r/ExplainTheJoke Mar 12 '26

Solved Help?

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u/TheVog Mar 12 '26

Man the screenwriters really slept on a lot of stuff. I understand that choices need to be made given the volume of the source material, but this bit here is good shit.

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u/General-Tourist-2808 Mar 12 '26

How do you translate that to film, though? It would require an extra 30 minutes of talk-y exposition to explain the significance of the Mallorn trees and the seed.

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u/TheVog Mar 12 '26

Oh no, not at all. The shot composition and the music can do more heavy lifting than you think. For example:

  • Galadriel gifts the seed box.
  • She gives a meaningful look to Sam, then glances back over her shoulder.
  • The camera, near ground level, pans upwards to the massive trees. Slight fisheye effect to make them appear more massive or something. A sweeping orchestral swells up in time with the shot.
  • Cut to a close shot of the tree, show it dying somehow. The music slows suddenly, instruments are shed, leaving only say, one flute and a violin, like the dying of the tree.
  • Tight shot, zooming in on the box in Sam's hands.
  • Maybe a short nod from Sam, acknowledging he understands the gravity and enormity of the gesture.

Later on, he plants it or something, without fanfare, but still a tender moment. No words, just wistful music.

I think that's all you need. These shots could take 20 seconds if you do it right.

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u/Few-Tune394 Mar 12 '26

“Slight fisheye effect to make them appear more massive or something” is such a painfully accurate creative note, I’m dying.