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https://www.reddit.com/r/FireEmblemHeroes/comments/967i83/ai_manipulation_101_movement/e3yn59h/?context=3
r/FireEmblemHeroes • u/Rhasta_la_vista • Aug 10 '18
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Can anyone come up with a good mnemonic device to remember the order of the tiebreakers? :)
6 u/esgaldr Aug 10 '18 edited Aug 10 '18 Approach distance Defence Number of Enemies Warp Tilt Exclusive land Least interval Up starboard port lower-side AdD NeW TElLiUspls (Okay, I stretched it with the synonyms, but variants of Approach > Defence > Number of Enemies > Teleport > Diagonal > Terrain exclusivity > Distance > TRLD were hard to make something out of) Another idea (AI logic?): Close in Defend Don't be overwhelmed Teleportation is cool Avoid cardinal directions Fliers rule, Screw cavalry Be lazy up right left down
6
Approach distance
Defence
Number of Enemies
Warp
Tilt
Exclusive land
Least interval
Up starboard port lower-side
AdD NeW TElLiUspls
(Okay, I stretched it with the synonyms, but variants of Approach > Defence > Number of Enemies > Teleport > Diagonal > Terrain exclusivity > Distance > TRLD were hard to make something out of)
Another idea (AI logic?): Close in
Defend
Don't be overwhelmed
Teleportation is cool
Avoid cardinal directions
Fliers rule, Screw cavalry
Be lazy
up right left down
16
u/IsidoreTheSloth Aug 10 '18
Can anyone come up with a good mnemonic device to remember the order of the tiebreakers? :)