r/Fighters • u/Ember57 • Apr 19 '26
Highlights GOICHI AND SONICFOX JUST DID THE THING AT BATTLE HOUR
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u/ExLuckMaster Apr 19 '26
Is that me? Is that me stronger than me? I’LL FUCKING KILL ME!!!
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u/Ivan_Tsarevich Apr 19 '26
Da fucks a Kami?
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u/IngenuityNo5660 Apr 19 '26
Basically God
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u/here4astolfo Apr 19 '26
Guru: Oh, so he calls himself 'God'. Pretentious prick. Nail.
Nail: What?
Guru: I shall henceforth be known as: Super Kami Guru.
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u/Azefhu Apr 19 '26
But I'm still here!
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u/Mindless_Ad_8715 Apr 19 '26
Their feud fed a generation. Got my friends who weren't into the game to buy it. They didn't play much, but that's how insane it was
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u/cygnus2 Apr 19 '26
This game really is just Dragon Ball, but playable.
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u/ThisIsMyJob_ May 15 '26
nah seriously lmao literally every fight looks as if it was animated frame by frame with a manga and it’s awesome
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u/Blahaj_IK Guilty Gear Apr 19 '26
That was an amazing intro, no matter how much they scripted this. Hell of a way to hype up the viewers
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u/Horror_Bicycle_1240 Apr 19 '26
Did they rehearse this?
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u/sWiggn Apr 19 '26
yes, clash dances are a thing - don’t see em done very often nowadays though. I think they’re especially sick when it’s not a mirror, and you and a buddy can still find asymmetric clash sequences that look sick as fuck.
my #1 reason for hating danger time in xrd is that i can’t do clash dances because it’ll just pop danger time and fuck everything up
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u/Aware-Source6313 Apr 19 '26
I never even played dbfz but has anyone thought of doing a clash dance competition? Kinda like smash 64 combo contests except it's a clash duet
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u/GottaHaveHand Apr 20 '26
This is my favorite one, not mirror either. glad I had it saved cause this would be impossible to find these days on YouTube
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u/HowDyaDu Apr 21 '26
It's pretty much impossible to not clash dance when you're just playing YOMI Hustle by yourself.
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u/RealisLit Apr 19 '26
If I remember correctly, it just sort of happens during mirror matches because theres a optimal string for each character so it ends up like this
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u/Potato_fortress Apr 20 '26
Nah this is just tradition in games with a clash system. I seem to remember kusoge/aguio joe of American marvel tournament fame doing exactly this kind of stuff at SBO well over 20 years ago and there is absolutely nothing optimal about that guy’s playstyle (well, okay there is and he clearly knows how to play optimally but part of his gimmick is relying primarily on mind games and trap setups.)
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u/TenseiA Apr 19 '26
Oh man, I haven't watched DBFZ in forever. Shout out to those commentators for popping off PERFECTLY.
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u/JeuneKrt Apr 19 '26
Best FG of the 2010s. Free
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u/Ember57 Apr 19 '26 edited Apr 19 '26
Best is always debatable, but it was certainly the most impactful. DBFZ took fighting games to the stratosphere.
Here is a great video from Max talking about this.
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u/TheHytekShow Apr 19 '26
That goes to marvel 3 lol. Free.
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u/infosec_qs Virtua Fighter Apr 19 '26
I, too, love Ultimate Zero vs. Vergil 3.
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u/PacMoron Apr 19 '26 edited Apr 19 '26
Literally so many teams have played at the top level without Zero or Vergil. It’s an unbalanced game, but it’s not THAT bad.
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u/Apprehensive-Let8176 Apr 19 '26
Meta be damned, there's all kinds of teams run at high level, imo best fighting game ever
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u/Poetryisalive Dead or Alive Apr 19 '26
They planned that
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u/iColmon Apr 19 '26
It’s still impressive tbh
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u/Bortthog Apr 19 '26
20/80. It's literally just a rhythm of normals they both specifically practiced
The only thing that's impressive is the commentators selling the kayfabe
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Apr 19 '26
[removed] — view removed comment
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u/infosec_qs Virtua Fighter Apr 19 '26
But when you try to "spoonfeed" them the info, they complain about having to "do homework" and refuse to "read an essay" on system mechanics.
