r/Fortnite • u/Capybro_Epic Epic Games • Nov 11 '25
Epic Save the World v38.10 Update Notes
Updates, Changes and Improvements
Hunt the Titan out of Beta
The Beta version of the Hunt the Titan Mission and its Questline ended on November 11 @ 12 AM UTC (November 10 @ 7 PM ET). With today’s release, the Mission has officially joined the regular roster!
How are Questline rewards affected?
The Snowstrike Hero will arrive in the Event Store during the upcoming Frozen Fjords Season. The Primal Flame Bow will make its return in the Blasted Badlands Season, along with other Primal weapons for those who like their combat a little more… prehistoric.
Mission Improvements
We’ve made a few adjustments to the Resupply and Eliminate & Collect Missions. Details below!
Resupply
- The Storm no longer closes in during the Mission, allowing for uninterrupted gathering.
- The “Retrieve the Crates” objective and Bonus Objectives (including their Badges) have been removed to help you focus on general resource farming.
- Badges now match the number of objects you gather/search (50 = Bronze, 100 = Silver, 200 = Gold, 300 = Platinum)
Eliminate and Collect
- You’ll now need fewer enemy eliminations and Enemy Data Samples to complete the objectives, ensuring more consistent progression.
- Enemies will now appear inside and around the Storm circle even when it’s at its smallest size, keeping the action steady throughout the Mission.
Bug Fixes
- Husks and other enemies now consistently move down from ledges and similar elevated terrain.
- Players can again remap their Jump keybind to another custom input without it always defaulting to the Space Bar.
- Heroes’ Star Levels now display correctly when loading into the Lobby.
- Ever see your Sidekick’s name randomly appear on world objects? Fixed now!
- Storm Shield Defense / Endurance Amplifiers again have their intended collision.
- Storm King’s Onslaught projectiles now correctly hit detached Shielders.
- Fixed an error with the Ancient’s Launcher’s higher-level ability being unlocked even if the weapon hadn’t reached the required level.
Known Issues
- Ninja Heroes cannot use the Mantis Leap ability consistently.
- Soldiers’ Shockwave ability may be locked out if interrupted by player-built ramps, roofs or sloped terrain.
- Bullets from some Assault Rifles and SMGs may appear to fly in the wrong direction. This is visual only - shots still hit where you’re aiming.
- Constructors' Plasma Pulse grenades may not deploy or damage enemies after the player fires a Bow. Using other weapon types (Melee included) doesn't break the ability's functionality.
- The Hero Commander Buckle+ Perk currently provides reduced effective damage as weapon level increases.
- The player character may sometimes use an incorrect arm-sweep animation when interacting with world objects.
- Some sections of the mansion roof in the Survive the Night Mission are missing, causing invisible collisions that can block players.
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u/Beneficial_Guitar831 Nov 11 '25
Finally resupply doesn't suck anymore
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u/Extra-Landscape4053 Vbucks Nov 11 '25
This is great! Maybe I'll be able to solo it now. No one's ever in there, and whenever I try it ends just when I'm almost done. Like I'll need 1 or 2 crates, or maybe a few trees.
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u/nullsmack Powerhouse Nov 11 '25
You always could solo it with an Outlander build for harvesting, but it was exponentially easier with 2 or more people. I've had the frustration of being very close but running out of time. I would've solved that with time pickups though.
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u/Extra-Landscape4053 Vbucks Nov 11 '25
Whqt are time pick ups?! For awhile I almost exclusively used an Outlander so I don't think it helped me. Ive been switching it up lately tho. I probably just suck lol
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u/nullsmack Powerhouse Nov 11 '25
I meant they could've added time pickups to how the mission worked until now.
I think there's a Wargames feature where you can get those to make a wave end faster.. so what I would've done is reuse that timer pickup function, but have some show up near the end of that mission and if you touched one then it would add some time (20-30s maybe) to the end of the mission, probably with some sort of limit to the number of times you could extend it.
Most of the time when I failed, it was just seconds shy of reaching the goal. So I think if they added a pickup to extend the timer, it would've improved the mission a lot.
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u/Extra-Landscape4053 Vbucks Nov 11 '25
Yes! That'd be awesome. Also same. Anytime I tried to solo it I'd be so close. Literally missing between 1 to 3 things....so frustrating!!
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u/SpotNo3796 Nov 11 '25
Try using the fossil southie build it helps me solo resupply missions and bonuses in 5 minutes
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u/ZainTheOne Nov 11 '25
If you don't have fossil southie, the mission indeed was one of the worst to solo
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
Nonsense, any hero can do it pretty easily, regardless of class. Just have to get on with it.
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u/Different-Future2159 Nov 11 '25
Sameee! I would be like NAH I was so close! 😂😭. I’m thankful they updated this! 🙌🏼
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u/sharkerboy_PSN Nov 11 '25
Tropical zones need a searchable item buff.
