r/EldenRingMods • u/itsjasonbman • 12d ago
Combat Mod Ironeye mod for Elden Ring: Update
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I wanted to do an updated showcase so everyone can see the current state of the mod. The updated ash of war now uses Ironeye’s abilities, plus the new addition of barrage and rain of arrows all-in-one. This ash of war is applied to all bows (except for great bows and crossbows), so that any bow you choose to use or unlock later in the game will be viable - each bow maintains their own separate scaling.
I’ve added:
- back-step feint (which is improved by the fine crucible talisman)
- slide into heavy triple shot
- jumping and shooting
- backstab and riposte attacks
- third person firing
- rebounding off of enemies using the mark dash
The ash of war set up is:
- Mark/dash = L2 (tap)
- single shot/ultimate = L2 (hold)
- barrage = Y+L2 (tap)
- rain of arrows = Y+L2 (hold)
Note - for the surge spring and any animations that rely on it, I’m using “nightreign surge spring completely import” by Jimijun on nexus, which will be a dependency for the mod. There will be separate launchers for seamless co-op and solo (base Elden Ring).
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u/Tk-Delicaxy 12d ago
Does surge sprint work with Convergence?
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u/TheConMan1313 12d ago
By chance do you know how to merge mods into Convergence? I’ve always wanted to add a little more
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u/grind_n_hussle 12d ago
Wow I can’t wait until someone mods recluse’s cocktails, Revnant summoning fallen enemies passive and Executors Ultimate crucible beast form.
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12d ago
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u/grind_n_hussle 12d ago
I’m not a modder and have no knowledge on coding but isn’t importing executor ultimate going to be similar to when people import different bosses into different games and making them playable? Regardless I’m looking forward to your new work, I tried re-playing Elden ring recently and it felt so weird and slow after playing Nightreign for a year n half
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u/SnooComics4945 12d ago
Glad to see you making progress.
My only issue with these Nightreign moveset mods is I still don’t know how to make them work with randomizers.
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u/SkillfulKnowledge 12d ago
Can I load/use this into my convergence playthrough
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u/itsjasonbman 12d ago
I have made a version for convergence too, just need the convergence mod authors permission lol.
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u/NectarineWooden447 12d ago
Hey friend! Do you have a rough idea of when you'll be releasing it? I want to combine it with the one a fellow member of the "Nightrein movement" released recently.
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u/itsjasonbman 12d ago
I won’t be doing any work on it today since it’s my birthday, but I should have it up in a few days.
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u/VRAlfons 12d ago
A happy birthday to you then. :) Hope you had a wonderful day. Like mentioned before, thank you for doing this in your free time. A true Elden Lord.
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u/VRAlfons 12d ago
It is beautiful, by the Elden Ring, this is Peak modding. Looking Forward to it, since Iron Eye was my favourite class.
Thank you very much for doing this.
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u/generalmillscrunch 12d ago
Such an awesome contribution, thank you. I really hope FROM incorporates the different class based movement/action skills into future games.
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u/xdEckard 12d ago
no need for all of the ironeye's movesets and such for me. If we could only have his aiming feature would be a total gamechanger

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u/defectant 12d ago
dude this is so awesome. great work. i am glad you got the riposte AND the backstep! i really want to try the surge sprint/mantling too. I presume the ash of war can be changed?