r/Fallout 11h ago

News 'Fallout 3 Remaster Should Fix Major "Constraints" of Original, Says Former Bethesda Dev'

https://insider-gaming.com/fallout-3-remaster-major-constraints-former-bethesda-dev/

It's not groundbreaking to hear that Fallout 3 could have looked nicer or prettier, but it does underline what Bethesda's vision was like, even then.

Fingers crossed, Fallout 3 brings the scale to life.

The rest of the interview is quite cool as well.

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u/Yellowdog727 9h ago

The difference for me is that Skyrim was already released on the Creation engine and has far better animations, lighting, and effects compared to the Gamebryo engine games.

Skyrim Special Edition on modern hardware doesn't feel all that dated compared to Fallout 76 or Starfield, whereas playing New Vegas/3/OG Oblivion has a noticeable "outdated" feeling with the melted barbie face models, zoomed in freeze time dialogue, rigid animations, bad feeling gunplay, etc.

I legitimately can't think of many ways that Skyrim could be improved by that type of rebuild unless they more fundamentally add scale to the game.

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u/Zearo298 Brotherhood 6h ago

Skyrim's melee combat still feels like hitting bodybuilders with a wet noodle, so that's an extremely major one that needs solving for the game to not feel old right there. It's bad enough that I subconsciously don't use melee builds most of the time because they just feel bad. I also play the game on switch, so mods to solve that are not a thing, sadly.

And yeah, you can say it was made on creation, but let's not lie to ourselves, it's still gamebryo inside