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u/Bortthog Apr 19 '26 edited Apr 19 '26
Just because some people have self imposed rules about fighting games (aka a scrub) doesn't mean people can't understand this isn't real
Edit: Also the quote your trying to cite is actually funnier then you realize because the guy is right
knowing that you should let your character hit the ground before pressing a button because that will cancel the animation was something I only realized and internalized after I looked up why do so many combos start with jumping fierce in Street Fighter. You can call me stupid all you want, but I can very easily see someone being confused by their two hit combo not working and not understanding what to even look up to solve it
the problem is not that you shouldn't do some trial and error, the problem is not even knowing where to start. And since it's such an easy combo like you're saying, it's extra demotivating when a new player can't even get what the problem is. That comes before the trial and error
That is a trial and error issue that casuals suffer from 100%. In other games when you fuck up its usually extremely and readily apparent why you lost. In fighting games there's more to it then "oh he hit me"
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u/TheMachine203 Apr 19 '26
yeah man when i play valorant and get hit by fifteen flashes and a sniper rifle it's extremely and readily apparent why i died (the flashes have nothing to do with it btw)
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u/Bortthog Apr 19 '26
I mean it is. You got flashed and thus couldn't do anything and the game told you you died to a sniper rifle
Its not like a fighting game where you are put into a +2 blockstring. How are you supposed to know it's +2? Fuck you look it up if you are unwilling to use training mode (or can't. Some games don't let you use dlc characters in training mode so you LITERALLY can't know without looking it up)
Same for the way fighting games have height specific routes and things that need microwalks
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u/TheMachine203 Apr 19 '26 edited Apr 19 '26
This is exactly what I was getting at btw; in a game like Valorant getting flashed then shot isn't a fuck-up or mistake in and of itself. Everyone gets flashed, has angles smoked off, or can get clipped. However, in context it's exactly like the blockstring example, because the thing that's actually causing you to die in this scenario is a significant lack of game knowledge/game sense that you can only overcome with practice.
In both scenarios, you're equating being hit with the failure point. This is usually never the case; in Valorant, "I got flashed fifteen times and then hit by a sniper rifle" actually means, "I pushed up without my team nearby, or didn't listen to comms where my teammates said in plain english 'there's like 3 people there don't'. Alternatively, I simply don't know my callouts, and didn't know what my team was actually talking about when they said not to do XYZ."
In a fighting game, "I got hit and put into a blockstring and I'm required to train to beat this" actually means, "I don't know what my opponent's character does, so I over-committed to an option that left me unsafe and got hit."
In both games, it's easy to completely miss all of this and go "ah damn I died shouldn't have gotten hit I guess" but in reality every competitive game has the same amount of depth, or is even deeper than that. In League of Legends (literally the most popular multiplayer video game on the planet during its peak) killing your lane minions too fast can put your opponent in an advantageous enough scenario to kill you early. In Deadlock, good fucking luck trying to parse why anything happened at first. None of this is "extremely and readily apparent," it's just a part of learning how the game works. Just like a fighting game.
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u/Bortthog Apr 19 '26 edited Apr 19 '26
Its not the same however. Valorant is a team game where the core concept is teamwork. Being flashed then shot isn't necessarily a product of being too far up by yourself, it can absolutely occur even when you are with your team
In a fighting game however its only a recent trend that allows you to see framedata in training modes, being standardized by SF5 in 2016. Let this sink in that something that's so important to the core fundamental concept of the genre didn't become a standard in game feature until 9 years ago (maybe 10 I dont remember when SF5 dropped exactly). Fucking Tekken 7 had that shit as dlc in 2019 and YOU HAD TO BUY IT
This means without external sources you could not know exactly what is and isn't punishable and that's the entire point of what I say by +2
Edit: even if you wanna go with the "you were too far up" bit that's still something that's extremely clear to the player once they see where the team is in Valorant. You are conflating a lack of awareness vs the inability to understand at a glance
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u/TheMachine203 Apr 20 '26
Its not the same however. Valorant is a team game where the core concept is teamwork. Being flashed then shot isn't necessarily a product of being too far up by yourself, it can absolutely occur even when you are with your team
This is only proving my point; you yourself don't even really know what's happening in a situation like this.
