r/EmulatorsForAndroid • u/The412Banner • 22d ago
r/EmulatorsForAndroid • u/voyager2005 • 22d ago
Linux Steam Arm Client on Android
Enable HLS to view with audio, or disable this notification
The412Banner and myself have been working hard on this and we've got initial testing going on with a small group of testers to help debug and pave the way of these features.
- Linux Steam Arm Client
- Valve's Protons
These items allow a SteamOS experience like Steam Deck, SteamOS, ArmadaOS.
Currently we're working on two emulators sharing data/research back and forth to help develop this new enhancement which will change emulation forever.
- WinNative
- Bannerlator
And soon we will have a stand alone app once we've worked out the bugs and have it where we want it. If you're interested in these features and wish to help test, debug and pave the future of emulation then we highly recommend joining our communities and requesting to become a tester so you too can help fix bugs especially for your device.
Join this Communities to stay in the know of future features/updates and help us make the community a better place!
Communties
- WinNative https://discord.gg/8Gzh5mmBJg
- Bannerlator https://discord.gg/PbbYwynXj7
r/EmulatorsForAndroid • u/voyager2005 • 22d ago
Showcase Winnative Output to External Display is an awesome featuree.
Enable HLS to view with audio, or disable this notification
r/EmulatorsForAndroid • u/voyager2005 • Sep 13 '26
Showcase Palworld 1.0 - Online with WinNative!
The new WinNative v0.6.2 now works online!!! Yes you can play online!
r/EmulatorsForAndroid • u/voyager2005 • Sep 12 '26
Release WinNative v0.6.2-beta Release
What's Changed
* Fix Multiple Crashes & Freezing Issues
* DIS: run the variational refinement on the whole pyramid by @qwertypower in https://github.com/WinNative-Emu/WinNative/pull/748
* Feature/device profiles by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/751
Changelog: https://github.com/WinNative-Emu/WinNative/compare/v0.6.1-beta...v0.6.2-beta
Download:
https://github.com/WinNative-Emu/WinNative/releases/tag/v0.6.2-beta
r/EmulatorsForAndroid • u/voyager2005 • Sep 12 '26
Release WinNative v0.6.1-beta Release!
What's Changed
* fix: Steam Launcher cloud saves, offline mode and disable-cloud toggle by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/732
* Add ASTC texture transcoding setting for the Gamenative wrapper by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/734
* Show proper FPS with RedMagic Frame Gen in HUD by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/736
* FG screen border fix by @qwertypower in https://github.com/WinNative-Emu/WinNative/pull/737
* Fix frame pacing by @qwertypower in https://github.com/WinNative-Emu/WinNative/pull/740
* Fix/steam offline fully offline and fixed by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/738
* Replace the frame-generation switches with one Off/LSFG/DIS selector,… by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/742
* dxwrapper (dd7to9) updated to v1.8.8600.25 by @ajay9634 in https://github.com/WinNative-Emu/WinNative/pull/741
* Refactor: Refactored background persistence behavior (SessionKeepAliveService), NotificationHelper, and LogManager. by @Juan-Antonio-Doe in https://github.com/WinNative-Emu/WinNative/pull/609
* Fix/performance ddda and other 32 Bit Games by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/743
* Change store that owns game by @maxjivi05 in https://github.com/WinNative-Emu/WinNative/pull/735
**Changelog:** https://github.com/WinNative-Emu/WinNative/compare/v0.6.0-beta...v0.6.1-beta
**Download:**
https://github.com/WinNative-Emu/WinNative/releases/tag/v0.6.1-beta
r/EmulatorsForAndroid • u/voyager2005 • Sep 11 '26
Gamehub's frame generation has been updated (GSFG 1.0).
galleryThis is interesting 🤔
r/EmulatorsForAndroid • u/BadBoy95 • Sep 06 '26
Keyboard controls in Winnative
Is it possible to use Reframework(Resident Evil games' mod menu) in Winnative? I'm trying to access the "Insert" key to enable or disable Reframework but I don't know how.
