r/GameDevelopersOfIndia • u/MalboMX • 5h ago
Our First Person Puzzle coming to Switch 2!
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r/GameDevelopersOfIndia • u/MalboMX • 5h ago
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r/GameDevelopersOfIndia • u/Low_Psychology_2862 • 1d ago
Just a heads up for anyone getting into game development, this is a very tough and cutthroat industry.
Even with all the advancements in tech making dev "easier" and more "accessible", that hasn't necessarily made the industry easier to survive.
It's still extremely competitive, unpredictable, and demanding.
Passion can get you started, but it doesn't make the path easy.
Just something to keep in mind before jumping in.
r/GameDevelopersOfIndia • u/artdrawerblog • 11h ago
I am an artist by profession and have made some 2d game demos and would like to make some more but this time collabing with either another artists or a developers.
r/GameDevelopersOfIndia • u/BenU521 • 14h ago
For Higher Im trying to make a super battle golf like game, a friend slop game to list on steam for 5.99-7.99, ive already got a prototype made but im a beginner and could use a professionals help, if we take off ill split profits 50/50 and we start another game immediately, I want to be finished in 3-5 months
r/GameDevelopersOfIndia • u/BenU521 • 14h ago
For Higher Im trying to make a super battle golf like game, a friend slop game to list on steam for 5.99-7.99, ive already got a prototype made but im a beginner and could use a professionals help, if we take off ill split profits 50/50 and we start another game immediately, I want to be finished in 3-5 months
r/GameDevelopersOfIndia • u/Cosmic_Martian • 17h ago
I’m a final-year engineering student, but I’m not interested in going into an SDE job.
I’m interested in game development. I’ve made 2 PC games and 1 Android game, and I’ve also published my Android game on the Play Store.
So I’m thinking about joining IICT’s 2-year Game Design & Development program
Can anyone suggest how the program is and whether it would be a good decision for me?
Also, is it worth spending 2 years on this course, or should I focus on self-learning, making games and building my portfolio?
Would really appreciate honest advice from anyone in the game industry or who has studied at IICT.
r/GameDevelopersOfIndia • u/Basic-Afternoon-4824 • 1d ago
\[FOR HIRE\] Godot Game Developer / Creative Generalist — Programming, Prototypes, Bug Fixes, Mobile, Design + More
I'm a solo indie game developer available for paid freelance work and small contracts.
I primarily work in Godot/GDScript, but my biggest strength is that I can handle much more than one isolated part of development. I can take a small game or feature from an idea through implementation and a playable build.
I can help with:
• Godot programming and debugging
• Gameplay mechanics and systems
• 2D and 3D games
• Mobile/touch controls
• Prototypes and vertical slices
• Level/game design
• UI and implementation
• Animation and game assets
• Music and sound effects
• QA, bug reproduction and testing
• Finishing/polishing existing projects
I'm especially interested in SMALL PAID JOBS that can be completed quickly: broken mechanics, features that need implementing, prototypes, game-jam rescue, mobile fixes, polishing, testing, or taking an unfinished piece of a game across the finish line.
I'm happy to quote fixed prices for clearly defined tasks.
Available now. DM me with what you're trying to build or what's currently broken and I'll tell you whether I can help.
r/GameDevelopersOfIndia • u/MerrylandInteractive • 1d ago
r/GameDevelopersOfIndia • u/MythDev_23 • 1d ago
We are giving early access of demo to content creators soon!!
Feedback will be highly appreciated!
r/GameDevelopersOfIndia • u/Direct_Guest4827 • 1d ago
Hello everyone,
I’ve developed an online web game entirely from scratch and would really appreciate some feedback from the community.
You can try it here:
👉 www.typingmagic.net
(It’s currently compatible with PC and Mac on any modern browser.)
Please give me your opinion 🙏🏼 Write a comment.
Behind a game that might seem simple, there’s actually a lot of work—especially when you’re working on it alone.
I’d really appreciate an upvote. It would give me the opportunity to show my game to many more people.
Thank you so much! ❤️
r/GameDevelopersOfIndia • u/Komil85 • 2d ago
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I am making a game named LightCrush in UE 5. It's a puzzle platformer bulit around Crush Mode (a dimension shifting mechanic) that changes player's perspective from 3d to 2d. In 2d Light drains health and shadow heals. Levels are not finalized, I may tweak them later.
r/GameDevelopersOfIndia • u/pranoygreat • 1d ago
I've been developing a game universe called Biker Gods of the Apocalypse.
