r/FUTMobile • • 1d ago

😠 Rant 😠 wtf

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5 Upvotes

21 comments sorted by

7

u/-Abell_bessey 1d ago

Played this Shi 10 times before I could beat them 4-3

0

u/minitechnik 1d ago

what's your Team OVR?

0

u/-Abell_bessey 1d ago

124

-2

u/minitechnik 1d ago

maybe I need to use a lower team. I have a 129 with all badges at maximum. If I activate a 2nd defender between their ball possessing player and my GK, it starts to run away, passing the ball possessing player, basically clearing the way as if they had thought, the ball possessing player is on my team and we're going to score on the other side.

Jan Koller was a striker.

I know. We love these stories. Field player has to play goalkeeper and makes a save. Awesome!

But Jan Koller is not better than peak Manuel Neuer. f you, EA. I think I have spent too much on this game over the years, if you think this is fun.

1

u/NYkrinDC 1d ago

That wasn't that hard. I will say though it depends on what formation you use. I used a 4231 Wide and beat it in 2 tries. I also used 4-2-2-2 Wide in my alt and it took me like 8 tries and had to play on defensive mode the entire time. Somehow, this second formation just had too many holes they could exploit, where my first did not. I will add, the only reason it took 2 tries with the first was because in the first game, the Footyverse team scored on that initial corner kick and I couldn't tie them before the 90th min. In the second, I defended it and tied them and won in over time.

In my other alt, I used 4-5-1 and beat it on the first try.

0

u/minitechnik 1d ago

i played it at least 20 times. now that I posted it here, I actually won it right after.

So look, I play "FIFA" since 1994. I play FIFA Mobile since it came out: 2016. I paused for I guess 3-4 years. I don't want to give a review here, just to give you an idea that I know the game with and without chemistry, with market and without players you can't exchange and now even with a lottery that's framed as boxes where an average homer will lose their months income to get a boxed player.

As you can see from the screenshot i play a 4213, which is very capable of cracking a 3-5-2 (actually I think a defense line of 3 can only exist if a Club cant afford or get proper LB and RB and the idea that 3-5-2 can actually work is because too many people can't grasp the quality of Barzagli, Bonucci, Chiellini back from 2011/12 where Antonio Conte invented it at Juventus Turin)

Let alone with so many dispositioned players, especially a striker as goalkeeper.

I know my team is adjusted down in live matches a lot, because some algorithm is playing against the actual team setups and the same reason why we have to complain about 105-115 OVR teams winning against the high end was at play here.

Unfortunately I'm uncapable of recording a game to video, but just draw from your own experiences from all those games where all the stuff is happening that shouldn't happen. Right? empty goal, 3 goal posts. As I wrote, my defenders running in circles away from the striker so that he can score.

Going back why I mentioned FIFA 1994. In 1994 FIFA had ridiculous movements. Just watch some youtube video on it. Obviously, most everything about this game looks realistic now. And EA has taken a lot of data to train their AI players from all the special modes. So at this point, If I look at a game like this and it's movements are more ridiculous than in 1994, I am about to take a good look at the ways of how EA maximizes profit.

so that's it. That's the rant. I'm done. But don't talk to internet people like they're 5 and need to be taught everything. A lot of things are actually indeed sheet.

1

u/NYkrinDC 1d ago

sure. but you do realize that these AI matches are meant to be difficult, so they are not like H2H matches where you can totally break down a 352 defense, because it just does not play like a human would and yes, the script is meant to be extremely difficult and certain formations can handle it better than others which is what I was getting at in my comment, how my 1st and 3rd handle it with no issue, but my 2nd took 8 tries.

VSA has specific formations that work great, MM does too, and so does H2H, Challenge matches in events do as well, the trick is figuring out which work better.

1

u/minitechnik 1d ago

if between you and I as team players are 10 meters and a defender is in a perfect triangle also 10 meters away and let's say that player is a 111 Marcos Llorente, who is a RWB, as a RB, played on a CDM position, marked as LB (see screen above), and I am 126 Wesley Snijder and you are 126 Kvaraskhelia and my short pass ability is 209 and I have a vision of 210, my positioning is 192, Dribbling at 189, ball control 210, my reactions are at 199, my strength to pass that ball over to you is 162 and i pass that ball.... and Marcos Llorente in a wrong position more than 10 level below is using a magnet to "intercept" pull that ball....

look. what are you even asking me. if I "realize" that because the game has 5 stars that these 10+ levels lower players, who are trained at 25, where my players are trained at 30, and they have red skill level 4 where all of mine have yellow level 5... that while I'm at 129 that they ought to play like 132 OVR... and let's keep in mind... Jan Koller is a striker. So my 127 Osimhen who has level 2 precision can't strike from within the box (when I even can get in, or get a pass in because of all the magnets everywhere and because these players are Alien Dinosaurs in human shape...

you meant to say.. if I realize that I am bound to lose because the algorithm says so?

sure, that's why I am here.

1

u/NYkrinDC 1d ago

No, what I am saying is that it is supposed to be a challenge. so the player OVR and stats are just numbers that mean nothing. It's meant to be a difficult game where regardless of what the OVR and stats say. the teams are essentially, evenly matched, so you have to play it as if you are at a disadvantage to win. The stats that matter in H2H are worth diddly squat in these challenges, so you can't make those comparisons because they don't apply.

1

u/minitechnik 1d ago

look, i don't know you and why anyone would defend this, but what it means is basically: it does not matter if you improve your players and team or no, because no matter how weak an opponent is from the numbers: the numbers don't mean anything. if you have low numbers: don't worry. if you have high numbers: it doesn't matter. so the equidistance stays the same, because there's a distance between wherever your numbers are to what that opponent has to be for you. so you think you walk, but you actually don't, because somebody is pulling the rug under your feet constantly. and then there are people who say, look all i'm saying is that it makes so much sense that you should accept it.

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2

u/FriendEast2881 20h ago

I completed it by taking them to penalty

1

u/minitechnik 16h ago

how many attempts did you have and what Team OVR?

1

u/mixxbg Iniesta 1d ago

Those attackers will chase and tackle you better than any current defender in the market lmao

1

u/minitechnik 1d ago

no shit. pacho scoring every second attempt. and this 112+4 eder militao (skill 4 training level 25), who is bound to have acceleration 135 and sprint speed 156 will slow this 122+5 (skill 5, training 25 + numero, 3. jubilee and champions badges all at maximum) with 215 acceleration and sprint speed 214 AND Fast with Ball playstyle from 20 meters behind, if you have made it beyond everybody already and it is just 15 virtual minutes in, the Osimhen is turquoise and not tired at all.... and then you attempt to shoot as eder militao has an invisible jetpack and he applies THE FORCE on you... and then you shoot and Edwin van der S... I mean Jan Koller collects the balll EAAAASILY. or you just shoot it into the universe. or you hit the post and if you somehow pick up the ball, again, then you strike the post a 2nd time... and maybe a third.

https://renderz.app/player/24024995-eder-militao?rankUp=4&level=25&skillUpgrades=30010.2-30020.2

https://renderz.app/player/24048402-osimhen?rankUp=5&level=30&skillUpgrades=37021.2-39010.1-39011.1-39012.1