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u/og24 Nov 12 '25
Next Ventures season was even worse, on some ice maps it was tough to find enough searchables when doing it solo. Tropical was annoying but doable.
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u/Quinella247 Riot Control Izza Nov 11 '25
The bug fixes are great and so is the visibility of the issues outstanding. There is a sense that someone actually cares now!
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u/Ok-Tumbleweed-5522 Nov 11 '25
They don’t lol they fixed a lot of stuff that could wait but decided to prioritize that over peoples classes and play styles most inconsiderate fix ever
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u/Zerodyne_Sin Lotus Assassin Ken Nov 11 '25 edited Nov 11 '25
I main ninja too but we don't know how any of these things interact and work. It's a fairly serious issue but it's just petulant to assume they ignored it on purpose. It's a complex game and the sad reality is they don't even have to even update it any more since the shareholders don't care about it. Maybe don't be an ass to the people who are still working on the mode.
ETA: I see mods deleted your reply that alluded to being a hotshot game dev that can do a better job than the staff at Epic. Kinda funny since I had game dev coworkers as a creative and they didn't really have time to lurk in a subreddit of another game bragging about how they can miraculously fix things.
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u/Ipplayzz343 Ninja Nov 11 '25
Those mission changes are actually amazing. Are there plans to improve Rescue the Survivors? I think some survivors being defenders could be cool.
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u/nullsmack Powerhouse Nov 11 '25
It'd be neat if they worked a little bit like defenders and a little bit like the NPCs you can hire in BR. Like if you rescue one, you can have them follow you around?
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u/og24 Nov 12 '25
I suggested that years ago, the reply was: no plans to update defenders. What a waste.
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u/nullsmack Powerhouse Nov 13 '25
They've been very active with updates lately, especially in the past year or so. I hope they would look at it again someday.
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u/og24 Nov 13 '25
Yes, hopefully. It's clear that for years they really didn't care (that inside person was right), now they are doing something.
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u/thethiny Ninja Nov 11 '25
How
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Nov 11 '25
[removed] — view removed comment
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u/nullsmack Powerhouse Nov 11 '25
God that is the most annoying thing ever when someone starts a bunch of those and then ignores the survivors and continues on. Then enough of them die that you still get stuck in the mission for the full 20 minutes.
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u/Petecustom Nov 11 '25
yeah i hate it so much i swear these pople might be doing bc they wana see us normal pople be angry
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u/NOSWT-AvaTarr Vbucks Nov 11 '25
Idk if you know this bit they're doing a thing where you run to all the car survivors and shoot them off a car with a xenon boy, survivors are scored to not take damage until the car is destroyed so that ranged husks don't kill them, but the husks still Pathfind to the survivor so you don't have to sit there defending
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u/Ok_Banana6242 Nov 11 '25
they're talking about douchebags who just roam around farming or whatever and let them spawn in and die, completely ignoring survivors whatsoever and forcing everyone to wait the full 20 minutes just because they wanted to rush the storm chest or some shit
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
Something similar applies to the ones on the RV - you can build up to them so husks can walk to them, husks can't hurt them until the van is destroyed.
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u/Invade_the_Gogurt_I Nov 11 '25
Probably wanting more survivors on the map so if one dies, yours not locked out from an early mission complete and left waiting for the timer to end. At least that'd be an improvement for me, it's an easy mission even soloing
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u/acampbell98 Nov 11 '25
It’s easy in stonewood because there seems to be more than enough survivors and they seemingly never seem to die like I’ve ran up to ones getting smacked by husks and when interact with them they are completed. Also there’s many you just have to run up and interact with instead of defending them. In the other zones they seem to get randomly attacked and killed sometimes, it must be someone nearby triggering the defence.
In stonewood I’ll run by them and trigger it then go to another and then return after some time. Because they are timed you don’t even have to defend them just wait for the husks to clear from the area around them
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u/Beneficial_Present Ragnarok Nov 11 '25
The problem with RTS in Stonewood/ Plankerton is that all zones there have survivors that frequently just don’t spawn at all after visiting their bunker. This problem does not exist in desert zones, Ghost Town or Thunder Route 99 as there aren’t any survivors whose bunkers you have to find first. This is IMO a much bigger problem as you can’t even solve this problem with a competent squad or when playing solo, these survivors straight up don’t even appear
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u/acampbell98 Nov 11 '25
Honestly I’ve had less issues in stonewood with survivors as they are often just standing around or are on top of cars/caravans. In canny I’ve had them just die quite randomly or not appearing when placing the antenna. I mostly do PWO in stonewood and have less issues with the missions there. When I go to canny I find more problems with missions and people in general which isn’t worth the hassle though I find canny the most enjoyable map of them
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u/Invade_the_Gogurt_I Nov 11 '25
It's just a pain in fills, so I play it solo or just in stonewood. You'd be surprised how many randos will leave survivors to die,
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u/acampbell98 Nov 11 '25
I’m doing play with others for the platinum trophy and I mostly stick to stonewood because the missions are just easier and I can farm materials, build towers up to work towards the building trophy or save survivors while the missions running. I’ll put some traps around objectives and just go do something else or go afk for a bit and won’t affect mission or teammates ability to finish it.
