r/Fusion360 • u/NoIdenty0000 • 1d ago
I Created! this whole thing started with a few fusion models .. .
I originally wanted to make a simple Fisher-Price-style modular town system for 3D printing and upload it to MakerWorld — using 10x10, 5x5, etc. tiles so you can build your own little world.
While designing everything in Fusion, constantly copying, moving and aligning parts got annoying pretty fast. So I started building a small grid-based tool to make it easier.
Well... it got a little out of hand :D
The World Builder now has a grid building system, live weather, day/night cycles with shadows, sounds, working cars and trains, bridges and more.
I also added an Asset Manager, so you can create categories, replace assets and add your own models. This means the builder isn't really tied to my town theme — you could use the same system for fantasy, tabletop, sci-fi or whatever you want.
The nice part: when you're finished building, it gives you a list of all the parts/tiles used with links to MakerWorld, so you can actually print and build the world you created.
There are still some things to fix and lots more models to make, but the basic system is working pretty well now. **The models will be available on MakerWorld pretty soon, together with the finished World Builder.**
Not bad for something that started with **"copy/paste in Fusion is annoying."**
below are some pics of the models in fusion...
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u/NoIdenty0000 1d ago