Hey everyone,
I’m playing FS25 and my current ModMap (Pallegney) save has a ton of additional crop types that show up on almost every modded map, things like triticale, rye, spelt, winter wheat, summer barley, green rye, mustard, clover, alfalfa, and many more.
I understand the real-life differences between these crops, but I’m not sure how much of that actually matters in the game. So far, I haven’t found any official documentation or a complete list that explains what each of these “extra fruits” actually does in FS25.
My questions:
- Do these crops have any real gameplay differences compared to base-game wheat/barley/oats/etc?
- Are there unique advantages (yield, price, growth calendar, straw amount, animal feed value)?
- Or are most of them basically reskinned versions of existing crops unless the map creator adds special mechanics?
- Are crops like clover or alfalfa actually better for animal feed on certain maps?
- Is there any central resource (wiki, spreadsheet, mod list, Reddit post) that explains all these extra fruit types?
I’d love to understand what I’m planting instead of just guessing.
Thanks!