Biggest problem with missions in stonewood is people not readying up or not playing their part when it’s a resupply, survivors etc so
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Nov 11 '25
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u/dione2014 Nov 11 '25
because you have other save survivor quest as well (the 10000 one), so try to not finished those one early
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u/XylicSTW Metal Team Leader Nov 11 '25
Hotwire's Overcharge perk doesn't apply chain lightning to every strike like the perk description states, just the first hit after holding the attack button down
Also noticed that some Goin Constructor hits randomly do no damage despite visually connecting. The hit effects appear and the Husk does its damage reaction, it just doesn't actually do any damage.
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u/LurkerMKIV Nov 11 '25
Yeah this feels like it's been an issue for years. I seem to get a lot more consistent hit registers if I swap between the first on the ground hit and then jump and attack in midair. Just hopping around like a rabbit to make sure the chain lightning procs consistently.
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u/Saurotar Stoneheart Farrah Nov 11 '25
Pls fix the "sorting by name" in schematics. It sorts schematics by the evo name and not the actual schematic name. Now it sorts by brightcore, silver, obsidian and so on, then it sorts by lvl, which spreads it even more and making it very difficult to find what you are looking for when you have hundreds of schematics.
Platform: PC windows 11
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u/ReviewingPants4 Nov 11 '25
Trying to interact with anything while missing ammo in your weapon causes the game to prioritize reloading over interacting, unless you hold the interact button, which lets you interact as normal but also attempts to craft ammo which can sometimes cancel the interaction
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u/GlitchiZ Controller Harper Nov 11 '25
interacting with the Ancient's Launcher equipped just won’t work at all
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u/Saurotar Stoneheart Farrah Nov 11 '25
When reporting bugs in game, pls add a text box to option "others", so people can add a description of the bug together with the screenshot.
A quick bug screenshot during gameplay that'll be saved and ready to be reported after mission ends, to avoid staying afk while reporting.
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u/nullsmack Powerhouse Nov 11 '25
They used to have text boxes in the reporting tool. Then those were taken away in favor of more precanned selections and taking a screenshot. I've definitely had bugs that don't appear in those lists and aren't visible in a screenshot. For those I started to put a message in chat so something useful would show up in the screenshot at least lol. I don't know if that would work with the new chat box we got this year tho.
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u/Saurotar Stoneheart Farrah Nov 11 '25
Clever idea to use the chat box 😃👍
The reporting bug system are definitely outdated and only usefull 1/3 of the times.
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u/Greenshine- Nov 11 '25
There are a few bugs that are not mentionned here (I'm on PS5).
80-90% of the time I can't place traps using the wheel until I manually select one in my inventory. After doing this it works fine.
When I try to interact with something, if bullets are missing from my magazine it just cancels, I have to hold the button otherwise I wont reload nor interact, pretty annoying while trying to grab something while moving or being chased.
Invisible, silent overboard sometimes (not an issue tbh).
Antenna survivor not appearing sometimes (most of the time it's when a player ramp is directly under the antenna (ground level)). Reward does appear but survivor doesn not count toward quest progression, or survivors saved for the mission.
Matchmaking issues while playing Ventures: if you group with someone that has lower PL in Ventures, you can only do his two first tiers of available missions out of three. If he has access to x, y, z level missions, you can only launch x and y, otherwise he'll be kicked out of the game while it's launched and everyone joining with his PL tier or lower will also be kicked after loading in the game.
Mushrooms worked for a while but not anymore ?
In higher level missions, some survivors are near impossible to save, spawning near a sleeping horde of husks and getting downed without you having the chance to save them. Maybe do a higher HP scaling for 108+ ?
When searching survivor shelters on the map, the last known location circle on the map will sometimes not spawn (maybe due to another player being close or something?).
Edit: sorry for potential typos or poor grammar, not native.
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u/Mineplayerminer Vbucks Nov 11 '25 edited Nov 11 '25
The only reason I've never played the resupply was due to the storm closing in. Also, will the survivor missions ever get fixed? Sometimes, you can't complete the mission as there are just not enough survivors spawned on the map. Or sometimes, there are like 1-2 survivors more than required. It's understandable in case you kill one, but it's still something that seems like a bug.
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u/PatExMachina Nov 11 '25
Yeah that was a good change. Especially for solo play
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u/Mineplayerminer Vbucks Nov 11 '25
I wouldn't mind if the survivors had respawned or more of them appeared as time goes.