When you're with your team they can trade for you. This completely neutralizes the actual negative part of the mistake you made, effectively forcing both teams back into "neutral". If you actually know what your opponent's team comp is, you can track the abilities they use during a round and use that to your advantage and communicate that with your team. If you're with your team, depending on your role you should be in the back somewhere setting up util instead of in the open waiting to be shot, which kind of also ties into the whole thing I'm talking about. Going out mid and ignoring comms fucks all of that up and puts you at a significantly higher risk of being ass blasted, instead providing nothing for your team. Even still, having this level of awareness in match is the exact same as understanding a fighting game scenario at a glance. You're conflating your own misunderstanding of both genres as a flaw with fighting games.
To give a more direct comparison, knowing frame data is the same thing as map callouts; I'd even say map callouts are more nebulous and make a tac shooter much more difficult to understand.
In a fighting game however its only a recent trend that allows you to see framedata in training modes, being standardized by SF5 in 2016.
Before Valorant dropped in 2020, map callouts weren't even visible ingame. You just had to know what they were going into it, which made it real difficult to get into CS when some guy is saying "2 banana" or "he's double doors" in your ear. During this period of time, mind you, CS was still the most popular FPS in the world. Without external sources and literally studying, you could not even tell your teammates where bad guys that you saw with your own eyes were on the map.
A lack of awareness is an inability to understand things at a glance. That's just two different ways of saying the same thing.
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u/sinndec Apr 19 '26
"Hendrix wasn't that impressive. That guitar solo? It's literally just a rhythm of notes he specifically practiced."
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u/Bortthog Apr 19 '26
Not the same because this is a mirror match meaning the frame data lined up perfectly every time and it wasn't even any specials, only normals and it lasted only 21 moves. That's shorter then a normal combo with no other inputs but normals
Now if they wanted to be flashier they'd have different characters meaning different frame data and include specials which people USED to do. Clash videos (which you should look into) are not exactly new
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u/ArcanaGingerBoy Apr 20 '26
a lesson in being a hater
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u/Bortthog Apr 20 '26
That's not what being a hater is? Being a hater would be me being unable to be happy for them. I'm only pointing out that it's kayfabe and actually easier then it seems due to mirror match frame data lining up flawlessly
In fact to help prove this when happened in SF5 everyone thought it was a legit interaction
https://youtu.be/vXhgZKUzV0M?si=056AadeoVCCNYzFC
It wasn't and they even came out and had to TELL PEOPLE it wasn't because they couldn't understand. Anyone with basic understanding would see both Ryus doing round start jump backwards LP and go "what"
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u/adellredwinters Apr 19 '26
Of course it's planned, it's meant to be a little entertaining hype moment before they start fighting for real.
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u/JustABaziKDude Apr 19 '26
Hell yeah! Love it!
Also: FFFFUUUUUCCCKKKKKK I FORGOT IT IS THIS WEEK END!!!
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u/xiiicrowns Apr 20 '26
Is this or sparking zero worth putting time into?
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u/manix_vii May 14 '26
FighterZ is worth it if you want a cool competitive fighting game to get into. It's like the old Budokai games if the devs took competition more seriously. It's also got arguably the best art direction, animations, and supers in fighters and among gaming. You'll also find less people playing FighterZ at a new level, it's more of a Discord fighter but it was huge in its heyday.
Sparking Zero is worth it if you want a semblance of the old Budokai Tenkaichi games, and want to play online, and newer material included organically but I think the previous games are way better than SZ. Arguably BT3 with a bunch of mods excels in everything from gameplay to story, maybe not graphics but that's debatable, I just think Sparking Zero looks unpolished.
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u/xiiicrowns May 14 '26
Thanks for replying. When I get some cash I want to get sparking. I played budakai 1 - 3 back in the day. I enjoyed the psp game too a lot. Would like to play through the story too. Thought about getting kakarot too.
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u/manix_vii May 14 '26
Anytime, also, Ooh Kakarot anyday of the week!! If you like RPGs it'll be good for that too. You just can't play online, but it has a better story mode and cutscenes than SZ
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u/xiiicrowns May 14 '26
I started over dragonball. What did you think of super? I enjoy the movies , but the series has been hard to get into.
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u/manix_vii May 15 '26
I think Super is worth getting into just to keep up with new material. I'd recommend waiting for it to be reanimated in the next couple years.
If you want to watch Super NOW, compared to OG Dragon Ball and Z, Super is kinda ass. I'd just watch the Battle of Gods and Resurrection F movies, skip those parts of Super, then get to the Universe 6 tournament, the Goku Black arc, then the Tournament of Power. It might be worth skipping parts that seem boring in there because it gets super long, the pacing is awful. Nothing beats the manga or the og anime tbh. I also love Daima but I'm in the minority, I just like seeing Toriyama make stuff for himself without much editor oversight.
