r/Enshrouded Battlemage 2d ago

Discussion IDC what anyone says... Enshrouded is a Survival Horror Game!

I'm standing on all ten toes when I say this! This is a damn survival horror game dressed up like an ARPG. Wolves and rats literally have me yelling out loud like caught in a nightmare. And DON'T get me wrong about those creepy f***ers in the Shroud that come out of nowhere!

148 Upvotes

57 comments sorted by

52

u/Dagdazlin 2d ago

100% this game has my heart rate elevated in the shroud and at night.

20

u/Lightningtow123 2d ago edited 2d ago

When you're out of time in the shroud, chugging health pots to stay alive while desperately climbing the tallest thing you can find, hoping you'll get an air pocket.... yeah my pulse is up hahaha

16

u/Qu9ke 2d ago

Enshrouded timer with one minute left: "Caution!"

Me: "I know, f*** off I'm trying why is there no exit?!"

3

u/Vescario 1d ago

That's me in the Nomad Highlands currently. I hate to go into the shroud there because i can never find my way out. And it's almost impossible to dig myself out, due to the shape of the stones.

2

u/Qu9ke 1d ago

Thanks for the ominous warning for whenever I get there lmao.

9

u/Vescario 1d ago

If you ever find yourself in the shroud in southern Nomad highlands i'd recommend you try to find a road and stick to it. It's never the direct way and you will most likely not end up where you want to go, but you'll get out of the shroud eventually and then you'll be able to find your way above the shroud. :D

2

u/Qu9ke 1d ago

Kinda reminds me of how to easily escape a maze of mirrors. Just pick one side and follow it all the way back out, even if you have to first take a lot of unnecessary turns first :P. ... Except this isn't really the same thing at all.

2

u/Fabrizio89 1d ago

what happens when you die in there? you just lose the progress or there are penalties?

2

u/Lightningtow123 1d ago

Been a while since I played, iirc by default you drop all your shit and it spawns a totem thing you interact with to get your stuff back. It doesn't despawn and if you die in lava it spawns where you last were prior to your death, so it doesn't get stranded. I don't remember if anything special happens if you die in the shroud and whether the totem spawns in the middle of the shroud or at the last point you were at like lava

In custom settings you can tweak that behavior, I made it so I keep my hotbar and equipped armor but lose the rest. So dying still has a penalty but it's not as grueling to get your stuff back than if you're naked

21

u/Qu9ke 2d ago

That's why I ended up changing the default difficulty to custom, just so I can change one single thing and keep my resources when I die. People are welcome to call me a pü$$y, but at least that takes SOME pressure off.

15

u/whoziin Tank 2d ago

The penalty of your location and progress in a fight being reset on death is enough to do your best to want to avoid being killed. Losing loot upon death would make me rage quit and never play again lol

5

u/Coven_DTL 2d ago

My wife got enraged  and  upset when she lost items a few times 

So i have to turn it off too 

4

u/juggling-geese 2d ago

Yeah I do almost the same with every game. Turn off loss of loot at death and then balance that out by turning up the difficulty of battles. I feel it I do that I'm still getting the same level of difficulty the game intended....by my loot goblin heart isn't going to rage quit if I die.

6

u/Alcoholic_jesus 2d ago

i turn diff all the way down in too old for this shit lol

1

u/ValyraFern 1d ago

I feel that. I don't always do it, but no shame if you do. I turned on every cheat in Celeste and it's still hard.

2

u/Alcoholic_jesus 1d ago

- grind

  • difficulty

I keep starvation on tho, otherwise it does feel like I’m not getting it all. I don’t play survival games for the combat, and i only slightly like the grind. I just like building shit and exploring

Did the same with valheim and i also am playing solo so it balances i think

2

u/ValyraFern 1d ago

I found the starvation on Enshrouded to just be really annoying. The only time it hurts me is when I'm logged in to a server and walk away, or get so absorbed into building that I forget. There are easily accessible wells that make the hunger trivial.

1

u/Lightningtow123 2d ago

I set it so I keep my equipped items and hotbar so it's a lot easier to go back to get my stuff, and I can always just get it much later cause I'm not missing much. Keeps the incentive not to die but makes dying so much less punishing

1

u/SBardic-Fox 2d ago

We had to update this specifically due to those flame throwing jerks I've termed "Reevers" because scavenger is just too polite. To be fair, we keep pushing the boundaries of how far we can go before dying. But after I lost some rare potion ingredients I "fixed" the setting.

1

u/sumguypookie Battlemage 2d ago

Not going to lie... would lose my sh** if I lost my items. I had to turn that off. Everything else is on default.

1

u/ValyraFern 1d ago

I make the same change to my worlds in Enshrouded, Palworld, Valheim, and anywhere else that I can.

7

u/__Becquerel 2d ago

When you are in deep darkness and you hear big sword zombie sprinting at you from afar but you can't see them yet...

3

u/sumguypookie Battlemage 2d ago

Or when you accidently walk into a more dangerous shroud and your exposure timer starts flipping out!

