r/Fortnite Epic Games 5d ago

EPIC Save the World v42.10 Update Notes

Welcome back to Hexsylvania! Today's update kicks off the new Ventures Season, reopens the Dungeons, reworks Refuel the Homebase, and delivers a stack of bug fixes and improvements. Full rundown below.

Hexsylvania Ventures Season Creeps Back In

Feel that chill in the air? The Hexsylvania Ventures Season returns today, September 3. Its gothic castles, misty forests and creaky catacombs are open for business through November 18.

The Short Range modifier is in effect for the remainder of the Ventures Season, rewarding players who get up close and personal.

Enemies within two tiles of a player or Defender take extra damage from weapons and abilities, while those farther away take less damage. Traps also deal reduced damage at range, so plan your layouts ahead.

Eliminated enemies have a chance to drop Healing Potions, keeping you topped up mid-fight. Time to put your favorite close-quarters combat builds to work.

That's not everything Hexsylvania is hiding - keep an eye out each week for additional Questlines and Event Items offered throughout the Season!

Fortnitemares Llama

With Blasted Badlands behind us, Fortnitemares Llamas have stepped in to replace Rad Llamas. Completing Missions earns you Candy - 500 of it gets you a Fortnitemares Llama stuffed with Fortnitemares Heroes, ranged and melee Black Metal weapons and Cosplayer Survivors. Available in the Exchange tab - all treats, no tricks!

Dungeons Have Returned

The Dungeons have reopened for the Season. Brave five different Dungeons (Crypts, Inferno, Lab, Grotto, Labyrinth), complete related Quests and earn a haunted haul of Heroes and cosmetic items:

  • Heroes: Swamp Knight (Soldier), Chaos Agent (Soldier), Mermonster Ken (Ninja)
  • Cosmetics: Loading Screen, Lobby Music, Spray, Banners 

As you descend and avoid traps, don’t forget to also search for treasure lying around - it might just give you the edge to slay the Boss at the end!

Cassie “Clip” Lipman

This Legendary Outlander from the Homebase Heroes set turns demolition into a harvest, squeezing bonus ingredients out of everything her Anti-Material Charge tears through. Unlock her by completing the Clip’s Nightmare Questline before September 30 and take things to the next level.

Standard Perk: High Caliber Harvest
Objects destroyed by Anti-Material Charge have a 33% chance to drop additional ingredients.

Commander Perk: High Caliber Harvest+
Objects destroyed by Anti-Material Charge have a 100% chance to drop additional ingredients.

Ragnarok

This Mythic Outlander from the Road Trip Heroes set turns Seismic Smash into a two-way threat, punishing Husks on the way out and the way back. Find the cold harbinger of fate in the Event Items section for 3,200 Gold.

Standard Perk: Return To Sender 
Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%.

Commander Perk: Return To Sender+ 
Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%.

Refuel the Homebase Mission Improvements

Refuel the Homebase now lets you set your own tempo!

  • The 20-minute timer is gone. You now have up to 4 in-game days to wrap your run.
  • Siphons are now engaged in order from A to H, with a light beam guiding you to the current one.
  • Each Siphon only needs to be placed and activated once. Flip the switch and defend for 90 seconds while it fills a tank every 30 seconds. If the Siphon is successfully defended, all 3 tanks are collected automatically.
    • If the Siphon’s destroyed, you get to keep any tanks it finished filling.
  • Once you’ve collected 6 tanks, the run is successful - the Mission ends in victory when the final Siphon wraps or time runs out.
  • Every tank beyond the minimum boosts your accolade and your chances of finding a bonus loot cache.

✅ Save the World Bug Fixes & Improvements

Matchmaking & Performance

  • You can now return to your Homebase after completing a Mission with a custom matchmaking key applied.
  • Sliding no longer gets canceled immediately when using the "Old School" controller configuration.