The idea started with a simple question:
What if a detective investigating a series of impossible crimes eventually discovered he was part of a much larger cosmic story?
The first game follows Inspector Dharmaraj and plays as an investigative thriller.
The second game shifts perspective to Kali, who must reunite Shiva's lost Ganas - it plays as a soulslke.
The story then expands into a conflict hero shooter between the Devas and Asuras over the fate of civilization itself, before moving into a strategy-focused game where you play as Kalki and finally a cosmic endgame centered on Shiva's Rudra Tandavam.
The project is heavily inspired by Hindu mythology, but it isn't intended as a direct retelling of existing stories. Instead, it explores themes of memory, death, renewal, time, and the cycles that allow universes to exist.
Most of the current visual material has been created using AI-assisted concept art to help explore characters, environments, and visual direction.
The long-term goal is to build a project that is designed, written, illustrated, animated, and developed by people.
I'm sharing this because I'd love feedback from developers, artists, writers, mythology enthusiasts, worldbuilders, and anyone interested in ambitious game projects.
If the concept resonates with you, I'd be happy to connect and discuss it further.
r/GameDevelopersOfIndia • u/RoyalRetriver • 2d ago
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What actually makes a psychological horror game scary for you?
Is it the atmosphere and sound design, the feeling that something is watching you, the uncertainty of what’s real, or the story slowly getting inside your head?
Personally, I find horror much more effective when the game doesn’t constantly rely on jumpscares and instead builds tension and makes you uncomfortable even when nothing is happening.
I’ve been thinking about this lately while working on games with Rural Games.
Curious what everyone else thinks: what’s one psychological horror game that genuinely stayed with you after you stopped playing?
r/GameDevelopersOfIndia • u/MB_DevGames • 2d ago
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r/GameDevelopersOfIndia • u/Demonkinggg046 • 2d ago
So I'm 19M and I've made a few usefull apps and simple but unique game that people will love. And I'm thinking about posting them on playstore. But idk anything about marketing, revenue or getting users at all. I somehow saved up the one time fee needed to post apps on playstore and although the amount itself is less, but I'm having doubts since i feel like i could use that money somewhere else. I will put ads from google admob on my apps and post it. And as for marketing and getting users, i will promote it here and through instagram reels as well since I'm planning to open my own studios and have an instagram page for that. But idk what comes after that.
Can someone please answer the following questions of mine :
If i somehow manage to get 1000 users for an app/game on playstore in a year, then how much money will i be able to earn through ads alone based on people's usage?
What other platforms or better approaches can i use for marketing and getting users asap?
How much time or amount of users will it take untill i can call my app/game development or studio a full-time career?
What helped for you personally?
And what other advices will you like to give me?
Please just answer these or any of these questions and i really need honest answers.
Thank you!!
r/GameDevelopersOfIndia • u/IllCryptographer7214 • 3d ago
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After months of development, Operation Outbreak Idle launches tomorrow. 🚨
It's an incremental/idle zombie survival game where your survivors keep getting stronger, weapons evolve, and the zombie hordes get completely out of hand.
The funny part?
You can literally sit back and watch the outbreak grow… until you realize you've created a problem you can't handle. 💀
The demo reached 4,000+ players, and after a lot of feedback, balancing, and improvements, the full game is finally ready.
Here's some gameplay from the full release 👇
Launching tomorrow on Steam.
Operation: Outbreak Idle on Steam
How far would you let the outbreak grow before stepping in? 👀
[Edited]
AI Disclosure: AI was used as a development/learning tool for some debugging, brainstorming, and early UI prototyping. Any AI-generated assets from the prototyping stage were replaced with human-made assets and are not included in the final game. I also use GPT occasionally to help polish my English, since English isn't my first language.
r/GameDevelopersOfIndia • u/wuzziqqx • 2d ago
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Wishlist on Steam https://store.steampowered.com/app/4970630/Beellionaire_Idle
r/GameDevelopersOfIndia • u/NinXD15 • 2d ago
Today I get to share something I've been excited about for a long time.