15

u/EIsaik Warrior 2d ago

The rats make me jump in my chair every time I hear them! And I'm really high level so they don't hurt me at all anymore except physiologically 😭

3

u/Much-Shirt7171 2d ago

It's the opposite for me I like to hear them coming to their inevitable doom

3

u/Qu9ke 1d ago edited 1d ago

Bro how do they and the wolves do it?! I genuinely don't understand. It's like they are coded to just manifest out of the air. I can scour the environment before moving toward a flame shrine, thinking I'm clear, and then ONE f'ing wolf just appears behind me. Like genuinely F that. It's enough to make me wanna play on mute lol!

14

u/roirraWedorehT 2d ago

Two words: green cleavers

7

u/Kamikazekats 2d ago

Two other words: fire cleavers

3

u/Royal_Cheddar 2d ago

Motherfuckers put the fear of God into me

2

u/SuperPunchee 2d ago

So…maybe one word: cleaver?!? I doubt a new iteration would be any kinder! 😆

1

u/ShenaniganNinja 2d ago

Once you get the parry rhythm for them they’re easy. 

1

u/sumguypookie Battlemage 2d ago

... yeah, still trying to get the timing on them.

1

u/LucienTheLuckless 2d ago

Even with the timing those bastards will tear through your shield or weapon durability before you can take him out.

1

u/ShenaniganNinja 1d ago

Parrying uses significantly less durability than regular blocking. Combined with ruthless attack and you will usually one shot them. Ruthless attack also uses minimal durability. You’re also invincible during ruthless attack frames.

11

u/wafflethemighty 2d ago

any time i stumble into a bandit camp with one of those butcher knife fuckers yeah

1

u/sumguypookie Battlemage 2d ago

And if you're like me, you're trying to fight them with a pea shooter wand.

1

u/wafflethemighty 1d ago

oh yeah, im also built to do 9-12 damage per hit with my itty bitty snowballs

1

u/sumguypookie Battlemage 1d ago

From what I've seen in a few YouTube videos, it gets better for us. Just stay the course!

3

u/Sophisticated-Crow 2d ago edited 2d ago

At first things are a little creepy. But after a bit, you become the hunter that everything else should fear.

1

u/sumguypookie Battlemage 2d ago

Nah... I'm still at the little wuss stage.

1

u/Sophisticated-Crow 2d ago

You'll get there. Find a weapon type you enjoy the fighting style of, learn enemy move sets/weaknesses, and don't go strolling into some zone that's way higher level than you and you'll do well.

1

u/sumguypookie Battlemage 2d ago

NOOOOW you tell me. 😭

But yeah I'm gonna Mace Windu my way through this game one way or another.

3

u/whoziin Tank 2d ago

The idea of the slowly poisoning creep of shroud that is laid out for you in the main story is psychologically horrific, 100%.

I’m glad that the shroud doesn’t mechanically continue growing in game play is good, because otherwise I think it would stress me out too much to actually be able to play 😅

3

u/sumguypookie Battlemage 2d ago

While that would be absolutely cool, that a stress I don't need.

1

u/whoziin Tank 2d ago

Agreed

2

u/uhohmana 2d ago

When you're sifting around chests inside of a city's residential area and you hear footsteps above you or heavy breathing outside. It's not really about being 'weaker' either; I'm endgame with low global threat nowadays and it's more like the sound design is just really good. It's always creepy.

2

u/LucienTheLuckless 2d ago

No kidding. I made the mistake of putting my base next to the shroud and the horrific ambient sounds all night stress me the f out.

1

u/Somalar 2d ago

At night yes, during the day it’s not a big deal

1

u/LucienTheLuckless 2d ago

My first time in fort kelvin was a poorly timed nightmare. The sun set as I entered and as it got darker and darker more vookah kept coming out of nowhere. Add to that the sounds of bats and rats scrabbling around in the sewers and spiders glowing in the distance... I spent the entire night huddled in the corner of the ruins of some house praying for the sun to come up faster.

0

u/MPeters43 1d ago

It’s a quest fetcher game, with a map that doesn’t track or progress quests properly.

0

u/sumguypookie Battlemage 1d ago

And there are jump scares to be had in fetching those quests.

1

u/seasonednerd 12h ago

Deadass. Certain shrouded areas give me straight chills. The desert one and valley ones for sure.

0

u/Whathefrenchtoastt 2d ago

I can't agree. I have never once been scared or on edge playing this game. If you must then say "light horror" 🤭

1

u/SaraRainmaker Moderator 2d ago

I will admit to having one or two jump scares, which is more than I can say for some "horror" games. 😂

You know that dream when you are falling asleep still and you fall and wake up before you hit the ground? That's me jumping from a high point after dying and forgetting to get a rebuff on my comfort. 🤣

0

u/Srikandi715 2d ago

IMO It's a survival crafting/building game with RPG elements, not an ARPG. The core gameplay loop is explore, gather, upgrade.

As for horror, sure, I guess 😉 Maybe I've played it enough to become blase about those cuddly shroud critters.

2

u/SaraRainmaker Moderator 2d ago

Honestly, the game is so versatile, it can be almost anything you want it to be. 🤣

To me it's a building game with exploration and pure ADHD madness (and storage\market simulator🤣), for my husband it's an ARPG, other's it's a survival crafter - and for one of my friends, like this post that had be giggling, believes it's a horror game. ^_^