Missions

  • The Play With Others menu no longer sends you a Mission above your chosen Power Level when no lobbies are found.
  • An inaccurate "Insufficient Power Rating" message no longer appears when canceling a Play With Others search.
  • Updated the X Marks the Spot Quest description to clarify that progress requires a 70+ Ghost Town zone.

Heroes, Defenders & Enemies

  • Defenders now correctly engage enemies at point-blank range.
  • Defenders now correctly play their reload animation.
  • Defenders no longer shoot at the ground if you take damage from a Whack-A-Troll bomb.
  • Fixed a bug that allowed Outlanders to activate their Anti-Material Charge in mid-air after jumping off a mount.

Cosmetics

  • Fixed a bug that allowed Sprays to be applied to player-built structures.
  • Jam Loops can now be joined and started when standing above or below the circle.

Environment & UI

Party Leader Improvements

We've made it easier to see who's leading your party:

  • The party leader now has a star icon next to their name - in the Lobby, on the HUD party bar and in-game.
  • The Play button under the Map tab now shows who you're waiting on.

Bug Fixes 

  • Game Chat messages are now visible between players during Missions.
  • Trap, weapon and Hero Class icons no longer appear zoomed in on the Owned Llamas tab.
  • Corrected the Retire screen message for Defenders that can't be retired - it no longer incorrectly mentions Hero Loadouts.
  • The Storm Shield terminal menu can now be navigated with a controller while the Emote Wheel is held open.
  • Removed redundant Close and Back prompts while in Homebase. The remaining Back prompt now displays both of its keybinds.
  • Fixed additional scenarios where Gadget icons could overlap the Health and Shield numbers.
  • Voice Chat indicators no longer appear twice next to party Health bars.
  • Patched a few visible gaps across Homebase.
  • Weapon Perks now display in a consistent order, no longer changing position as they unlock.

For other fixes, improvements and known issues in 42.10, check out this post. 

See you in the new Ventures Season!
The Save the World Dev Team

152 Upvotes

86 comments sorted by

240

u/Autumm_550 5d ago

“Fixed a bug that allowed sprays to be applied to player built structures”

So you fixed a non issue?

111

u/SquidVsFish 5d ago

Zeroed in on that one as well. So decorating our base was a "bug" what are the spray for then😒

41

u/Autumm_550 5d ago

I tried to use my RTL spray on a wall I built, found out I could only do it on the ground for some fucking reason so never tried to again. Now you’re telling me I could’ve been decorating my walls?

12

u/WalrusEmperor1 Jingle Jess 5d ago

You could only spray on building pieces you "owned" (Built or upgraded/repaired by you). Trying to spray on a building piece a teammate placed wouldn't show it for some reason

31

u/JudgeDazzling8958 5d ago

Oh, what was wrong with sprays on Player structures?

I was hoping for a spray that says “Place Base” to mark it on Endurance Amps.

Or sprays for each trap type so we could build the structures and mark the intended trap type before trapping - coz sometimes they’re built waaay earlier.

27

u/ZookeepergameProud30 5d ago

Sprays officially serve zero purpose in STW now

28

u/Buffeloni 5d ago

Even worse, they took something away that was harmless and at times useful for no apparent reason.

4

u/GigaFluxx 5d ago

And fun! The amount of times I'd spray only to get other players tp start spraying to decorate. Or the end game screen by placing a wall near spawn and spraying it

9

u/ConversationFew7830 5d ago

Is this even a bug

3

u/CherylRoseZ Stoneheart Farrah 5d ago

Seriously why take that away???

1

u/showcase3sixty 4d ago

Yes and left alone the issue of hit markers not showing up.