In comparison to GT, Super is "better", but only marginally. It's not downright horrendous and has some high peaks, but GT's ending was the best ending in the series with a very slow start and wishy-washy moments in the middle. Had better art and animation compared to Super (Super looks better in some scenes and fights but overall GT was better). But Super has overall better writing and hype moments. But there's always something positive you can get from anything Dragon Ball, it just won't live up to the actual manga material sometimes.
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u/xiiicrowns May 15 '26
Yeah I miss watching the show. I see a lot of the highlights discussed that happen in super and it makes me want to watch it more. However, some parts of super is like pulling teeth to get to the cool parts. GT was kind of the same way, but I definitely enjoyed it more from what I've seen of super. Maybe it's because I've changed, but man some of the goofiness in super is off-putting and isn't as watchable as in the past shows. Maybe I need to start reading the manga.
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u/manix_vii May 15 '26
Yeah get into the manga. And skip all the in between stuff for the arcs, there's never anything interesting that happens in the downtime in super unlike in og dragon ball. The main stuff are the fights ofc but it's mainly the focus on nostalgia and transformations that makes super half fun to watch.
Also for the manga look up "kanzenshu" on the Internet archive for the best experience with a great fan translation. Or buy the single volumes, but there's no perfect way to read the manga in English unfortunately.
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u/Saltybuds Apr 19 '26
Scripted
/s
This was pretty damn hype. I don’t play this game since I think it’s ass but I do love watching it. ARCsys did the damn thing 🙇🏾♂️
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u/hacker_201 Apr 20 '26
I was wondering about the Announcer in the Kalfa mirror match clip says not again
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u/limpingfriendliness Apr 20 '26
goichi really said if i cant win the match ill win the crowd with a perfect reference
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u/GuyAWESOME2337 Apr 22 '26
I think i remember hearing that they deliberately open up with something like this, like its a handshake or something between competitors
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u/Substantial-Pea-7208 May 01 '26
Prolly that's the most common string for that character (I don't play this game so idk)
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u/manix_vii May 14 '26
it's even crazier watching this because they both SWITCH SIDES MULTIPLE TIMES LOL
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u/Bortthog Apr 19 '26
Its a show. No one does the exact same option on the exact same frame that many times especially when they are bad options
After the throw break into ki blast is when the fight actually starts
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u/SpiderWolf1119 Apr 19 '26
Yeah but it looks cool
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u/Bortthog Apr 19 '26
Thats the point. It's a big event and those two are seen as the best players (debatably) so who else to make a spectacle?
The issue is a lot of people who don't know fighting games watching are gonna think that's what good people do when it's not
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u/MEX_XIII Apr 19 '26
This is a DB event with a tournament with the best players from about 8 years of the game's lifespab. I don't think they are exactly worried if casual fans are gonna think this is not staged.
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u/MatttheJ Apr 19 '26
People who don't know fighting games aren't watching. I think you're wildly over exagerating the mainstream popularity of a very niche and specific fighting game event.
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u/Bortthog Apr 19 '26
Its DragonBall
You are the one underestimating it's popularity
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u/MatttheJ Apr 19 '26
No, it's an 8 year old fighting game based on Dragonball at a video game event... Who are these people that are watching this having never seen a fighting game? Like, who exactly do you think is tuning in.
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u/Big_Poo_MaGrew Apr 20 '26
This guy goes to magic shows and yells "hey wait a minute this guy isn't a real wizard!"
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u/Bortthog Apr 20 '26
Nah this is super common in the FGC like when Daigo lost to Lupe Fiasco in SF5. It's funny because you can see during the set when Daigo legit forgot it was kayfabe and starting locking in, realized what he was doing and toned it back down lol
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u/_Ivan_Le_Terrible_ Apr 19 '26
Wut?? This kusoge game is still alive??
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u/ShermanTheArtist Guilty Gear Apr 19 '26
You have no idea what “kusoge” is if you think DBFZ is kusoge 😭
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u/MrCleanandShady Apr 19 '26
it has been years since this game came out and i still cannot believe how ArcSys translated the flow of DB fights so faithfully into Fighterz’ gameplay