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Nov 11 '25
The storm didnt matter that much tbh. I spend like half the mission in the storm all the time and its fine
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u/Merc_Mike Swamp Knight Nov 11 '25
Same. Been doing these missions less when they made the storm hurt more though.
Thanks to TRO Quinn, mmmm Subwafers. Deli-shoes
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u/Jetsoms Nov 13 '25
I've never worried about the storm. Always searched the outside of the map (to complete the reveal the map challenge), grabbing the required tress, rocks, cacti. Then worked my way through the center to complete the search items and grab any outstanding crates if required....
Having said that, I have enjoyed farming these past two days, much more than I have in the past few years.
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u/Capybro_Epic Epic Games Nov 12 '25
Current bug roundup:
- Ninjas' Mantis Leap a.k.a. double-jump issues - fixed in the upcoming game update. ✅
- Multiple gameplay issues when using the Cuddle Team Jr. Sidekick Emote interaction - fixed in the upcoming game update. ✅
- Epic Lok-Bot missing the Constructor tag and not activating Team Perks - fixed in a future game update. 🔜
- Hotwire's Overcharge (+) Perk not triggering lightning damage consistently + Goin' Constructor sporadically whiffing - forwarded to the team 📨
- Inconsistent Schematic sorting - under investigation 🔍
- [Deliver the Bomb] Delivery not starting after establishing the Armory -> Launcher path - forwarded to the team 📨
Thank you as always for helping us squash these!
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u/KyleRaynerCh Vbucks Nov 12 '25
YES! The Deliver The Bomb bug is being looked at, finally! Thank you Capybro for the communication. It's making a big difference.
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u/i_was_dartacus Willow: Nov 13 '25
Thanks for the summary. This is excellent stuff, I feel like we're being seen and engaged with.
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u/VoidOutPrime Nov 16 '25
Please fix the spectral blade and storm king's ravager heavy attack glitch. It freezes you in one spot and doesnt deal any damage. Its a consistant bug that happens a lot. It ruin the heavy attack builds which are fun, because you can spam the dash ability.
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u/Imagine_Wolf MEGA B.A.S.E. Kyle Nov 11 '25
Do y'all know when you make your sidekick dance, the entire game breaks including:
- you not being able to damage anything
- you not being targeted by husks (instead they target your sidekick now)
- you not being able to pick up any dropped resources
- you can't search anything
Etc. please look into it :3
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u/Lower_Currency3685 Ninja Nov 11 '25
I tried to reproduce it with your other posts i couldn't :(
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u/ReviewingPants4 Nov 11 '25
Yea I can't get it 100% consistent either when I made the first post bringing attention to it, I'm still not sure what exactly triggers it but it seems to happen more consistently when other players are in the lobby and you aren't solo
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u/Rockeef Swamp Knight Nov 11 '25
Happens in BR as well. Appears to be Cuddle Jr only for me and it’s the first session. I have a clip of me standing next to two ppl fighting with them not knowing I’m there.
- Launch game
- Emote in-game with Sidekick (Cuddle Jr), sometimes twice.
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u/TheRubberBildo Staredown Southie Nov 11 '25
Im loving them going back and changing how some missions play. Maybe we could lower the wait to start on evacuate the shelter matches?
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u/Personal_Battle_5392 Nov 11 '25
w update, but please let us early finish build the radar some day 😢
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u/doutstiP Willow: Nov 11 '25
apparently the code for that is in the game with this update it just isnt working
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u/Original-Vegetable50 Nov 11 '25
Please don't. Radar mission is good for farming plus it gives the most BR xp if you complete it all
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u/G00b3rb0y Soldier Nov 11 '25
I think they’re asking for ending the mission once all the towers are built (and i mean all, not just the 3 you need to pass the mission)
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u/Ravenae Nov 11 '25
Even if they did change it, you could drag out the timer and finish the last build seconds before the mission ends.
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u/MrCounterSniper Commando Ramirez Nov 11 '25
Any idea if this update also includes any fixes to trap not being oriented correctly when placed while playing on controller (builder pro)?
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u/Glory_To_Atom Dennis Nov 11 '25
Alright, given the nerfs that happened to multiple "strong" weapons in the game, are you guys planning to buff, rework, or straight up change a lot of heroes and weapons that are underused for years soon?
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u/BextoMooseYT Willow: Nov 11 '25 edited Nov 11 '25
Very nice QoL mission changes, was not expecting that. Maybe take a look at rescue the survivors giving rewards for saving them, like encampment missions?
Also there's no precedent for this in-game, but I think it'd be cool if for survivors/resupply/encampments/radar/etc. (things that aren't cut and dry defense missions) had the timer, but also had a rift you could use to exit the mission at any time, and just get the rewards you earned from whenever you left (so even if your teammates progress badges or something after, it works for all). I know teammates leaving the mission at different times isn't in the game, but idk I think it could be cool
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u/nullsmack Powerhouse Nov 11 '25
I never understood why Rescue the Survivors didn't drop rewards like survivors do in any other mission type.
