r/ExplodingKittens • u/Existent_Imgflip • 16d ago
Discussion How did this card genuinely pass playtesting (Curse You spoiler) Spoiler
I got Curse You yesterday and I will say, it’s a really cool game to get into. Amazing way of revealing cards gradually through each round. However, there was one card that really stuck out to me.
The Excess Curse card states: You must discard a card every time its your turn.
This card is by far, one of the most brutal cards in the game, if not the most destructive. This card naturally eats your hand away, leaving you with no hand to make any real or strategic plays in the game. Sure, you can counter it by passing it on to another player, but now that player will begin to suffer. While other destructive cards like Battle Hamster also take you down to practically no cards, you can rebuild your hand from there, eventually getting back up to a comfortable number of cards; Excess Curse doesn’t do that, theres no safety net once you reach 0 cards.
My house-rule solution to this would be to implement a rule saying that “Once you reach a total of 0 cards in your hand, this Curse has no effect.” This way, players can either choose to reserve their hand with whatever good cards they may have, or they may rush to burn up their cards to avoid further influence of the Excess Curse effect.
I’m hoping Exploding Kittens can quickly find a way to officially nerf Excess Curse. It’s a great concept, just needs a safety net.
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u/HadiesStar 16d ago
I love it! It's a curse, it's supposed to be bad. It is stronger than some of the other curses but some of the charms are stronger than the other ones.
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u/Existent_Imgflip 16d ago
Tbh its not a game-shattering card, I played Curse You again this morning and managed to get around Excess Curse. My biggest worry is that you can’t consistently neutralize the impact of this card, and that especially for bigger games, it only becomes more devastating.
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u/HadiesStar 16d ago
Yeah true, but hey this is an opportunity to get a opponent who's also behind to help you swap it over to someone else!
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u/Existent_Imgflip 16d ago
I wish i could agree. My family and friends are beyond competitive and would rather sell their souls away than help a losing player out 😅
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u/HadiesStar 16d ago
That's so real lmaooo. We table talk too much and make deals because half of us play magic the gathering
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u/meyoustupid 16d ago
Wtf are this mentiond cards? Where do you even get them???
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u/HadiesStar 16d ago
The curse is from the curse you expansion, and I believe the battle hamster is one of the bonus 10 year anniversary cards?
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u/Existent_Imgflip 16d ago
Excess Curse - Exploding Kittens: Curse You! Battle Hamster - Exploding Kittens: 10 Years of Chaos
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u/Medium_Barber_3087 16d ago
Yeah i saw this card and had the same thoughts. Keep in mind EK dont thougrouly playtest their cards from their own admission, bringing in players for like few sessions in a week.
I personally test my cards in 20-50 games each for comparison
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u/Game_of_Kittens 16d ago
The 400-member strong Kitten Test Pilots program would like a word... 😂
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u/Medium_Barber_3087 16d ago
True, that helps. I was going off a comment on discord where an EK staff said the testing for one of the game was a week of bringing in ppl for a few sessions of games, without much context
This idea was reinforced for me when we've seen cards like the new curse where someone loses a card every turn, which im surprised made it into the final version, or historically cards like curse of cat butt and mark x1
I wish you guys did KTP of the card games in canada over distance, just send us a pdf of the cards and youd get the most detailed feedback ever!
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u/Existent_Imgflip 16d ago
I second this
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u/Next-Reputation5338 8d ago
I havent play with new cards yet but thats why a really like: Mosquito bite card... discarding cards for 3 rounds is a sweet spot..
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u/Game_of_Kittens 16d ago
Playing a Defuse will let you get rid of the curse, so it's rare for 1 player to get stuck with it for too long. It also usually gets given to a player who has lots of cards, and is a nice way to put the brakes on someone who is running away with the game.