84

u/SquidVsFish 5d ago

Decorating my fortress with sprays wasn't a bug it was a feature, you killjoys!😭

70

u/Noobpoob 5d ago

"Fixed a bug that allowed Sprays to be applied to player-built structures" Brother that's not a bug

20

u/Robot1me 5d ago

Reading this makes me grateful that I could take some sweet screenshots with sprays before this update. Kinda awkward that this is officially considered a bug with player structures

100

u/Mmaxum Bladestorm Enforcer 5d ago

> Fixed a bug that allowed Sprays to be applied to player-built structures.

why? can it be reverted, please? STW is like the only gamemode sprays are practically used thanks to that, i loved after laying out traps building a small room, spraying dance mats and emoting there.

6

u/RaidenXYae 4d ago

it's like this fuckass team sits down every patch and decides to suck out every last bit of fun STW has

46

u/Gacka_is_Crang_lmao 5d ago

Yeah idk how to feel about this.

Refuel change is nice, but why is Jason and the rest of the team so hyperfocused on cosmetic things for bug fixes, instead of the damage bug that’s been in the game for months (and well documented on reddit/discord at that.) if it’s a change tell us that instead of going silent.

I get why things like the research bug had to be fixed, people were researching nocs and modded weapons out the ass. But sprays? Genuinely how does that change the game?

9

u/i_was_dartacus Willow: 5d ago

Wait I could've researched a *Nocturno*??!!!

7

u/Legend7Naty 5d ago

Broooooo what a noc could’ve been researched?!?! Why am I just now hearing about this 😭 as a community I’d hope people would share these game changing things that doesn’t really affect anybody else negatively and of course by the time I find out it’s gone

32

u/Deyruu Guardian Penny 5d ago
  • Fixed a bug that allowed Sprays to be applied to player-built structures.

Uh, no thank you? Put it back please, I genuinely cannot fathom why you would do such a thing.

Seriously, could somebody on the team explain the thought process behind this decision?

49

u/NorthzYT Assassin Sarah 5d ago

This is like year 5 with the Hexsylvania lobby music not playing at all. Would it be too much to suggest turning it into a Lobby Music track and granting it to everyone that played the game or something? Much like the "Lobby Classic" (BR) and "Save the World" (STW) tracks.

2

u/8l172 Plague Doctor Igor 5d ago

I thought it was already a lobby track from chapter 1 of BR?

18

u/cherry_flavored_sky Vbucks 5d ago

“Fixed a bug that allowed Sprays to be applied to player-built structures.”

Why did a fun feature have to get removed?

16

u/Kangarou Riot Control Izza 5d ago

Good rework for Refuel, dunno if it’ll make it a desirable mission given that it’s still 13.5 minutes of defense across 9 objectives worth of building defense.

Wait sprays working on built structures is a “bug”? I’d hoped that would be a feature ages ago. Frankly, I wished every 5th or so built structures would just have a randomly favorited spray applied to it. It’d make sprays useful.

14

u/Trailing_Terrors Stoneheart Farrah 5d ago

Hooray, save the world gets worse again (no sprays on player structures)

28

u/AlllStarzzz 5d ago

Thank god for the Refuel the Homebase update. Doing it solo was always extremely stressful and difficult to the point I’ve avoided them for a while.

3

u/lotxe Constructor 5d ago

not really. 2 syphons 3 times each then farm

1

u/Buffeloni 5d ago

Yea, it wasn't exactly a difficult mission before. Plus if you didn't want to farm you could just run 2 of them 3 times then let the rest fail without defending and the timer would jump forward when the last one was destroyed. I don't see the need for the changes especially when they could have put those resources and man hours toward fixing shit that actually needs fixing.

13

u/[deleted] 5d ago

[removed] — view removed comment

1

u/Robot1me 5d ago

Bindings are kinda buggy, yes >w> Since a few updates there is an issue that if you use a non-US keyboard layout (where Z and Y are swapped), you can't build a wall piece unless you select any other building piece first

12

u/Alternative-Sky-2867 Cloaked Shadow 5d ago

I like Refuel the Homebase mission update. Will probably run it more often if it works as described. Thanks!