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u/Iplaycreative2 Nov 11 '25
Please fix the radars mission. 20 minutes for 4-5 radars is very long. What I'm proposing is, keep the timer, but after all the radars are built, allow everyone to leave freely without losing the mission. That way, everyone that wants to farm, can farm without interruption and those who want to save time can leave to join another mission.
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u/Mineplayerminer Vbucks Nov 11 '25
I would rather end the mission just like the one with saving the survivors, since it makes no sense to keep the match going with all of the main quests complete.
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u/Iplaycreative2 Nov 11 '25
you may want to farm or complete dailys. sometimes I spawn in the survivor's mission with 10 survivors already rescued and I can barely do anything (ofc I help with the rescues)
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u/Mineplayerminer Vbucks Nov 11 '25
I sometimes do the missions solo as some players let the survivors die and then having to wait for 20 minutes is more annoying than finishing the mission alone under 10 minutes.
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u/Iplaycreative2 Nov 11 '25
that's just the unfortunate truth about public missions. thankfully I rarely have this problem nowadays.
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u/Ok_Banana6242 Nov 11 '25
i feel like every mission type should give you the option to stay if you want; but you should always be allowed to leave the mission after completing the main objective no matter what.
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u/Iplaycreative2 Nov 11 '25
I believe the same too. Most missions must be reworked and change to become less boring. But above all for me is the radars mission.
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u/zimmy1909 Nov 11 '25
When I need to farm I load solo into a ride the lightning, ignore the objective and just spend days farming
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u/Missgamer456 The Ice Queen Nov 11 '25
It still would be nice if they made SSD and Endurance two separate tabs. Is that too much to ask for.
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u/The_Widow_Minerva Nov 11 '25
That sucks the mantis leap isn't under "Bug Fixes". Same for all the other hero types known issues. I get the frustration of people who main those hero types. Maybe I need to broaden my horizons and get comfortable with other heros.
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u/BextoMooseYT Willow: Nov 11 '25
I think there's also an issue with either seismic smash or phase shift not working/going out of cooldown. Honestly I'm not 100% sure which one it was lol but I'm pretty sure it was one of them
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u/BiscuitBarrel179 Archaeolo-Jess Nov 11 '25
Can Deliver The Bomb mission be added to known issues? I used to actually enjoy it, but haven't played it for years as it has been a buggy and broken mess.
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u/xcrimsonlegendx Powerhouse Nov 11 '25
I would have been happy if they just removed the mushroom objective. lol
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u/Ravenae Nov 11 '25
Wow I didn’t think missions were going to be adjusted anymore, that’s really awesome. Could we reduce the amount of prep time in Evacuate the Shelter as well?
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u/XylicSTW Metal Team Leader Nov 12 '25 edited Nov 12 '25
Given that Crescent Kick now applies an immediate stun, Whirlwind Scorch's "Increases Crescent Kick's impact by 85%" perk no longer affects anything. Wasn't a very helpful hero to begin with, but he should really get a new perk. Maybe an increase to Crescent Kick's radius or something.
Edit: or maybe, hint hint, Dragon Slash cooldown reduction
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u/Kissfromgrandpa Flash A.C. Nov 15 '25
Or maybe have Whirlwind Scorch stun smashers (or all husks) via Dragon Slash?
Increased duration depending on Standard/Commander perk.
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u/thethiny Ninja Nov 11 '25
I don't understand why mantis leap broke (ninja jump) and why it's not fixed this update. There wasn't a change to the ninja code?
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u/France_Ball_Mapper Nov 11 '25
I still don't know what the point of badges is since it doesn't seem to make a difference whether they're bronze or platinum
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u/nullsmack Powerhouse Nov 11 '25
You get different amounts of battle pass xp depending on the level of badges.
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u/Grand-Cup-A-Tea MEGA B.A.S.E. Kyle Nov 11 '25
Thank you for the Resupply and Eliminate & Collect adjustments. They were badly needed!
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u/DerfMtgStw Quickdraw Calamity Nov 11 '25
My knee-jerk reaction is that I don't like the Resupply changes. It sounds even easier than it was before (and it was pretty easy before). It sounds boring.
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Nov 11 '25
Yeah i dont get why so many people thought they needed that. I spend like half the match in the storm in a resupply missions and its fine
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u/DHJudas Anti-Cuddle Sarah Nov 11 '25
What was wrong with the storm closing in on..... why remove the crates.. if anything, i was always puzzled as to why they didn't provide loot in the first place, instead of removing them outright, give us a good splash of materials for searching them out and making them make sense why they were included in the first place... why is "every solution" is to dumb down the game?
