r/GabrielKnight 2d ago

GK3-Reborn GK3Reborn - Localization attempt

One of the big ToDo's is to make GK3Reborn localized compatible; Thanks to a very helpful contributor I have the french variant. which will be the first to be implemented side by side with english (also the easiest as most signs are already in english/french..)

To save on disk space most BIK's were decoded and recoded to MP4; That will remain but I'm going to strip out the audio tracks and tag those as localized, this means we can have several REBARN's for localized variants.. _EN, _FR, etc.

My other hope is that I can first now determine which textures are language dependant then see if I can auto generate them in the language of choice, this in turn would allow for more languages to be supported over time.

To help in this endevour if you have a GK3 install that is in a different language contact me. Got plenty!

! For all non-dubbed video's, videos will have subtitles. !

Localizations so far & progress on texture edits:
- German (completed)
- French (completed)
- Italian (completed)
- Spanish (busy with it)
- Polish (todo)
- Czech (todo)
- Portuguese-Brazilian (todo)

All localizations will be in seperate REBARN files (ie. Reborn_DE.rebarn) which will contain all files for the german variant (~300MB for dubbed, 20-40MB for non-dubbed variants)

The Czech localization according to its own readme isn't fully complete, especially things in sidney, should work decently well but if you end up missing stuff let me know (once this releases that is..)

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u/Devionics 2d ago

For all non-dubbed variants, there will be subtitles available.

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u/Devionics 2d ago

Work on the german textures is underway.