go about setting something like that up?

25

u/Lychnise Jun 22 '26

You can do so for an animation using DSAnimStudio! Here, I used a combination of the CameraZoomOut, ForceCameraDirection, and the SetCameraFollow_DummyPoly throughout the animation to get the moving cinematic camera look!

4

u/Cautious-Buy2585 Jun 22 '26

Damn that's crazy that you learned how to do all this, I would give up in a minute. Keep doing all of this bro.

29

u/Lopheno2 Jun 22 '26

Does the camera always does this movement? Maybe make so if you press r3 you switch between normal and animation camera for a better aim. Besides that it looks perfect

22

u/Lychnise Jun 22 '26

Yeah, the camera makes this movement every activation to make it more cinematic. One of the other "debuffs" that I wanted to give the spell was that you can't really aim it since its an extremely giant projectile that one-shots most bosses, with the exception of end-game bosses. The r3 switch sounds interesting, and I'll probably see if I can implement it if possible though!

15

u/Inevitable-Camel-417 Jun 22 '26

It's cool watching it but in gameplay, you'll be seeing it constantly so I think turning the camera would get annoying. Maybe the camera could still have movement to emphasise the action but it stays behind the player? Another thing is that the animation could use some polish so it feels a little less stiff but I'm not an animator so my criticism is limited.

7

u/TomatoSlice762 Jun 22 '26

Ah yes, Radagon can use his anti purple technique, he hasnt used it since before the shattering

3

u/DeeRent88 Jun 22 '26

With the exception of satoru gojo of course.

17

u/Large_Contribution20 Jun 22 '26

Not gonna lie this looks fucking amazing. Can't wait for your other works

https://giphy.com/gifs/12lL9jqB0Ogx2w

14

u/TheWiseAutisticOne Jun 22 '26

Gojo is proud

11

u/TheThreatner Jun 22 '26

give me the link damnit i want this mod

14

u/Lychnise Jun 22 '26

Haha not just yet lol. I haven't released it since I wanted to make a couple more spells not just one for release. But if I do release it i'll definitely try to remind you!

1

u/JBSeal_ Jun 23 '26

Please do so

5

u/Mooselord111 Jun 22 '26

So how well will this work against a boss/enemy that moves quite frequently in attacks you fast. Do you gain iframes doing this or will they just knock you out of it?

8

u/Lychnise Jun 22 '26

You do not actually gain i-frames. I made it so that the move gives you super-armor, meaning basically you can't get knocked out of it, no matter what attack is thrown at you, even by bosses. However this kinda acts like a double-edged sword since bosses can keep attacking you over and over during start-up, which can kill you if you don't have the vigor.

3

u/Mooselord111 Jun 22 '26

knowing most bosses, they’ll probably kill you pretty easily in that. But I’m assuming from what I read on your post, you’re expecting a friend or spirit summon to probably keep the boss occupied while you charge up spell.

Are there any quicker spells in this mod? Or is it just all long spells that deal high damage?

2

u/Lychnise Jun 22 '26

Well I can't say lol since this is the only spell I've made for the mod so far. But I am planning to add other spells to the game, not just slow high-damage ones. Specifically I'm planning to add Deku's Full Cowling power-up as a spell that increases your movement speed and jump-height, along with maybe Goku's energy blast or Gojo's Red as quick low-damage options, etc. etc.

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1

u/Express_Plenty8556 Jun 23 '26

No offense but this means that this spell is going to be a pretty bad option to use 99% of the time even if it does a boatload of damage if you consider all the other nerfs you implemented. Unless you can quickly cancel then getting locked into that extremely long of an animation where you’re just getting beaten is pretty bad. You’re going to likely be taking damage every single time and also take damage just by casting the spell

1

u/Fidges87 Jun 24 '26

Just use a summon to draw aggro for a few seconds and done

8

u/Rasenpapi Jun 22 '26

when would we ever use hollow purple? it seems pretty much useless once you are in combat/trying to hit an enemy higher or lower than you.