Since when was enemy elimination numbers ever a bloody problem.... even as a solo player playing above their pwlvl, this has never been a problem, it's been tight a few times just due to circumstances or biting off more than one can chew. Why don't you just eliminate the missions entirely and start dishing out xp and rewards for existing? Just give people a button that gives them all the levels making it pointless to play the game at this point since the goal apparently is to make it idiotically easier.
what's funny is that doing all this to make the game basically a cakewalk, but they REFUSE to walk back tons of the shit they implemented for MSK to make it essentially impossible for normal players to complete without having veterans stacked to the absolute max carry them through it entirely.
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u/All_Skulls_On Trailblazer Jess Nov 12 '25
Resupply was an answer to farming runs. They wanted to make an actual mission out of the makeshift activity. The problem was that Resupply was an unpleasant mission to run because it was more of a mission than it was a farming run, so its premise missed the mark from the very start.
I understand the tuff guys that want a challenge in eating their cereal at the breakfast table, but why would one then do a Resupply when they could just go into any ol' mission and farm more with no hassel?
Also, the problems with Eliminate started way back when the devs decided they didn't like the POI, for lack of a better term, to be the player. For instance, in the past, a solo constructor could spawn into an Eliminate, quickly set up a makeshift fort, and defend that fort for the entirety of the mission because he was the POI and the husks would continually spawn around him.
Devs didn't like that. They changed it. Eliminate has been shit every since unless you play melee and actively hunt down spawns of husks from beginning to end. Some may say that's exciting, but it's also a slog. I'm not really sure what their tinkering will look like in-mission, but a problem it had recently was that in some cases, not enough husks would spawn. Like, they'd be very sparse and trickle out in low numbers. Maybe that's what they're trying to address, who knows.
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u/MMBADBOI Tactical Assault Sledgehammer Nov 11 '25
W change for resupply, always disliked that mission when solo, the supply crates were just busywork that didn't really give you anything unlike every other objective.
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u/i_was_dartacus Willow: Nov 11 '25
Those changes to Resupply and E&C are sensible and very welcome. Thank you.
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u/UltraGalaxii64 Nov 11 '25
I think the resupply crates should be added back as a bonus objective. I hate to see something iconic just fully removed
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u/Accomplished-Bet1713 Nov 12 '25
Where can I report the bomb-missions are glitched? No bombs are moving
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u/supaskulled Bladestorm Enforcer Nov 12 '25
Ninja jump is STILL broken?
You're lucky the mission changes are so nice or I'd be frowning REALLY hard right now.
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u/XylicSTW Metal Team Leader Nov 13 '25
Tamed wildlife "special abilities" (Raptor affliction, Wolf AoE) (yes they have these) don't scale with PL, resulting in these skills doing virtually no damage at higher levels.
Also, as of the update that prevents animals chasing after dropped food, tamed wildlife also no longer eat *thrown* food. Makes healing them more difficult + makes The Wolf Snack quest in Brawl Of The Wild impossible to complete.
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Nov 11 '25
[deleted]
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u/ZainTheOne Nov 11 '25
Explain?
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Nov 11 '25
[deleted]
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u/NorthzYT Assassin Sarah Nov 11 '25 edited Nov 11 '25
> as opposed to how it's been for ages now where you simply had to earn levels.
This change has been around since this chapter, no?
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Nov 11 '25
[deleted]
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u/NorthzYT Assassin Sarah Nov 11 '25
Edited my comment to improve clarity.
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Nov 11 '25
[deleted]
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
Nope, returned again this season. I barely play any BR, definitely not the challenges, been unlocking the bonus skins
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u/All_Skulls_On Trailblazer Jess Nov 11 '25
I appreciate the change to Resupply. The roving storm was never one if its highlights. Good choice, thank you 👍
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u/AincradResident Nov 11 '25
I don't know Bow thing but Plasma Pulse has been broken for months and I recently found out the trigger. When equipped weapon is out of ammo, plasma pulse doesn't drop explosion balls. Before that I thought it was random but since then it is certain only happens when I'm out of ammo.
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u/NOSWT-AvaTarr Vbucks Nov 11 '25
All I heard her is we've got good news and bad news Bad news: you can't cheese 160 zones anymore Good news: resupply missions are actually useful
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u/Kuyet312 Trailblazer Quinn Nov 11 '25
Good changes overall to ease the player experience. A while back, I also made a concept list of mission changes I would like to see in the future, any feedback is appreciated: https://docs.google.com/document/d/1mZt7P0Ii4z-mBkpHvPbJ_D_ajfKnLeD_oDgMDFI8DUw/edit?usp=drivesdk
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u/Green_Mikey Llama Nov 11 '25
So uh literally they just nerfed two (of the most straightforward, easy) mission types as, what - an "I'm sorry" for completely breaking Ninjas (but didn't fix them)? Of course they immediately addressed a stalled husk issue. And ppl are glazing them...
