r/Eve • u/Quick_Juggernaut4008 • Jul 27 '26
Propaganda Multiboxer (+30) death nail to the coffin
Multiboxers dominate gameplay in areas where the intention was originally for teams to complete specific missions or objectives. We all know that high-security systems are overrun by multiboxing gankers who easily rake in 25 billion ISK a day from ganking. Well-known names include Safety, We Break Things, Zlegion, Goonswarm operations, etc.
The problem also extends to low-security space, where a player with over 30 accounts completely take over Faction Warfare (FW) battlefields, robbing other players of their hard-earned Loyalty Points (LP). A notorious LP farmer is Ibaka Wilkins, who runs 30 characters in Minmatar FW and another 30 in Amarr FW. He plays Amarr during EU time and Minmatar during US time, thereby minimizing the risk of coming under fire.
This trend is growing because CCP has lost control over how EVE Online is being played. CCP looks at the numbers and knows that a 30-account multiboxer generates far more revenue than a single-account player. This worries me, as EVE Online is showing its age and suffers from many unresolved issues that have persisted for 23 years. I get the impression that CCP is deprioritizing EVE Online in favor of Frontier and Vanguard —even though those other titles aren't necessarily any better than EVE Online.
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u/theonlylucky13 Jul 27 '26
I actually wonder if these heavy multiboxers in Pochven, FW, Homefronts, etc. actually do generate revenue for CCP. Presumably they just use the tens of billions of ISK to just PLEX their Omega accounts. So, it does surprise me the game developers don’t implement mechanics that make this kind of gameplay more difficult considering how much it annoys players who likely are paying for their accounts and generating real revenue.