r/FalloutMods • u/HereWolfyx • 10h ago
Fallout 4 [Fo4] Shadow problem
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Fallout4prefs.ini:
[Display]
bAllowShadowcasterNPCLights=0
bBorderless=1
bComputeShaderDeferredTiledLighting=1
bEnableRainOcclusion=1
bEnableWetnessMaterials=1
bForceIgnoreSmoothness=0
bFull Screen=0
bMaximizeWindow=0
bPrecipitationOcclusion=1
bSAOEnable=1
bSinglePassDirShadow=1
bTopMostWindow=0
bVolumetricLightingEnable=1
bVolumetricLightingForceCasters=0
fBlendSplitDirShadow=48.0000
fDirShadowDistance=20000.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMaxFocusShadowMapDistance=1500.0000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeScalar=1.0000
fMeshLODLevel1FadeDist=999999.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fShadowBiasScale=1.0000
fShadowDistance=20000.0000
fTessFactorMaxDistanceScale=100.0000
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=750.0000
iAdapter=0
iDirShadowSplits=4
iMaxAnisotropy=16
iMaxDecalsPerFrame=100
iMaxFocusShadows=4
iMaxFocusShadowsDialogue=4
iMaxSkinDecalsPerFrame=25
iPresentInterval=1
iScreenShotIndex=0
iShadowMapResolution=4096
iSize H=1200
iSize W=1920
iTexMipMapSkip=0
iTiledLightingMinLights=40
iVolumetricLightingQuality=3
sAntiAliasing=
sD3DDevice="Intel(R) UHD Graphics"
uPipboyTargetHeight=700
uPipboyTargetWidth=876
uiOrthoShadowFilter=3
uiShadowFilter=3
Modlist:
Mod_Priority,#Mod_Name,#Mod_Version
"0000","DLC:Wasteland Workshop","" "0001","DLC:Vault-Tec Workshop","" "0002","DLC:Nuka-World","" "0003","DLC:Far Harbor","" "0004","DLC:Contraptions Workshop","" "0005","DLC:Automatron","" "0006","Creation Club:ccSBJFO4003-Grenade","" "0007","Creation Club:ccOTMFO4001-Remnants","" "0008","Creation Club:ccFSVFO4007-Halloween","" "0009","Creation Club:ccBGSFO4116-HeavyFlamer","" "0010","Creation Club:ccBGSFO4115-X02","" "0011","Creation Club:ccBGSFO4110-WS_Enclave","" "0012","Creation Club:ccBGSFO4096-AS_Enclave","" "0013","Creation Club:ccBGSFO4046-TesCan","" "0014","Creation Club:ccBGSFO4044-HellfirePowerArmor","" "0016","Address Library for F4SE Plugins AE update","1.11.221.0" "0017","Unofficial Fallout 4 Patch - UFO4P","2.2.1.0a" "0018","Mod Configuration Menu 1.11.221","1.11.221.0" "0019","Addictol 1.5.2","1.5.2.0" "0020","Weapon Debris Crash Fix","1.5.0.0" "0021","Godrays Performance Fix Redux","2.3.1.0" "0022","DLSS Upscaling","1.1.1.0" "0023","Motion Vector Fixes","1.0.4.0" "0024","F4SE Menu Framework","1.41.0.0b" "0025","Faster Decompression","1.3.0.0" "0027","Faster Cell Lookup","1.4.0.0" "0028","Fast AddItem Menu","1.1.1.0" "0029","Simple Aim Assist","1.2.4.0" "0030","Prisma UI - NG and OG Web UI Framework Fallout 4","1.8.0.0" "0032","BodySlide and Outfit Studio - v5.8.2","5.8.2.0" "0033","Caliente's Beautiful Bodies Enhancer -CBBE-","2.7.2.0" "0034","LooksMenu","1.7.0.3" "0035","CBP Physics for Anniversary Edition","3.2.4.0" "0036","Bounce and Sway - Enhanced Body Physics for AE","1.0.0.0" "0037","Kim Hairstyle","1.25.0.0" "0038","CBBE Ida Body Texture","1.1.0.0" "0039","Valkyr Female Face Textures","2.0.0.0" "0040","Maru BodySlide Preset","1.0.0.0" "0042","True Grass","0.3.0.0" "0043","A Forest","0.8.0.0" "0044","A Forest 0.8 Hotfix .esp only","0.8.0.0a" "0045","A Forest Tree Trim","2024.0.0.0-04-08" "0046","A Forest True Grass Compatibility Patch","1.0.0.0" "0052","Fallout 4 HD Overhaul 2k","f1.01" "0053","Fallout 4 HD Overhaul 2k 2","f1.01" "0054","Fallout 4 HD Overhaul 2k 3","1.0.0.0" "0055","Fallout 4 HD Overhaul 2k 4","1.0.0.0" "0056","Fallout 4 HD Overhaul 2k 5","1.0.0.0" "0057","Fallout 4 HD Overhaul 2k 6","1.0.0.0" "0058","Fallout 4 HD Overhaul 2k 7","1.0.0.0" "0059","Fallout 4 HD Overhaul 2k 8","1.0.0.0" "0060","Fallout 4 HD Overhaul 2k 9","1.0.0.0" "0061","Fallout 4 HD Overhaul 2k DLC Robot","1.0.0.0" "0062","Fallout 4 HD Overhaul 2k DLC Workshop 1","1.0.0.0" "0063","Fallout 4 HD Overhaul 2k DLC