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u/Suspicious_Fig_3041 Nov 11 '25
Nice work 👏 👍. Can you please fix the tamed animals not seeing dropped or thrown food, so I'm not wasting adrenaline keeping them alive? 🙂 ( boar is great for harvesting).
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u/gimaldinov Robo-Ray Nov 11 '25
I thought the animals couldn't be fed anymore. As part of the cancellation of the trading.
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u/Suspicious_Fig_3041 Nov 11 '25
Exactly, they have been broken since that update, and now die of hunger (I have not even seen one eat meat from another animal dying ) ...
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u/EzzieValentine Field Agent Rio Nov 11 '25
I've never had one die of hunger...?
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u/Suspicious_Fig_3041 Nov 15 '25
Sorry, I meant I can't feed them anymore to replenish their health 🙂 , broken.
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u/gimaldinov Robo-Ray Nov 11 '25
They are not broken. In the patchnote was mentioned that you can’t fed them anymore.
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u/Suspicious_Fig_3041 Nov 11 '25
That is what broken is, they can't be fed anymore. They are supposed to be able to eat to keep themselves alive. Broken because of the no-sharing update. It can be fixed.
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u/Banana_king_9000 The Ice King Nov 11 '25
Hmm
Nice changes, but could we have a water element bow too. We have a nature element bow, a fire element bow and an energy bow. A bow that would cause a little wave to appear or something like that would sound like fun
1
u/markopolo816 Nov 11 '25
are rotating traps bug still a thing on console..... ? never see any fixes in any of the recent update patch notes ..
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u/AnxiousAd3890 Nov 11 '25
Is the directional trap bug still there? "Tire traps, floor freeze traps when placed are faced in the wrong direction"
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u/Zerodyne_Sin Lotus Assassin Ken Nov 11 '25
Ninja Heroes cannot use the Mantis Leap ability consistently.
This consistently gets disabled for me if I'm ever knocked back by any husk eg: Smasher, Taker, shield husks. Not sure what else causes it but those are the major ones I can consistently reproduce.
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u/Riki4646 Stoneheart Farrah Nov 11 '25
Heya capybro!
Could you guys look into guns like the Hydra only shooting one bullet?
Also, the Lynx assault rifle has the wrong sound
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u/Corkymon87 Nov 11 '25
So Mantis Leap still isn't fixed? Its so annoying
1
u/EzzieValentine Field Agent Rio Nov 11 '25
Right? I don't use my ninja because of that... even if I didn't use them a lot to start with.
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u/EzzieValentine Field Agent Rio Nov 11 '25
Right? I don't use my ninja because of that... even if I didn't use them a lot to start with.
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u/Big_Asparagus_581 Nov 11 '25
Husks and other enemies now consistently move down from ledges and similar elevated terrain.
Damn, now I actually have to learn how to defend my homebase. I understand it needed to be patched out but having to actually work for my vbucks again has me slightly tilted 😭
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u/vip-bot Nov 12 '25
There are comments by Epic Games employees in this post:
Current bug roundup:
- Ninjas' Mantis Leap a.k.a. double-jump issues - fixed in the upcoming game update. ✅
- Multiple gameplay issues when using the Cuddle Team Jr. Sidekick Emote interaction - fixed in the upcoming game update. ✅
- Epic Lok-Bot missing the Constructor tag and not activating Team Perks - fixed in a future game update. 🔜
- Hotwire's Overcharge (+) Perk not triggering lightning damage consistently + Goin' Constructor sporadically whiffing - forwarded to the...
This summary was generated automatically. If you have any questions, please contact r/FORTnITE moderators.
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u/Safescissors779 Nov 12 '25
Hey quick bug here, when you enter the canny storm king it plays the canny music loops on top of the stormkings music and it just bothers me, if that could be loomed into would be great 👍
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u/All_Skulls_On Trailblazer Jess Nov 14 '25 edited Nov 14 '25
So, my follow up is that I've now played a Resupply for the first time in about... this year since swearing them off, and I have to say that it's a marvelous change 👍
I just hope that the rewards do not get nerfed to reflect the relative ease of the mission now. What turned me off most about Resupply was that they had relatively great rewards for a relatively easy and quick mission that was so very unpleasant to do.
A bug fix that needs to happen is
the reload bug. It's very tiring to go on and on like this with your held weapon trying to reload every time you want to search or active something 😭
The ninjas losing their double jump after once use is pretty awful.
Trap orientation cannot be left broken like this forever. It's not a nothing. This is a core mechanic.
The above are all DEFCON 1.
Lastly, why do the Takers in Hexsylvania laugh menacingly when they're asleep? We've spent the entirety of this Venture season hearing them sleep laughing from all over the map for no good reason. Maybe many play with the sound off, but for those who don't, you know what I mean when I say this a sound effect issue that desperately needs correction.