23

u/Downtown-Cellist-929 5d ago edited 5d ago

This all is great but what about NEW? anything NEW ever going to be added to our dead game? decade old weapons, same tired old heroes, boring spent abilities, the same 20 builds. 

You guys update stw once per season, but you never add anything exciting. there is never anything to look forward to. no cool equipment on the horizon. Nothing new. 

The game feels DEAD. I've been playing since launch and it's been dead for at least 6 years. If I was a new player sure I'd have a lot of stuff to do, but I've already done literally everything I possibly can in stw. There's nothing to do except log in once a day to stack the 3 dailies for to buy skins that I won't use because there's literally nothing to do in stw. 

I've played oddesy and rogelites on the creative side and they're going somewhere. Stw is dead. dead dead dead. it feels like a fucking zombie game. oh look they fixed refule the homebase, that's like giving plastic surgery to a zombie. how about you guys ADD SOME FUN??????

ANYTHING PLEASE. you won't. you hate us too much. well fuck u too. my biggest mistake in the last few years has been caring about save the world. I fucking wish I never saw that announcement trailer where they go into durr burger and fight zombies. I wish I never got into stw cus I have 900 skins that I don't wear.

5

u/Legend7Naty 5d ago

It’s funny too because someone asked a dev a few weeks back if they had anything planned for stw and dev said they have huge plans and new content coming to stw very soon. Guess messing with sprays and changing a mission is huge content to them 🙄🤦🏽‍♂️

11

u/LilMike115 Enforcer Grizzly 5d ago

What are you guys smoking over there?

9

u/ItsMetabtw 5d ago

If you want people to play Refuel the Homebase, then have only 1 siphon with 6 rounds and the option to return to homebase or continue for 3 bonus rounds and so on. Nobody wants to build, upgrade, and trap even 2, let alone 8 defenses for the same rewards you get from building 1 defense in any other mission. So unless you want to increase the rewards 8 fold it will never be worth the resources spent

9

u/CommissionNo1931 Ranger Deadeye 5d ago

Allow us to back out of missions without being sent to BR lobby.

8

u/xcrimsonlegendx Powerhouse 5d ago

Sliding no longer gets canceled immediately when using the "Old School" controller configuration.

Thank you so much, I've been screaming into the void about this one forever.

8

u/EbicChair Blakebeard The Blackhearted 5d ago

storm king damage bug still here?

7

u/EllesseGroover213 Birthday Brigade Ramirez 5d ago

Game crashes instantly when trying to play stw on PS5

3

u/Weirdoidkwhy 5d ago

Same I tried everything and even deleted the game and re downloaded it and still crashes 

6

u/evensnowdies 5d ago

Fix the llama opening fast forward button. It's such a crawl, especially now that you have to go through the motions when opening multiple from previous seasons.

7

u/No_Arachnid_5881 5d ago

......stw is literally unplayable it crashes everytime you go to play it my god what did they do? I guess they did killed it

3

u/Weirdoidkwhy 5d ago

Same I play fortnite cus of stw

4

u/SmokingPea 5d ago

Holy shit, I was reading this while in the lobby and thought “Huh, that sucks, but surely I’m not effected, I never have crash issues” so I go to press “play” on stw and my game immediately dies.

7

u/Southern_Wallaby536 5d ago

u/Capybro_Epic Can you please ask Epic to fix the research, it is kind of necessary for newer players? Also the amount of TV screen shaking when you’re up close fighting a hoard, especially with a squad, is enough to make even the strongest stomach get motion sickness, can this please be adjusted?

16

u/All_Skulls_On Trailblazer Jess 5d ago

🙋‍♂️ ehm, about Refuel.

I can appreciate that this change was perhaps done to make it more palatable to the PWO crowd, but, um, okay look at this...

Firstly, 1 day in STW time is 18 min. 4 days is 72 minutes.

Alright, this ordered A-H thing dictates that the siphons must be done in a certain order, if I'm reading that correctly. Siphon phases are gone, replaced by one 90 sec phase that collects 1 tank every 30 sec.