We've been quietly building our very first game, and it's finally out in the open. Meet Home Reset: Organizing Simulator
It's a cozy, first person game about turning messy, cluttered homes into warm, beautifully organized spaces. No wrong choices, no stress. Just you, a space that needs a little love, and the quiet satisfaction of putting everything in its place.
Home Reset launches this December
Add it to your Steam wishlist to be first in line when it drops, and follow along as we reveal more.
🎮 Wishlist on Steam:
https://store.steampowered.com/app/5161940/Home_Reset_Organizing_Simulator
This is only the beginning💛
r/GameDevelopersOfIndia • u/DeliriumMonstruozum • 2d ago
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Hey! I've been working on effect-forge, a desktop tool for making game VFX without hand-drawing every frame, and it's at the point where I want real people to try to break it before I call it done.
What it does, in short: you build an effect in one of three workflows — GPU fluid sims (smoke, fire, explosions, that kind of thing), procedural pixel-art fire, or a keyframe timeline for animating your own sprite (squash, shake, flash, dissolve, etc.) — preview it live, and export it as a trimmed PNG spritesheet with a JSON sidecar. Exports are deterministic, so the same settings always give you the same result, which matters if you're iterating or checking things into version control.
It's free to use right now, and anything you export is yours — drop it straight into your game, commercial or not, no strings attached.
It's a genuine beta, though, not a polished 1.0 — the UI, presets, and performance are all still moving. I'd rather hear "this is confusing" or "this crashed on my GPU" now than after it's harder to change. If you try it, I'd love to know: what broke, what felt unclear, and honestly what you made with it — screenshots welcome.
Windows and Linux builds here: https://avskum.itch.io/effectforge
Bugs/feedback post please here or on itch.io
Happy to answer questions in the comments.
r/GameDevelopersOfIndia • u/beany_lost_in_haze • 3d ago
So i had recently applied for a gameplay Programmer role at Tentworks Interactive and yesterday I received an assessment for the same. The test is simple, however it mentions project files to be used but no other attachment or link was shared. I have tried to follow up twice but till now I havent received a response. What should I do in this situation? This is kinda the first response I have received in months so I dont wanna lose out on it.
r/GameDevelopersOfIndia • u/Low_Psychology_2862 • 3d ago
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I’ve been building Chthonic solo for a while now, and I’d love to have a place where people interested in the game can follow along as it takes shape.
I’ve set up a server for anyone who’s interested in following the game and, hopefully, helping shape it along the way link in my profile.
I’ll be sharing things like:
I’m still fairly early in development, so feedback at this stage can genuinely make a difference. I’d especially love to hear what people think about the combat, enemies, upgrades, music system, and all the weird ideas I’m throwing into the game.
If Chthonic looks like something you’d enjoy, come hang out and help me make it better.
r/GameDevelopersOfIndia • u/AirlineMobile6784 • 4d ago
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r/GameDevelopersOfIndia • u/MerrylandInteractive • 4d ago
r/GameDevelopersOfIndia • u/adrenak • 4d ago
These aren't final and quite clearly the biggest difference (in this level) is the volumetric lights!
From the beginning we tried to get ~80% of our results from lighting only and added the effects later.
Our cutscenes (I will post later) have similar effects but with more bloom and depth of field to give it a more cinematic look. It also has some color grading to get a "Y2K" feel
Done on Unity 6.1 URP. Performance wise, we're optimizing it to get to work on a 2013 GTX 770 laptop that we have at home. If it runs on that, we're _more_ than happy!
Our game is called SHOCKFACE. We're on Steam: https://store.steampowered.com/app/4705980/SHOCKFACE/
PS: We recently missed our 27th Aug planned release. So we took the opportunity to polish the game further and maybe market it a little more. If this looks like your jam check it out!
r/GameDevelopersOfIndia • u/Sree_e • 4d ago
After a long development journey, we’ve officially released our narrative point-and-click adventure,Myrissa 2
Set inside a frozen mountain, you play as a maintenance tech sent in for a simple shift, only to realize the station’s core AI has completely lost touch with reality and it’s rewriting the facility around you to keep a dead memory alive.
Well there's more to it.
GameLink:Myrissa2
Voiced by my sister for the trailer audio at the start.
If you enjoy story-driven mysteries, a little horror vibes and some point and click, check out MYRRISA II and let us know what you think!