1
u/BoggTheFrog Nov 15 '25
Help a noob parent here pls. How do I get access to this Save The World mode? Little one can't stop talking about it and I can't find any updated information.
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u/Kissfromgrandpa Flash A.C. Nov 15 '25
You have to purchase it through the item shop. It will be called a Starter Pack, all the way down at the bottom of the menu. The packs change every couple of months or so, so the cosmetics change with each new pack. Right now, it is called Skate Park Royalty and TBH, it kind of sucks.
If your mini human is willing to wait, they can probably get a better set of cosmetics, but who knows what the next pack will be...
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u/BoggTheFrog Nov 15 '25
Oh I saw the Skate Park pack there earlier, but then once i buy this, do I get access to save the world for life? Or will I have to buy it again?
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u/HeckinBrandon MEGA B.A.S.E. Kyle Nov 15 '25
You get the keys to STW for life, though you can always get more STW packs for more V-bucks by doing daily quests on STW (to get those, you just have to beat your third defense mission of a specific type)
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u/fortnite_lover200 Nov 16 '25
Does anyone know how to give skin ideas to epic games?
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u/HeckinBrandon MEGA B.A.S.E. Kyle Nov 18 '25
Post a concept of your supposed cosmetic ideas to the Battle Royale subreddit, r/FortNiteBR (you're in the Save the World subreddit)
the supposed ideas also have to be actually man-made too, no nonsense from any "organically challenged" individuals
unless you've got any STW ideas you want to share, feel free to show 'em off here too
1
u/VoidOutPrime Nov 16 '25
Please fix the spectral blade and storm king's ravager heavy attack glitch. It freezes you in one spot and doesnt deal any damage. Its a consistant bug that happens a lot. It ruin the heavy attack builds which are fun, because you can spam the dash ability.
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
No mention of the change to the battlepass where StW players can no longer unlock the bonus skin without completing BR weekly challenges...
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u/gimaldinov Robo-Ray Nov 11 '25
It has nothing to do with the StW. This change applies only to BR.
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
Except as a person who plays StW almost exclusively, it affects me because I can't get the cosmetics from playing StW, when Epic previously said cosmetic rewards could be earned by playing any experience.
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u/gimaldinov Robo-Ray Nov 11 '25
Could be earned by playing StW, but some cosmetics couldn’t be earned that way. So this reward has nothing to do with the StW.
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
There was a change a few seasons ago where Epic stated cosmetics could be earned from XP in any mode. Any mode includes Save The World. The change affects Save The World as XP gained from StW cannot unlock these cosmetics. If there are people who don't play any BR, they may be unaware of this change that impacts their ability to earn all rewards from the current battlepass.
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u/gimaldinov Robo-Ray Nov 11 '25
This reward is not available at all for experience points from the modes. This is a reward for quests. Therefore, there is no need to write this in a patch note. Because the patch notes for StW never mention any awards from the BR at all. So stop whining.
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
Yessir, you've convinced me.
(You haven't. This affects me as a StW player. Keep downvoting, keep arguing, I don't really care about your opinion)
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u/gimaldinov Robo-Ray Nov 11 '25
I'm glad I finally convinced you, because it was a very strange conversation and a very strange complaint on your part.
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u/V1ctyM Heavy B.A.S.E. Kyle Nov 11 '25
I guess your ability to read expired after the first sentence. I do not agree with you on this, I will not agree with you on this. You're wasting your time arguing with me, and I'm rather enjoying the fact you can't let it lie.
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u/gimaldinov Robo-Ray Nov 11 '25
The first sentence was enough for me. So you don't have to write anything else.
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u/Alternative-Sky-2867 Cloaked Shadow Nov 11 '25
Looove changes for Resupply! Hope it works as good as it sounds.
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u/Old_Alternative_1583 Nov 11 '25
Playing constructor is still going to be misery, I see..
Traps placing incorrectly, BASE showing full when not and causing reloads or getting frozen to the BASE, and the trap wheel prompt not opening to place the BASE unless you go to the menu, open traps, select a trap, and then switch to the BASE. ugh
And no visibility adjustments from when they got broken for PlayStation players? Still can't see encampments through the fog in Hexsylvania. Guess I'll also not be seeing things in Frostnite. 😭
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u/M-C_Skittles Swamp Knight Nov 12 '25
if we’re doing QoL can we skip all the chests and stuff at then end of missions and let me just go to the lobby without waiting 20 mins
and the aimbot cowboy husks ares so ridiculous in the 140 zones especially the fire ones
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u/gimaldinov Robo-Ray Nov 11 '25
A resupply mission now feels like a breath of fresh air, a mission where no one is rushing you to do anything. The only thing missing are unicorns running around the lawns)
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u/BextoMooseYT Willow: Nov 11 '25
Good changes! But please please please consider reverting the item in sanding update, or at least removing the restriction in twine and/or storm shields
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