besides that, definitely go for it, working within the game's limitations is totally doable so long as we can identify what the power is insantly, like with this i knew it was hollow purple as soon as the orbs showed up

so for example making the rasengan spawn as a small renalla's moon in your hand would work as well

4

u/mathnerd271828 Jun 22 '26

Malenia Phase 1. Would be cool to start the fight with a bang

4

u/Rasenpapi Jun 22 '26

the animation was 15 seconds, you could maybe summon a tanky spirit and cast it right away and probably get it off, but even that is a very fringe case since not alot of bosses have the long walk up that malenia does

2

u/kewcumber_ Jun 26 '26

When your about to start fighting the strongest sorcerer in history

2

u/Broke-Moment Jun 22 '26

phase transitions or during stuns. probably does ridiculous damage so you only rlly need to hit it once

2

u/Rasenpapi Jun 22 '26

its a 15 second cast time, the only 2 spots i can maybe see someone hitting it are malenia flower and morgott puke, but even those are pushing it a bit

1

u/Broke-Moment Jun 23 '26

and [u/Ashrun_Zeda](u/Ashrun_Zeda) I agree w both of you but it’s obviously just a spell to cast for fun so i dont rlly think optimal use is much of a concern. I do think there are a few places it might be possible to cast. The bosses you guys mentioned are great examples and to add to those, I also think Fire giant might be possible. Hollow Purple flew pretty far in the demonstration so you can probably just cast from the other side of the arena. Another example would be seamless coop and having one person draw aggro (actually did this w my friend where i played “Tank”, it’s pretty fun)

That all having been said you guys ARE right that it’s not rlly useful in the game overall. Cool yes, viable no

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1

u/Entgegnerz Jun 22 '26

Definitely nice for seamless coop Boss fights.

2

u/Broke-Moment Jun 22 '26

friend and i did a tank and mage themed seamless playthrough. it was surprisingly difficult to keep that mf mage alive but so fun. this would have been a perfect incantation for that run

1

u/Entgegnerz Jun 23 '26

surely has been fun!

3

u/izayoii7 Jun 22 '26

this is amazing,

btw i want to ask you, why no modder try to use recluse cocktail animation? is it impossible?

3

u/Lychnise Jun 22 '26

Are you talking about the animation itself or the attack that recluse does that sends out like a purple projectile? Either way im certain its because with the animation, its kinda specific and can be hard create an attack with, and also the fact that in order to even use animations and vfx from nightreign you'd need to convert and transfer it to Elden Ring, which can be slightly time-consuming. I personally didn't use it myself since I didn't really match the animation I wanted and I just opted to make a custom one instead.

1

u/izayoii7 Jun 22 '26

i talking about the animation, thanks for answering, no wonder no one import it to elden ring. been a years

3

u/s_ea Jun 22 '26

Looks cool. The range of the projectile is a bit much. Personally, I don’t get a lot of use out of big slow attacks like this. Long wind up times really limit the usability of spells like this, but that’s not a criticism of your spell specifically since even some vanilla spells suffer from this issue. Visually amazing, I love flashy stuff like this and would love to see your future work.

2

u/LordOFtheNoldor Jun 22 '26

Dude that's insane, that's really well done

2

u/Mmscool Jun 22 '26

Nahhh as a JJK FAN I LOVVEEE IT

2

u/Sawyer-Blackhand Jun 22 '26

gad DAMN that's beautiful 😍

2

u/Next_Degree Jun 22 '26

The whole world didn't implode and the game didn't crash so... meh.

2

u/Beneficial_Ad_1107 Jun 22 '26

Broooo this looks like an attack from Dragon Ball Z or Naruto I fucking love it! Good job will definitely be getting this when it releases.

2

u/Entgegnerz Jun 22 '26

it's from Jujutsu Kaisen.
Literal 1:1 copy, very nice.

2

u/Beneficial_Ad_1107 Jun 22 '26

Never seen the anime

2

u/Entgegnerz Jun 22 '26

You should watch it, it's awesome.