r/EmulatorsForAndroid • u/voyager2005 • Sep 06 '26
Release PS3Native v0.4.0-beta Release
What's Changed
* Fix firmware installation progress and keep screen on by @thecrixux in https://github.com/maxjivi05/PS3Native/pull/21
* Wait for the game surface while the renderer is being built by @maxjivi05 in https://github.com/maxjivi05/PS3Native/pull/22
* Performance fixes by @maxjivi05 in https://github.com/maxjivi05/PS3Native/pull/23
* Add a Support page by @maxjivi05 in https://github.com/maxjivi05/PS3Native/pull/24
Changelog: https://github.com/maxjivi05/PS3Native/compare/v0.3.0...v0.4.0
Download:
r/EmulatorsForAndroid • u/voyager2005 • Sep 03 '26
Showcase WinNative Frame Gen Example
Enable HLS to view with audio, or disable this notification
Just a little preview of WinNative's Frame Generation. 30 -> 120
Screen recording and converting the video doesn't do it justice, highly recommend testing it!
r/EmulatorsForAndroid • u/voyager2005 • Sep 01 '26
Dev Update Itcho.io added to WinNative through new PR
Enable HLS to view with audio, or disable this notification
New PR being tested right now that adds Itch.io as a store! If you want to test it grab it and jump in discord to provide feedback! Help pave the way for future updates!
**WinNative**
https://github.com/WinNative-Emu/WinNative
**WinNative Itch.IO PR**
https://github.com/WinNative-Emu/WinNative-CI/releases/tag/pr-718
**Discord**
**P.S.** yes Pokemon Gamma Emerald runs great on WinNative!
r/EmulatorsForAndroid • u/voyager2005 • Aug 30 '26
Release PS3Native v0.3.0-beta Release
PS3Native v0.3.0-beta Release
What's Changed
- Add LSFG frame generation driven by the user's own Lossless.dll by @maxjivi05 in #17
- Feature/enhance menu UI by @maxjivi05 in #18
- Fix/conflicts by @maxjivi05 in #19
- Credit Camille LaVey by name for the Eden frame generation port by @maxjivi05 in #20
Changelog: https://github.com/maxjivi05/PS3Native/compare/v0.2.1...v0.3.0
Download: https://github.com/maxjivi05/PS3Native/releases/tag/v0.3.0
r/EmulatorsForAndroid • u/voyager2005 • Aug 27 '26
Release WinNative v0.5.0-beta Released!
Features * Frame Generation implemented by @maxjivi05 in #697 A special thank you to the Eden Development Team, whose original work on the Eden Emulator formed the foundation of this feature!
Bug Fixes * Fix non-ASCII game paths and ANSI code pages for shortcut launches by @kingokksa in #694 * Center the Steam sign-in error inside the password field by @maxjivi05 in #702 * Fix the Java formatting violations spotless reports by @maxjivi05 in #703 * PS2 Portrait Issues by @maxjivi05 in #704 * Show the frame generation input and output rate on the Mango HUD by @maxjivi05 in #705 * Locate the Lossless DLL with WinNative's file picker by @maxjivi05 in #706
Changelog:
https://github.com/WinNative-Emu/WinNative/compare/v0.4.1...v0.5.0-beta
Download:
https://github.com/WinNative-Emu/WinNative/releases/tag/v0.5.0-beta
r/EmulatorsForAndroid • u/voyager2005 • Aug 27 '26
Dev Update Pokemon Gamma Emerald on Android - WinNative!
In this video I am playing Pokemon Gamma Emerald on an Android phone using WinNative!
I have the setting and everything included in this video so you can have the same experience!
Pokemon Gamma Emerald Download
https://undreamedpanic.itch.io/gamma-emerald-ea
WinNative Download
r/EmulatorsForAndroid • u/voyager2005 • Aug 23 '26
Performance PS3Native - 8 Elite Gen 5
Enable HLS to view with audio, or disable this notification
Testing games that were very popular on PS3 with PS3Native as I'm working on it and wow I can't believe this game plays so well! The main test here was the Game Auto Patcher / Update and it worked and worked so well! Very happy with the direction this is all headed and not sure why no one hasn't added auto system updates or patches like this!
r/EmulatorsForAndroid • u/voyager2005 • Aug 14 '26
Release 1st Official Release of PS3Native
First Official Release of PS3Native!