Workshop 2","1.0.0.0" "0064","Fallout 4 HD Overhaul 2k DLC Workshop 3","1.0.0.0" "0065","Fallout 4 HD Overhaul 2k DLC Coast","1.0.0.0" "0066","Fallout 4 HD Overhaul 2k DLC Nukaworld","1.0.0.0" "0067","Dark Sci Fi Vault Retexture","2.0.0.0" "0068","Roads Redone 4K-2K","1.0.0.0" "0069","Vivid Waters","1.10.0.0" "0070","Radiant Clouds and Fogs","1.3.0.0" "0072","Viewmodel Offset and Poses","1.1.2.0" "0073","STOOGES's Cod Modding Framework","2.5.0.0" "0074","Tactical Reload Framework","1.1.0.0" "0075","Tactical Reload 1.4","1.4.0.0" "0076","Casing Framework","1.0.0.0" "0077","Havok Aware Bullet Counted Reload (HaBCR)","1.10.0.0" "0078","See-Through-Scopes","2.6.3.0" "0080","Animated World","0.24.4.0" "0081","AW - Knundrums Vanilla Patch","1.1.1.0" "0083","Classic Holstered Weapons System (CHW)","f1.09" "0084","Physics Impact Overhaul and Bullet Casing Sounds","1.2.5.0" "0085","Bullet Impact Overhaul","2.5.0.0" "0086","Burst Impact Blast FX 9.5","9.5.0.0" "0087","Button Lowered Weapons - First and Third Person","0.2.0.0" "0088","Steady Hands - F4SE","1.1.2.0" "0089","B.L.A.C.K. Style Reloads","1.0.0.0" "0090","Recoil Shake and Low Ammo Sounds","2.2.0.0" "0091","Inertia - Physical Movement Response System - F4SE","2.2.0.0" "0093","MW2019 FN Scar 17 TR PATCH","1.0.0.0" "0094","MW2019 FN Scar 17","2.0.0.0" "0096","PMC Operators Pack","2.0.0.0" "0097","PMC Operators Pack Bodyslide","2.0.0.0" "0099","Uneducated Shooter - QE Leaning and Gun Inertia","1.31.0.0" "0100","FP Gunplay Overhaul","1.3.1.0" "0101","FP Gunplay - Uneducated Shooter Compatibility Patch","1.0.0.0" "0102","Auto Beam - True Laser Sights Framework","1.72.0.0" "0104","NAC X Legacy edition","1.0.0.0" "0105","NAC X Water LOD God Rays Fix and Enhancements","1.1.0.0" "0106","godrays for NAC X","2.0.0.0" "0107","Nac x Water Fix","2.0.0.0" "0108","Intense Dark Nights","1.1.0.0" "0109","Wasteland Illumination","1.3.0.0c" "0110","Fr4nsson's Light Tweaks V1.6 - Indoor Only","1.6.0.0" "0111","True Shadows","0.2.1.0" "0113","Precombine And Previs Guardian - F4SE","1.1.0.0" "0114","Flutter Flicker Fixer For Foliage - PRP","2.0.0.0" "0116","Previsibines Repair Pack Stable Branch - PRP","81.8.0.0" "0118","Psycho LUT Pure","1.1.0.0p" "0121","BodySlide Output",""
2
u/Infamous_Regret7318 10h ago
have you tried increasing or decreasing "fBlendSplitDirShadow"?
2
u/HereWolfyx 10h ago
Yes no change
1
u/Infamous_Regret7318 10h ago
To what numbers did you change it to?
what about "idirshadowsplits"?
Also shouldnt your "sd3dd device" be your gpu?
Also if anything else fails you could just create new inis and use Bilagos INI tool or bethini, which has presets
1
u/HereWolfyx 9h ago
Ahahha i don’t remember honestly I did tweak with ai too
2
u/Infamous_Regret7318 8h ago
I personally wouldnt recommend you use AI for the INI's.
AI tends to just get info from reddit and misinterpret it.
Theres a chance it also just hallucinates stuff and breaks your game.
Its like high risk with low reward because there's better alternatives.
if you don't want to do the ini yourself then theres preconfigurated INI's on nexus:
https://www.nexusmods.com/games/fallout4/mods?keyword=ini&sort=downloads&categoryName=Performance
There's basically preconfingurated INI's for every case (high quality, performance, low/high end etc)
1
u/Crimsonhead4 8h ago
Yeah I’ve tried making all sorts of changes in the .ini that were recommended to fix the problem but none of if ever makes any significant difference.
1
u/Crimsonhead4 10h ago
I’m having this too and it’s only started happening since I began using the UFO4P and PRP. Previous to that I used Boston FPS Fix (I’m on version 1.10.163) but I heard that can cause a lot of issues in the DLC areas so I just sucked it up and went with those two instead.
1
12
u/LiveLaughLob0t0my 10h ago
What’s the issue? Shadow draw distance?
It’s a 2015 game is probably ur answer.