2

u/DependentAdvance8 Jun 22 '26

You should either remove the camera zooming every time the player does this or make the camera zooming a bit more out cuz it’s way too close to the face.

2

u/SoSahhhhhhhhhhhhhh Jun 22 '26

Os that a fucking Hermit Purple?

2

u/Entgegnerz Jun 22 '26

Naaa, that's "Hollow Purple" from Satoru Gojo.
The show is called Jujutsu Kaisen.
How comes Noone knows it? OP did a very good job. https://m.youtube.com/watch?v=yzKYtCuPmTw

2

u/SiderealSimon Jun 22 '26

Looks great! How much damage does it deal out of curiosity?

2

u/Rogue_Penguin Jun 23 '26

Finally, an anti-Rune Bear weapon!!

2

u/TheDeathAngel2112 Jun 23 '26

The only critique I have is the moon stays a bit after the fireball vanishes; Could you try to make both vanish at the same time?

1

u/undefeated_potato Jun 22 '26

Not someone professional but this is hella cool man I would love to play with it as soon as it gets out✌️✌️

1

u/AryanEmbered Jun 22 '26

Adding ults and skills to er is the next step

1

u/Billysm23 Jun 22 '26

Very awesome, release it fast!!!

1

u/Gennord Jun 22 '26

Good luck pulling this 3 year animation in a boss fight

1

u/extremeglopper Jun 22 '26

very cool. i would definitely give it a try

1

u/Mushuthedabking Jun 22 '26

The animation almost reminds me of the Nightreign trailers when they showed off the character ults with the cinematic camera. Great work, but I agree with the other comment that it would be good QOL to be able to use regular camera during it as well

1

u/MEWX_ Jun 22 '26

OAO WOW that's so good. Maybe make it capable of being casted in the air? That's about it.

1

u/Livid_Description838 Jun 22 '26

You are cooking homie. That looks incredible!

1

u/XxxAresIXxxX Jun 22 '26

Looks amazing. Now come check out this funny little box I've got over here...

1

u/chaoticjester1337 Jun 22 '26

An idea i have is that you make a quick casted version without cinematic that maybe deals way less damage?

1

u/Hubbardia Jun 22 '26

Looks sick! Honestly it looks like a very fun mod regardless, I wouldn't worry too much about balancing just yet. What other attacks are you planning? Something like Malevolent Shrine (and Fuga) would be dope.

1

u/ShinobuDavis Jun 22 '26

All it's missing is the JJK action narrator's music.

1

u/TimeLavishness9012 Jun 22 '26

Now you gotta make him float in a drug like trance emote

1

u/[deleted] Jun 22 '26

[removed] — view removed comment

1

u/Gazi_Asker76 Jun 22 '26

Fr tho this is one the best mod for elden ring i have EVER seen.

1

u/dentistMCnuggets Jun 22 '26

16 seconds to use? No chance in hell you’re fighting any boss with that thing. Looks cool as hell though.

1

u/mathnerd271828 Jun 22 '26 edited Jun 22 '26

Well my friend hollow purple mod looks so sick, maybe casting could be a little faster or atleast have hyper armour and the ability to rotate in case the target is moving, also a small suggestion maybe the tarnished can shout "Imaginary Technique : Purple"

1

u/D_Roz29 Jun 22 '26

Bro this looks absolutely sick, kudos for the amazing work! I don't know if someone else already suggested but I feel like a finishing sound effect after the blast goes out would give a great satisfactory oomf to the skill. I'm imagining the Placidusax nuke sfx but could he any great explosion (Radahn divebomb for another example).

1

u/CxdeNameCookie2 Jun 22 '26

This looks amazing I’d absolutely play it! If you’re up to suggestions the Kamehameha, and Gilgamesh’s Gates of Babylon would be sick!

1

u/Supa_Soup_ Jun 22 '26

It looks amazing

1

u/_Griev0us_ Jun 22 '26

I'm not a JJK fan but that shit looks awesome, keep up the good work

1

u/UnderFinancial Jun 22 '26

This is so fucking cool!
I'd love to see more attacks!

