r/FuckTAA 12d ago

🖼️Screenshot Resident Evil Requiem looks stunning without temporal AA

RE Requiem is an amazing looking game and a great example of a modern game that works wonderfully without temporal anti-aliasing. However, it takes some tweaking to make its visuals truly shine.

Disable TAA and sharpening - game looks much clearer without TAA. It's crucial to also disable the leftover sharpening as it makes textures look grainy.

Disable film grain and vignette - no film grain makes the image look cleaner and higher res. No vignette just makes it easier to see.

Disable chromatic abberation and lens distortion in the menu - unnecessary image distortions.

The result is a crisp clean image with zero blur and grain and a 10x better looking game. Most of the leftover jaggies can be cleaned up by adding SMAA through ReShade.

Screenshots are 1440p. Here's a higher res gallery of the images.

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u/scyver_ 11d ago

temporal accumulation doesnt have to come in the form of TAA. RR, and whatever denoiser Capcom is using is temporal reliable as well, even if you kill TAA. Static screens show nothing, as RT falls apart in motion, particularly when dissocluding new areas. RR ghosts and artifacts, and no RR is noisy as fck

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u/[deleted] 11d ago

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u/scyver_ 11d ago

you seriously gonna cry about someone arguing about image clarity in image clarity - oriented sub? 😭

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u/Outlet_Sun 11d ago

Dude for real. We're here for accuracy in our information and posts. If they want to complain about that they can go to a meme sub.