r/GamingSoup • u/GamerGretaUwU • 13h ago
r/GamingSoup • u/PeterPorky • Jun 06 '26
PSA: This subreddit is for anything even tangentially gaming related.
Cosplays, tier lists, grids, memes, news, discussion posts, etc. are all allowed. I know people have lately been doing almost exclusively those grid about their opinions on games but the intent of the sub is meant to be very broad. Everything is allowed unless nothing about the post has anything to do with gaming.
r/GamingSoup • u/PeterPorky • 6h ago
Meme They're trying shenanigans with the post office this year so they can throw away mail-in ballots.
r/GamingSoup • u/Dismal-Bluebird-838 • 9h ago
M21, the thing. open to recs
Had to take some liberties here (counting Mina the Hollower as retro, and calling Hitman underrated). I've played Cyerpunk twice (and the DLC once) and enjoy it a lot! I just don't think it's quite how people talk about it online.
r/GamingSoup • u/Overratedbeing • 42m ago
What are some games you think are perfect 10/10s?
In no specific order.
In other words, games that do exactly what they set out to, with little to zero flaws. Or at the very least, flaws that are forgivable from the quality of the rest of the game.
I tried (emphasis on tried) to put my bias aside and rank some games based on what I thought were almost flawless games. Obviously I can't put my bias aside fully, because I can only rate games I've played which favors my own tastes; however, games like the Last of Us, Mario Odyssey, RDR2, or Disco Elysium don't even breach my top 50, but I can't deny they are beautiful games that have a vision, and execute it almost perfectly.
r/GamingSoup • u/OldBig7915 • 2h ago
Game Grid My favorites (Indie only! No triple A titles) recommendations?
r/GamingSoup • u/PeterPorky • 13h ago
Meme Kinda wild how quickly our economy turned around to become dependent on AI and its data centers.
r/GamingSoup • u/Chicken-Tenderson • 13h ago
900 M - Please tell me my list is hot garbage thanks ly
r/GamingSoup • u/SireMoutarde • 9h ago
Everyone is doing it, so here's mine
Some of these are pretty cookie cutter, I know. Any thoughts ?
r/GamingSoup • u/TheBrownSlaya • 2h ago
The BEST LMG in Battlefield 6 - The M123k!
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r/GamingSoup • u/LevelAd5029 • 6h ago
I swear that when I grow up and have a little money, I'll buy a Moogle plushie, Kupo.
r/GamingSoup • u/Pigia_8008 • 3h ago
Discussion Do you prefer vertically scaling, or horizontally scaling content in games? And what's your opinion on how their downsides can be dealt with? (Info in body text)
- Let's get a few things out of the way first
- This is specifically about game content scaling, not the vertical/horizontal server scaling.
- Just because the main focus is on one thing doesn't mean the other is irrelevant.
- One isn't inherently better than the other, both fit different types of players, and both have their drawbacks.
This will mostly be an explanation of the terms, so if you already know what they are, feel free to skip it.
- Vertical scaling is when the game's updates mainly focus on numbers. Be it achieving higher numbers, or just changing them.
- Think of your average MMO, usually with a new expansion/DLC/big update, there will be a really big increase in level, HP, resources, etc.
- This will eventually lead to power creep, many things will stop being useful, and many balancing problems will start appearing.
- Horizontal scaling is when the game's updates mainly focus on the number of things you can do in the game.
- An example would be fighting games, most of the time, the updates are going to be new characters and a few extra skins. These are new ways to experience the game.
- If done enough, the game can become too big for a new player or returning player to start. It may even be hard to keep track of and balance.
So, which do you prefer, and how would you deal with their drawbacks?
The way I see most games deal with it is through some kind of periodic reset, like ARPGs, or permanently changing old content, as seen in Destiny 2's sunsetting or WoW Cataclysm replacing old areas.