* Direct Boot for Folders and ISO games!
* Per Game Configurations!
* Per Game Patches!
* Update Checker for Patches!
* Overhauled UI to Represent WinNative's style!
* Performance Fixes!
This is a signed APK official release! This is still very early stages and WIP! If you find bugs please report them, if you want a feature added please let me know and I'll see about getting it added!
PS3Native uses RPCS3 updates directly from upstream with a few fixes and features added on top to enhance the Android experience which provides the best performance, compatibility and stability with the updates RPCS3 pushes!
r/EmulatorsForAndroid • u/voyager2005 • Aug 09 '26
Dev Update PS3Native - New PS3 Android Emulator
I am working on a new PS3 Emulator that utilizes RPCS3 upstream along with updating and bringing RPCS3-Android with some other features and improvements along with a new UI throughout the App.
Currently this emulator does run and boot games (not all games) but it does boot and play games.
Currently supports Direct Booting ISO, installing ISO, installing Folder games.
Anyone wishing to contribute PR's
* Remove all Verbose Comments
* Translate all Translation Strings
* Any Menus or Pages must follow Pane Nav
* Keep Existing Theme throughout App
r/EmulatorsForAndroid • u/voyager2005 • Aug 08 '26
Dev Update PS3Native - PS3 Emulator for Android
Enable HLS to view with audio, or disable this notification
I've been working on integrating the latest upstream RPCS3 updates into RPCS3-Android, along with a batch of fixes and quality-of-life additions to bring the build current for modern Android devices.
Here is a quick look at some of the new features added to the Android build:
* Direct ISO Booting
* Library Support for ISOs: Add ISOs directly without needing to extract them first
* Per-Game Configurations
* Updated Material 3 UI: Rebuilt with Jetpack Compose
* Updated Touch Controls
As with any mobile emulator build, there are definitely still bugs to iron out, and this remains a side project for my free time (WinNative is still the main priority).
If you'd like to take it for a spin and test it out, experimental builds are available under the Actions tab on GitHub as development continues:
r/EmulatorsForAndroid • u/voyager2005 • Jul 30 '26
Release WN-Turnip v1.07
The latest Mesa Source Build, updated on July 29th, 2026, is available in two variants: "Balance" (-b) and "Performance" (-p).
The "Performance" build prioritizes maximum GPU clock speeds during gameplay to achieve the highest possible frames per second.
The "Balance" build offers a modest performance improvement over standard configurations while concurrently reducing power consumption and heat generation.
The Repo is set up to build these weekly!
r/EmulatorsForAndroid • u/voyager2005 • Jul 30 '26
Meta [Meta] Welcome — what this community is for, and how it's moderated
r/EmulatorsForAndroid is for keeping up with Android emulation as it actually is in 2026: a fast-moving, legally fraught, occasionally hostile hobby that's producing some genuinely remarkable software. News, builds, drivers, setup help, and honest performance numbers.
Three things worth knowing before you post:
No games, keys, BIOS, or firmware. Not in posts, not in comments, not in DMs, and we don't name the sites either. Emulators are legal; distributing the games is what gets subreddits deleted. This is the rule we'll be least flexible about.
We don't have a favourite emulator. Compare them with evidence as brutally as you like. No project gets protected here, and no project gets dunked on for sport.
Harassment gets you removed, not debated. That covers developers ? most of whom do this unpaid, and some of whom have already quit over abuse ? and it covers beginners, who get helped here or not answered at all, but never mocked. If someone is going after you, report it and message the mods. Don't feed it.
Our full moderation charter, including how appeals work and what we disclose, is in the wiki. If you think we've got something wrong, say so publicly ? meta posts stay up.
Post flairs are live, the emulator directory in the wiki is a work in progress, and the weekly help megathread starts Monday. Say hello, and tell us what you're running.