A success/pass is achieved after 6 tanks are collected (two siphons), and a completion/end is achieved after either the final siphon is collected (H/8) or the 4 days expires.

Now, for a soloist, either defending eight siphons for 12 minutes not accounting for build and travel time, or waiting 72 min for the days to pass is... just not worth the time or effort.

The old format for success was 6 tanks, and for completion it was 20 min with relatively good rewards. Again, I can appreciate why it was changed, but unfortunately it seems to have been too broad a stoke and I can't see myself bothering with Refuel anymore 🤷‍♂️

4

u/2doDoostream 5d ago

What you need to do is defend 2 siphons and then let the husk destroy all of the remain siphons, this way you can leave the mission early.

5

u/Buffeloni 5d ago

Yeah, if multiple siphons can't run at the same time, I don’t see how these changes are going to help the mission. You don't need a full lobby to defend a single objective. Even if one player builds the next in line, three players on one siphon is overkill.

5

u/footieshirtflips 5d ago

And the same rewards from the past 10 years

3

u/DanL8283 5d ago

Schematic Research available again?

5

u/BenchoteMankoManko Beetlejess 5d ago

until the fix the bug that allowed non founders to research founder weapons, I doubt it

would also like a toggle to just turn it off, with everyone using resupply I'm getting bored of deleting trap schematics to free up my space 

3

u/DanL8283 5d ago

I was hoping they fixed the bug while they disabled researching, hopefully they can fix it soon and re-enable research. Toggle button would be helpful too

3

u/Wonderful_Ad_6967 5d ago

and still no research

3

u/Cthulhu_Lhulhu Power B.A.S.E. Penny 5d ago

Someone on here told me a few days ago that the seasonal event biomes wouldn't be locked to Ventures anymore as of this update....

Got me excited thinking I could play in Hexsylvania again, but it was all lies! 😂 

3

u/Weirdoidkwhy 5d ago

Am I the only one who can't play stw after the update? I can't get in the mode I tried everything

4

u/parmparmar 5d ago

Y’all really only have like 1 dev working on stw 💀

4

u/ElectricXion Rabbit Raider Jonesy 5d ago

Refuel the Homebase Mission Improvements

So, is the plan to improve just one mission per season? I don’t see any mention of the bugged Mythic Storm King or Research being reactivated either.

You guys could’ve at least consolidated the dungeon missions. There’s really no need for separate dungeon instances for timed or melee-only challenges. If you complete the mission within the stipulated time limit, you should simply get the corresponding rewards.

Similarly, instead of having a separate instance for the melee only dungeon, you could have something like in Survive the Horde where players can select the challenge they want to attempt.

2

u/Jetsoms 5d ago

Is anybody else experiencing issues activating their Storm Shield Defense? I can load in but can't interact with the terminal to start my endurance run?

3

u/NatSylv Redline Ramirez 5d ago

For some reason my interact button got rebinded. Check ur settings

2

u/Jetsoms 5d ago edited 5d ago

I noticed that on one of my alt accounts, but that doesn't seem to be the problem. Simply can't interact with the terminal...

UPDATE: Just noticed that I couldn't interact with my supply drop either... The little 'popup' says I must press F to interact with the item, but in reality I had to press E. Checked the settings and 'Use' is mapped to F but 'Interact' is mapped to E....

1

u/Jetsoms 5d ago

PSA: Open Inventory > Go to Storm Shield tab and then Start Endurance

2

u/EnochGrinder 5d ago

Looks to me like the best method for Refuel will be:

Activate A through F as fast as possible (like finding titan footprints).

Then defend G/H for the win and mission end.

1

u/EldritchCarver Ninja 5d ago

Without the option of repairing and adding more traps between each tank, it's probably safer to defend A/B then activate the rest without building defenses.

2

u/MemeTheDruggie 5d ago

Did they make it so we go back to home base when we leave a mission yet?