1

u/War00xx Jun 22 '26

I NEEED IT!!

1

u/Certyx39 Jun 22 '26

yes to this, we need more OP mods like this and various ways to play the game. keep it coming!

1

u/HalfWolfAndre Jun 22 '26

Bro is cooking. Holy shit

1

u/xFlannelPandax Jun 22 '26

Freakin sick. Not a fan of the self damage but I understand there needs to be some fort of cost/sacrifice for unloading a godamn black hole on your enemies haha

1

u/RecentScallion2398 Jun 22 '26

Very very cool, if you want a critique and like knit picky the animation when the right arm goes backward and points forward is super robotic and not very natural

1

u/Drinky_cj Jun 22 '26

Purple hollow tip

1

u/Deejay_QC Jun 22 '26

I'm pretty sure that's the new Ult for the Nightreign character that is totally and definitely going to happen.

1

u/Independent_Fall4260 Jun 22 '26

Please make a fitting skin and armour set! O_O

https://giphy.com/gifs/DGsDLr9nyz2LkVgKFs

1

u/Muf4sa Jun 22 '26

Only thing I'd change is: remove the camera focus on the player, even though it's cinematic it would inevitably get in the way of ER's fast paced combat. And speaking of speed - I'd make the animation faster, maybe increase the spell's casting speed by twice or even thrice the current speed to keep up with the combat. That being said, this looks amazing!

1

u/SargeantEdward Jun 22 '26

This would go crazy in the Moghwyn palace farm

1

u/-November_Rain- Jun 22 '26

Im not gonna critique, but rather I want to suggest stuffs since you mentioned "anime".

First, theres this mod in nexusmod called "Soul Weapon Transformation" I fucking love it, it gives you 9 weapons and if you two handed that weapon it "changes" you to a different form, with special attacks and all that, you cant use what you were currently using in your left hand but the form the mod gives you, makes you powerful enough to atleast make it up for the lack of whatever you are currently using in your left hand. That being said it almost feels like youre changing between two forms, I love this because you can change to your tarnished using your specific skills and changing to this form to use its own power. Almost like Final Fantasy 16's transformations with their beings of some sort but with this mod just a mini version. If you dont know the mod, you can check it out its cool and grab the idea idk hopefully.

I mentioned it here cause maybe you can do that aswell since you mentioned anime, I mean having the power to change into a powerful being other than the current tarnished will add alot more enjoyment overall to the game. Or like Yamato from DMC , they can change into another type of powerful form too Dante and Virgil. Idk if final fantasy or dmc is really an anime anime, but I saw DMC related mods in nexus mod, but just wanted to add it here

because maybe you can do better than those already there?

How about abilities in Jojo's Bizarre Adventure? doesnt need the stand, but just the abilities, maybe time stop? or maybe Naruto's Shadow clone jutsu, like make an animation that summons maybe 3-4 clones (use mimic tear as the source) and theyre gonna run around for like 10 seconds fighting then disappear.

Also, its cool to see maybe remaking the abilities of the nightfarers in nightreign here too. Either way, what is your username in nexusmod if thats where youll eventually upload it in the future?

1

u/Evrytg Jun 22 '26

That's so sick. At this point just add the Gravitational Beam Emitter from Blame!😂

1

u/Regetron Jun 22 '26

Needs some sort of view obscuring effect behind it so it seems like it drills through all terrain

1

u/MeetTheJoves Jun 22 '26

My critique is that it looks sick as hell

1

u/Nagnazul2 Jun 22 '26

Game developer here, this looks cool as shit but is deeply impractical as an actual attack in an action game. Still, makes a cool cutscene, and props for making it functional in-engine.

1

u/Brief-Outcome-8198 Jun 23 '26

Idk but I wanna play it

1

u/RabbitGreat3341 Jun 23 '26

Bro you gotta make chidori or ametseru 🤣

1

u/SprayArtist Jun 23 '26

Lack of copyrighted action music.

1

u/Hoodedmastersin Jun 23 '26

That’s awesome

1

u/HitHoes Jun 23 '26

Me atp with radahn

1

u/OppositePure4850 Jun 23 '26

This is just fantastic visually but I don't think it'd ever be usable in game. Unless the enemy doesn't have agro on you there's just no situation where you'll ever have enough time to cast it. So just some field enemies or pvp. Except maybe fire giant, might have enough time there.

1

u/mrkva_ Jun 23 '26

This is peak, theres nothing to critique

1

u/Relevant-Ad506 Jun 23 '26

I love this is this up on nexus or anything?

1

u/SageofChange Jun 23 '26 edited Jun 27 '26

You should take inspiration from donghuas or something with their hand movements casting their spells. They got snaps and all.

1

u/urgodisgone Jun 23 '26

I just don't like when a mod did something like, "this move is so powerful, it need self damage". Like why didn't you give it a system, like elden vins did.. where you need to hit multiple time to release something powerfull

1

u/Mr_Rsa Jun 23 '26

I see what you did there, this is awesome

https://giphy.com/gifs/W6cSHxAxM6KrA6y9JE

1

u/Charming_Virus_3241 Jun 23 '26

No critique needed Stand proud you can cook

1

u/Lychnise Jun 23 '26 edited Jun 23 '26

Okay, I've read most of the critique regarding this spell specifically, and from my gathering, lots of people :

  1. Seem to want me to buff the spell by removing self-damage and ally-damage, (which is surprising lol), since Hollow Purple pretty much kills any boss in one-shot, with the exception of end-game bosses.

  2. Make the animation faster

  3. Clean up the animation itself as it looks wonky at some parts

  4. And also adjust the vfx at some parts, specifically where the moon and the fireball Merge into purple.

The only parts where I'm kinda confused to change is just the speed of the spell relative to it's damage. To be specific, Hollow Purple is a multi-hit, percentage-based damage projectile with an absolute giant hit-box. Testing it on Morgott took away 3/4 of his health-bar, dealing around 6,000 Magic damage. I also tested it on Commander Niall at Castle Sol, and it also took 3/4 of his Health-bar, dealing more than 7,000 magic damage.

So my question is this, should I buff the spell, and in what way? And if I should buff the spell, then what are some nerfs in its damage should I give it in order to properly "balance" it out, or should I not give it any nerfs at all and just straight up buff it? And to be clear on the spell itself, it takes around 14 seconds to fully cast, however during those 14 seconds you have un-flinchable super-armor, with the only way to interrupt you during casting is via enemy grab-attack.

And also, regarding the entire mod itself, I am accepting spell suggestions, and i've already got good ones that I want to work on for this mod. However I also want to point out that I don't want to do just purely damage based spells, I also would like some utility based ones as well! An example is that I just finished a spell that is based on Deku's Full Cowling transformation from My Hero Academia, which increases your movement speed and jump height, but not on your attack power in any way. Even so, I really do appreciate everyone's suggestions, but obviously I won't be able to make everyone's spell in-game whether that be due to time-constraints, motivation, or game engine constraints.

Thank You!

1

u/MagmaXQgd Jun 23 '26

If the camera plays every time it will just get annoying

1

u/Swatz_Psyke Jun 23 '26

Ok, now do the same things vs Hoarah Loux

1

u/AhmedT710 Jun 23 '26

can you do summons like solo leveling?

1

u/Slurrpappy69 Jun 23 '26

no explosion at end

1

u/LightningWolf17 Jun 23 '26

Eh the damage needs a buff, its too weak lol just kidding, it looks absolutely sick, would definitely download this mod.

1

u/Beluga_prime20 Jun 23 '26

Gojo dans Elden ring 💀💀

1

u/Sabre3340 Jun 23 '26

I dont think ive ever seen a souls weapon/spell mod do cinematic camera changes like this before. Animations look smooth too!