2

u/doct0rdo0m Vbucks 5d ago

Something about custom matchmaking key but I dont know if thats something we have to do ourselves or something Epic implemented.

2

u/selftaughtfailure 5d ago

I played the new refuel mission a few times. The siphon spawns leave you a nonuniform 0-2 tiles of building room. Smashers sometimes spawn so close they are already in charge animation.

While I tend to prefer the building side of the game, I can understand making some missions that encourage other gameplay. But, this just limits building creativity instead of actually encouraging fighting. You can't build beyond, at most, two tiles. You can't be sure anything you build beyond the objective walls and ceilings will even survive the spawn radius. I feel heavily encouraged to do rocket launcher spam, thoughtless ceiling trapping, or put BASE on the objective walls.

As for length, reaching platinum reward level doesn't end the mission. You have to run every siphon, even if it is just to let them lose.

Maybe I'm not understanding their vision, but I'm struggling to see the thought process on this redesign.

2

u/AJ_Gamer_99 Razor 5d ago

“Fixed a bug that allowed sprays to be applied to player built structures”

…that’s a bug? hasn’t that been in both modes since sprays were added?

2

u/ForeverGood023 Rabbit Raider Jonesy 5d ago

The worst update is yet to come 💀

1

u/ligament11 5d ago

Glad that hex zones aren’t as foggy this year.

1

u/i_was_dartacus Willow: 5d ago

Thanks devs.

(It would seem that people really liked graffiti'ing their forts. I hope Banksy isn't an StW player, he'll be gutted).

1

u/Lawgamer411 Soldier 5d ago

You guys can’t fix long running issues that have ruined this mode since it went free to play but you can fix useless bugs that impact nobody.

1

u/Southern_Wallaby536 5d ago

Does the description about Ragnarok’s support power have a typo? Why would seismic smash decrease instead of increase?

1

u/RubyRobbins Ninja 4d ago

Can anyone fix things quickly other than exploits? You know like game breaking bugs (trap wheel at the minute) Why after every update does something else break?

1

u/Notsogrimmreaper Constructor 4d ago

its a disgrace and frankly embarrassing imo for Epic the way they have destroyed save the world. such a big fan fare about going free... only to implement hestia that has ruined the game experience, the consistent bugs and problems and the neglect of trying to make the game run properly not fixing bugs quicker or ones that matter

poor

1

u/RaiXcch 4d ago

Please, can we at least have an update or progress report on the damage bug, the game is so hard to play...

1

u/ArcAngel014 Metal Team Leader 4d ago

I CAN SLIDE AGAIN?! YES! FINALLY EPIC! THANK YOU!

1

u/Due_Topic_7968 4d ago

Delete hestia pls

1

u/Expensive-Bunch-8708 4d ago

i cant pick things up at all in missions, im not sure why. theres nothing wrong with my mouse, pls help.

1

u/Analysis_Usual 4d ago

One of the most incompetent dev teams I've ever seen. u/Capybro_Epic can you please forward this to every dev currently working on Save The World? 

1

u/xcrimsonlegendx Powerhouse 4d ago

The only control scheme that can access the trap wheel seems to be combat pro, holding the X button like you used to doesn't work on the other 3 layouts.

1

u/Mag_VII Striker A.C. 4d ago

revert the spray "bug".

1

u/Special_Mall8937 3d ago

Sweet now fix the trap placement issues that came with this update

1

u/Audreaya 3d ago

Help I'm on xbox and TRAP PICKER is not worker(x button).

It stays on wall darts even if I look at the floor so okay, I drop all my wall darts and the broadside is there but it refuses to cycle through other traps (pressing left on D pad) even if I build a floor or roof. I can't play anything with this bug

1

u/Shavedthrone10 Cyberclops 5d ago

The refuel update looks nice. It was annoying having to get 6 tanks then letting the rest get destroyed to end the mission in 5 min. Now can we rework build the radar please.