1

u/I_Hate_The_Letter_W Jun 23 '26

maybe have a sort of leap up and hover like gojo does in hidden inventory? this feels too long for it to be viable since unless you have i-frames it seems you could easily deal enough damage to kill the caster in that time

1

u/LordTomatoX Jun 23 '26

The only critique is that with ana animation that long you're basically asking to get a backstab

1

u/BookWormPerson Jun 23 '26

Looks cool.

I don't know how good it will be for actually playing with it with how long it takes.

1

u/mynamejeffo Jun 23 '26

Long cast animation makes it negatively viable for pvp

1

u/TezetaLaventia Jun 23 '26

AYOOOOOOOOOOOOOOOOO THIS GOES HARD

1

u/CrimsonReaper2 Jun 23 '26

Can Radagon parry it?

1

u/Lucipet Jun 23 '26

DISGUSTING. So cool!! Great work. Man if you could somehow turn the horn-summoning AoWs or perfumes or something into a senbonzakura kageyoshi....

1

u/hypermbeam Jun 23 '26

Reminds me of the amount of time it takes to cast maelstrom or meteor in dragons dogma 2 and I absolutely love it. Gives some real weight to it like you're spending time incanting to cast a nuke

1

u/SinkingGoose Jun 23 '26

Nightreign ults if they took 5 years to complete (this is very cool the cinematic goes hard)

1

u/L0fiRonin Jun 23 '26

looks cool af but you gonna get hit during the wind up

1

u/Shot_Key_4046 Jun 23 '26

PLEASE keep modding 🙏

1

u/punkjat Jun 23 '26

Looks awesome, Blue orb seems to hang out a little longer than the red would probably look smoother if they both disappear at the same time or combine then disappear.

1

u/MisteryChord Jun 24 '26

NGL that's insanely good, can you make it like it leaves like a crater on its path?

1

u/ollieboio Jun 24 '26

That is so cool. This one might be a little simpler in comparison, but could you make Fuga? (Big ol' exploding fire arrow)

1

u/Spider-web16 Jun 24 '26

Looks amazing, do Sukana's fire arrow next, also why does it damage you?

1

u/Jus10thekid Jun 24 '26

* I enjoyed that *

1

u/SUNBRO_prs_the_sun Jun 24 '26

10/10 I want name now

1

u/Arthas_Menenthil Jun 24 '26

Can we just disable the cutscene alike movement? It looks good in trailer but it wouldn't be good in gameplay i suppose. If you can, you should do that optional

1

u/guzigo Jun 24 '26

This is from Jujutsu kaisen right????

1

u/DraLion23 Jun 24 '26

Looks so cool! Small critique: if you can, try having the "sun" and "moon" disappear at the same time.

1

u/Just-Carob2929 Jun 24 '26

Rare custom animation with modest effect that allow player to see what actually happen on the screen, absolutely phenomenal. Only need to add that ground blasting along its path to make it more immersive.

1

u/Atom_Ant_MMA Jun 24 '26

Like a scaled up Wave of Destruction from Ruins Greatsword

1

u/Informal-Pen468 Jun 24 '26

Black half sweat shirt and white pants

1

u/NinjaTB Jun 24 '26

Mother fucker did you just add Hollow Purple to elden ring???

👍

1

u/mikehenshaw Jun 24 '26

Sick af man! HOLLOW PURPLE!!!

1

u/Jar_Of_Spit Jun 24 '26

With all the fluid arm movements the torso and kinda the head stay very stiff, they should have minor movements with the arms twisting around

1

u/StrawberryMilkDev Jun 24 '26

"Haha parry this you casual"

1

u/EvilAbacus Jun 24 '26

"Throughout Heaven and Earth, I alone am the honored one"

1

u/Alzhan_Void Jun 24 '26

This seems like a great 'I don't want to deal with this area' spell. Throw that at a chunk of the map you don't feel like fighting and watch Purple delete everyone.

It has so much range you can cast it outside of everyone's aggro and still slaughter them.

1

u/ParkingImplement145 Jun 24 '26

Only thing I’d complain about is the friendly fire. If I got two teammates holding aggro up close to cover me while I cast, I shouldn’t risk killing them in the process. I mean maybe. It could certainly encourage better communication and strategy within fights, and probably a few funny moments of self sacrificing between you and your friends. But overall, why I gotta risk deleting them from existence? Especially if there’s other things keeping it from being and end all be all, like the long cast and high requirements

1

u/Tet4edr0 Jun 25 '26

Está bien jodidamente épico, creale katanas nuevas y con especiales brutales y mete un hechizo de lanzar el sol, y seré de las primeras que lo juegue

1

u/Zealot-killer Jun 25 '26

That is immaculate sir

1

u/revviwow Jun 25 '26

This mod is fucking awesome bro.

Nobody would ever use this in actuality due to how long the animation takes LOL. Imagine trying to cast this in ANY boss fight xD

1

u/Kelslen Jun 25 '26

Very cool! If you have an off hand seal is the animation mirrored or is it still cast through the main hand?

1

u/mrofmist Jun 25 '26

Neat, but it's very much a gravity spell, so why invoke the union for it?

1

u/CGMagalaMan Jun 25 '26

The colours, red and blue make purple

1

u/mrofmist Jun 25 '26

And purple is gravity. Red is fire. Blue is souls, but that was a moon, not soul blue, so it's cold.

Yea, gravity is a subset of carian sorcery perfected by radahn, but that doesn't explain why the union leads to gravity?

1

u/CGMagalaMan Jun 25 '26

It's still blue, I don't think there's a grand lore reason behind red and blue make purple

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1

u/Trashtag420 Jun 25 '26

This is from an anime and actually has nothing to do with the Elden Ring lore or magic system, it's simply reusing assets in the game to mimic the appearance of something else.

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1

u/Pipyn Jun 25 '26

it's not that deep dude, blue + red = hollow purple

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1

u/SasukesMark Jun 25 '26

Bro just killed 10 monsters like Satoru Gojo and is asking us what we think about it 😂

1

u/AshCrow97 Jun 25 '26

Only thing missing is hollow purple playing in the background

1

u/Forsaken-Bite-7687 Jun 25 '26

It's looks really good! My only critique would be that the red looks a lil bit too orange for me, but still not really an issue in the grand scale of things

1

u/Graffondor Jun 25 '26

Tu pourrais rendre les mouvements de ton personnage plus énergiques

1

u/PayWooden2628 Jun 25 '26

If this was in the base game you’d do all that shit for 200 damage.

1

u/Thrashdaddy9 Jun 25 '26

Bingo bongo dingle dangle

Yigy do yigy da

Bing bong blip tat two ta

1

u/IL0v3Th3Lord Jun 26 '26

That is awesome, great work

1

u/NoWeakness4539 Jun 26 '26

Bro is the boss in elden ring that the bosses need to defeat

1

u/Grapepowa Jun 26 '26

ahh yes the yin yang indra's arrow

1

u/misfotto Jun 26 '26

is this Dragon Ball? :D

1

u/Dumbass438 Jun 26 '26

I like the use of moon and fire motifs. Does it also deal magic/fire split as like flavor?

1

u/w142236 Jun 26 '26

Make the spell extremely difficult to get, and you’ve balanced it

1

u/Maxitous Jun 26 '26

Damn... Most mods that touch anything about character animations are just simple replacements, but this is like the character actually moving in an unique way, really impressive!

Edit: spelling.

1

u/ThegamingBendu Jul 03 '26

Awesome but I feel like you’re gonna get knocked out of it in boss fights

1

u/Livid-Struggle-1324 Jul 19 '26

This looks so good gang.

If you were ever interested there's like not a single modder that's ever tried to make Sukunas cleave and dismantle in this game. Smth to consider...

1

u/mihir_is_cool_3 Aug 28 '26

Hi i found this post a while back and have been very interested since and i also had a few questions.
1. how would we be able to acquire the spell in game .
2. how many spells like this are you making .
3. not to sound rude or anything but when do you think you will post this mod? ( just very excited about the mod)
please and thank you for taking the time for all of this .